261725fdb2
bug:27381362 Also rejects ops with empty clip at record time, and short circuits clip intersection, when one is empty. Change-Id: I842612da14ad8fd9f1ba5e9e4fd027ba4e08d365
646 lines
24 KiB
C++
646 lines
24 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "RecordingCanvas.h"
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#include "DeferredLayerUpdater.h"
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#include "RecordedOp.h"
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#include "RenderNode.h"
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#include "VectorDrawable.h"
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namespace android {
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namespace uirenderer {
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RecordingCanvas::RecordingCanvas(size_t width, size_t height)
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: mState(*this)
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, mResourceCache(ResourceCache::getInstance()) {
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resetRecording(width, height);
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}
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RecordingCanvas::~RecordingCanvas() {
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LOG_ALWAYS_FATAL_IF(mDisplayList,
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"Destroyed a RecordingCanvas during a record!");
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}
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void RecordingCanvas::resetRecording(int width, int height) {
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LOG_ALWAYS_FATAL_IF(mDisplayList,
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"prepareDirty called a second time during a recording!");
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mDisplayList = new DisplayList();
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mState.initializeRecordingSaveStack(width, height);
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mDeferredBarrierType = DeferredBarrierType::InOrder;
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mState.setDirtyClip(false);
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}
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DisplayList* RecordingCanvas::finishRecording() {
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restoreToCount(1);
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mPaintMap.clear();
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mRegionMap.clear();
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mPathMap.clear();
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DisplayList* displayList = mDisplayList;
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mDisplayList = nullptr;
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mSkiaCanvasProxy.reset(nullptr);
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return displayList;
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}
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SkCanvas* RecordingCanvas::asSkCanvas() {
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LOG_ALWAYS_FATAL_IF(!mDisplayList,
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"attempting to get an SkCanvas when we are not recording!");
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if (!mSkiaCanvasProxy) {
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mSkiaCanvasProxy.reset(new SkiaCanvasProxy(this));
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}
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// SkCanvas instances default to identity transform, but should inherit
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// the state of this Canvas; if this code was in the SkiaCanvasProxy
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// constructor, we couldn't cache mSkiaCanvasProxy.
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SkMatrix parentTransform;
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getMatrix(&parentTransform);
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mSkiaCanvasProxy.get()->setMatrix(parentTransform);
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return mSkiaCanvasProxy.get();
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}
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// ----------------------------------------------------------------------------
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// CanvasStateClient implementation
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// ----------------------------------------------------------------------------
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void RecordingCanvas::onViewportInitialized() {
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}
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void RecordingCanvas::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
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if (removed.flags & Snapshot::kFlagIsFboLayer) {
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addOp(alloc().create_trivial<EndLayerOp>());
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} else if (removed.flags & Snapshot::kFlagIsLayer) {
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addOp(alloc().create_trivial<EndUnclippedLayerOp>());
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}
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}
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// ----------------------------------------------------------------------------
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// android/graphics/Canvas state operations
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// ----------------------------------------------------------------------------
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// Save (layer)
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int RecordingCanvas::save(SaveFlags::Flags flags) {
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return mState.save((int) flags);
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}
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void RecordingCanvas::RecordingCanvas::restore() {
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mState.restore();
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}
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void RecordingCanvas::restoreToCount(int saveCount) {
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mState.restoreToCount(saveCount);
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}
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int RecordingCanvas::saveLayer(float left, float top, float right, float bottom,
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const SkPaint* paint, SaveFlags::Flags flags) {
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// force matrix/clip isolation for layer
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flags |= SaveFlags::MatrixClip;
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bool clippedLayer = flags & SaveFlags::ClipToLayer;
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const Snapshot& previous = *mState.currentSnapshot();
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// initialize the snapshot as though it almost represents an FBO layer so deferred draw
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// operations will be able to store and restore the current clip and transform info, and
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// quick rejection will be correct (for display lists)
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const Rect unmappedBounds(left, top, right, bottom);
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// determine clipped bounds relative to previous viewport.
