Chris Craik 6fe991e5e7 Work to support saveLayer in new pipeline
clipped SaveLayers will now be pulled to the beginning of the frame,
prior to drawing FBO 0. This will remove the need for switching FBOs
mid-frame.

Change-Id: I4d8dc1f845e84e9b49d5acdf4f4703eef4a9cb06
2015-10-21 18:19:37 -07:00

143 lines
5.3 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HWUI_BAKED_OP_STATE_H
#define ANDROID_HWUI_BAKED_OP_STATE_H
#include "Matrix.h"
#include "RecordedOp.h"
#include "Rect.h"
#include "Snapshot.h"
namespace android {
namespace uirenderer {
namespace OpClipSideFlags {
enum {
None = 0x0,
Left = 0x1,
Top = 0x2,
Right = 0x4,
Bottom = 0x8,
Full = 0xF,
// ConservativeFull = 0x1F needed?
};
}
/**
* Holds the resolved clip, transform, and bounds of a recordedOp, when replayed with a snapshot
*/
class ResolvedRenderState {
public:
// TODO: remove the mapRects/matrix multiply when snapshot & recorded transforms are translates
ResolvedRenderState(const Snapshot& snapshot, const RecordedOp& recordedOp) {
/* TODO: benchmark a fast path for translate-only matrices, such as:
if (CC_LIKELY(snapshot.transform->getType() == Matrix4::kTypeTranslate
&& recordedOp.localMatrix.getType() == Matrix4::kTypeTranslate)) {
float translateX = snapshot.transform->getTranslateX() + recordedOp.localMatrix.getTranslateX();
float translateY = snapshot.transform->getTranslateY() + recordedOp.localMatrix.getTranslateY();
transform.loadTranslate(translateX, translateY, 0);
// resolvedClipRect = intersect(parentMatrix * localClip, parentClip)
clipRect = recordedOp.localClipRect;
clipRect.translate(translateX, translateY);
clipRect.doIntersect(snapshot.getClipRect());
clipRect.snapToPixelBoundaries();
// resolvedClippedBounds = intersect(resolvedMatrix * opBounds, resolvedClipRect)
clippedBounds = recordedOp.unmappedBounds;
clippedBounds.translate(translateX, translateY);
} ... */
// resolvedMatrix = parentMatrix * localMatrix
transform.loadMultiply(*snapshot.transform, recordedOp.localMatrix);
// resolvedClipRect = intersect(parentMatrix * localClip, parentClip)
clipRect = recordedOp.localClipRect;
snapshot.transform->mapRect(clipRect);
clipRect.doIntersect(snapshot.getRenderTargetClip());
clipRect.snapToPixelBoundaries();
// resolvedClippedBounds = intersect(resolvedMatrix * opBounds, resolvedClipRect)
clippedBounds = recordedOp.unmappedBounds;
transform.mapRect(clippedBounds);
if (clipRect.left > clippedBounds.left) clipSideFlags |= OpClipSideFlags::Left;
if (clipRect.top > clippedBounds.top) clipSideFlags |= OpClipSideFlags::Top;
if (clipRect.right < clippedBounds.right) clipSideFlags |= OpClipSideFlags::Right;
if (clipRect.bottom < clippedBounds.bottom) clipSideFlags |= OpClipSideFlags::Bottom;
clippedBounds.doIntersect(clipRect);
/**
* TODO: once we support complex clips, we may want to reject to avoid that work where
* possible. Should we:
* 1 - quickreject based on clippedBounds, quick early (duplicating logic in resolvedOp)
* 2 - merge stuff into tryConstruct factory method, so it can handle quickRejection
* and early return null in one place.
*/
}
Matrix4 transform;
Rect clipRect;
int clipSideFlags = 0;
Rect clippedBounds;
};
/**
* Self-contained op wrapper, containing all resolved state required to draw the op.
*
* Stashed pointers within all point to longer lived objects, with no ownership implied.
*/
class BakedOpState {
public:
static BakedOpState* tryConstruct(LinearAllocator& allocator,
const Snapshot& snapshot, const RecordedOp& recordedOp) {
BakedOpState* bakedOp = new (allocator) BakedOpState(
snapshot, recordedOp);
if (bakedOp->computedState.clippedBounds.isEmpty()) {
// bounds are empty, so op is rejected
allocator.rewindIfLastAlloc(bakedOp);
return nullptr;
}
return bakedOp;
}
static void* operator new(size_t size, LinearAllocator& allocator) {
return allocator.alloc(size);
}
// computed state:
const ResolvedRenderState computedState;
// simple state (straight pointer/value storage):
const float alpha;
const RoundRectClipState* roundRectClipState;
const ProjectionPathMask* projectionPathMask;
const RecordedOp* op;
private:
BakedOpState(const Snapshot& snapshot, const RecordedOp& recordedOp)
: computedState(snapshot, recordedOp)
, alpha(snapshot.alpha)
, roundRectClipState(snapshot.roundRectClipState)
, projectionPathMask(snapshot.projectionPathMask)
, op(&recordedOp) {}
};
}; // namespace uirenderer
}; // namespace android
#endif // ANDROID_HWUI_BAKED_OP_STATE_H