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Rect visibleBounds = unmappedBounds;
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previous.transform->mapRect(visibleBounds);
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if (CC_UNLIKELY(!clippedLayer
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&& previous.transform->rectToRect()
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&& visibleBounds.contains(previous.getRenderTargetClip()))) {
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// unlikely case where an unclipped savelayer is recorded with a clip it can use,
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// as none of its unaffected/unclipped area is visible
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clippedLayer = true;
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flags |= SaveFlags::ClipToLayer;
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}
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visibleBounds.doIntersect(previous.getRenderTargetClip());
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visibleBounds.snapToPixelBoundaries();
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visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight()));
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// Map visible bounds back to layer space, and intersect with parameter bounds
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Rect layerBounds = visibleBounds;
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Matrix4 inverse;
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inverse.loadInverse(*previous.transform);
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inverse.mapRect(layerBounds);
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layerBounds.doIntersect(unmappedBounds);
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int saveValue = mState.save((int) flags);
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Snapshot& snapshot = *mState.writableSnapshot();
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// layerBounds is in original bounds space, but clipped by current recording clip
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if (layerBounds.isEmpty() || unmappedBounds.isEmpty()) {
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// Don't bother recording layer, since it's been rejected
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if (CC_LIKELY(clippedLayer)) {
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snapshot.resetClip(0, 0, 0, 0);
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}
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return saveValue;
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}
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if (CC_LIKELY(clippedLayer)) {
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auto previousClip = getRecordedClip(); // note: done before new snapshot's clip has changed
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snapshot.flags |= Snapshot::kFlagIsLayer | Snapshot::kFlagIsFboLayer;
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snapshot.initializeViewport(unmappedBounds.getWidth(), unmappedBounds.getHeight());
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snapshot.transform->loadTranslate(-unmappedBounds.left, -unmappedBounds.top, 0.0f);
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Rect clip = layerBounds;
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clip.translate(-unmappedBounds.left, -unmappedBounds.top);
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snapshot.resetClip(clip.left, clip.top, clip.right, clip.bottom);
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snapshot.roundRectClipState = nullptr;
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addOp(alloc().create_trivial<BeginLayerOp>(
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unmappedBounds,
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*previous.transform, // transform to *draw* with
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previousClip, // clip to *draw* with
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refPaint(paint)));
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} else {
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snapshot.flags |= Snapshot::kFlagIsLayer;
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addOp(alloc().create_trivial<BeginUnclippedLayerOp>(
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unmappedBounds,
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*mState.currentSnapshot()->transform,
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getRecordedClip(),
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refPaint(paint)));
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}
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return saveValue;
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}
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// Matrix
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void RecordingCanvas::rotate(float degrees) {
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if (degrees == 0) return;
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mState.rotate(degrees);
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}
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void RecordingCanvas::scale(float sx, float sy) {
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if (sx == 1 && sy == 1) return;
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mState.scale(sx, sy);
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}
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void RecordingCanvas::skew(float sx, float sy) {
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mState.skew(sx, sy);
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}
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void RecordingCanvas::translate(float dx, float dy) {
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if (dx == 0 && dy == 0) return;
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mState.translate(dx, dy, 0);
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}
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// Clip
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bool RecordingCanvas::getClipBounds(SkRect* outRect) const {
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*outRect = mState.getLocalClipBounds().toSkRect();
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return !(outRect->isEmpty());
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}
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bool RecordingCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
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return mState.quickRejectConservative(left, top, right, bottom);
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}
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bool RecordingCanvas::quickRejectPath(const SkPath& path) const {
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SkRect bounds = path.getBounds();
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return mState.quickRejectConservative(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
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}
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bool RecordingCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
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return mState.clipRect(left, top, right, bottom, op);
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}
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bool RecordingCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
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return mState.clipPath(path, op);
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}
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bool RecordingCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
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return mState.clipRegion(region, op);
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}
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// ----------------------------------------------------------------------------
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// android/graphics/Canvas draw operations
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// ----------------------------------------------------------------------------
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void RecordingCanvas::drawColor(int color, SkXfermode::Mode mode) {
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SkPaint paint;
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paint.setColor(color);
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paint.setXfermodeMode(mode);
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drawPaint(paint);
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}
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void RecordingCanvas::drawPaint(const SkPaint& paint) {
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const ClipBase* clip = getRecordedClip();
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// if there's no current clip, draw a big rect and hope we cover the eventual clip bounds
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Rect bounds = clip ? clip->rect : Rect(-10000, -10000, 10000, 10000);
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addOp(alloc().create_trivial<RectOp>(
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bounds,
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Matrix4::identity(),
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clip,
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refPaint(&paint)));
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}
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static Rect calcBoundsOfPoints(const float* points, int floatCount) {
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Rect unmappedBounds(points[0], points[1], points[0], points[1]);
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for (int i = 2; i < floatCount; i += 2) {
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unmappedBounds.expandToCover(points[i], points[i + 1]);
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}
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return unmappedBounds;
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}
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// Geometry
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void RecordingCanvas::drawPoints(const float* points, int floatCount, const SkPaint& paint) {
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if (floatCount < 2) return;
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floatCount &= ~0x1; // round down to nearest two
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addOp(alloc().create_trivial<PointsOp>(
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calcBoundsOfPoints(points, floatCount),
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*mState.currentSnapshot()->transform,
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getRecordedClip(),
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refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
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}
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void RecordingCanvas::drawLines(const float* points, int floatCount, const SkPaint& paint) {
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if (floatCount < 4) return;
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floatCount &= ~0x3; // round down to nearest four
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addOp(alloc().create_trivial<LinesOp>(
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calcBoundsOfPoints(points, floatCount),
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*mState.currentSnapshot()->transform,
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getRecordedClip(),
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refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
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}
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void RecordingCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) {
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addOp(alloc().create_trivial<RectOp>(
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Rect(left, top, right, bottom),
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*(mState.currentSnapshot()->transform),
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getRecordedClip(),
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refPaint(&paint)));
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}
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void RecordingCanvas::drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint) {
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if (rects == nullptr) return;
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Vertex* rectData = (Vertex*) mDisplayList->allocator.create_trivial_array<Vertex>(vertexCount);
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Vertex* vertex = rectData;
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float left = FLT_MAX;
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float top = FLT_MAX;
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float right = FLT_MIN;
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float bottom = FLT_MIN;
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for (int index = 0; index < vertexCount; index += 4) {
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float l = rects[index + 0];
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float t = rects[index + 1];
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float r = rects[index + 2];
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float b = rects[index + 3];
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Vertex::set(vertex++, l, t);
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Vertex::set(vertex++, r, t);
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Vertex::set(vertex++, l, b);
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Vertex::set(vertex++, r, b);
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left = std::min(left, l);
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top = std::min(top, t);
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right = std::max(right, r);
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bottom = std::max(bottom, b);
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}
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addOp(alloc().create_trivial<SimpleRectsOp>(
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Rect(left, top, right, bottom),
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*(mState.currentSnapshot()->transform),
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getRecordedClip(),
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refPaint(paint), rectData, vertexCount));
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}
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void RecordingCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
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if (paint.getStyle() == SkPaint::kFill_Style
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&& (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) {
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int count = 0;
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Vector<float> rects;
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SkRegion::Iterator it(region);
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while (!it.done()) {
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const SkIRect& r = it.rect();
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rects.push(r.fLeft);
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rects.push(r.fTop);
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rects.push(r.fRight);
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rects.push(r.fBottom);
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count += 4;
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it.next();
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}
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drawSimpleRects(rects.array(), count, &paint);
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} else {
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SkRegion::Iterator it(region);
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while (!it.done()) {
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const SkIRect& r = it.rect();
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drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint);
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it.next();
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}
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}
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}
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void RecordingCanvas::drawRoundRect(float left, float top, float right, float bottom,
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float rx, float ry, const SkPaint& paint) {
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addOp(alloc().create_trivial<RoundRectOp>(
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Rect(left, top, right, bottom),
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*(mState.currentSnapshot()->transform),
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getRecordedClip(),
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refPaint(&paint), rx, ry));
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}
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void RecordingCanvas::drawRoundRect(
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CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
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CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
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CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
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CanvasPropertyPaint* paint) {
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mDisplayList->ref(left);
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mDisplayList->ref(top);
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mDisplayList->ref(right);
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mDisplayList->ref(bottom);
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mDisplayList->ref(rx);
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mDisplayList->ref(ry);
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mDisplayList->ref(paint);
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refBitmapsInShader(paint->value.getShader());
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addOp(alloc().create_trivial<RoundRectPropsOp>(
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*(mState.currentSnapshot()->transform),
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getRecordedClip(),
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&paint->value,
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&left->value, &top->value, &right->value, &bottom->value,
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&rx->value, &ry->value));
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}
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void RecordingCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
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// TODO: move to Canvas.h
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if (radius <= 0) return;
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drawOval(x - radius, y - radius, x + radius, y + radius, paint);
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}
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void RecordingCanvas::drawCircle(
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CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
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CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
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mDisplayList->ref(x);
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mDisplayList->ref(y);
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mDisplayList->ref(radius);
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mDisplayList->ref(paint);
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refBitmapsInShader(paint->value.getShader());
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addOp(alloc().create_trivial<CirclePropsOp>(
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*(mState.currentSnapshot()->transform),
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getRecordedClip(),
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&paint->value,
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&x->value, &y->value, &radius->value));
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}
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void RecordingCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
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addOp(alloc().create_trivial<OvalOp>(
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Rect(left, top, right, bottom),
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*(mState.currentSnapshot()->transform),
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getRecordedClip(),
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refPaint(&paint)));
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}
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void RecordingCanvas::drawArc(float left, float top, float right, float bottom,
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float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
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if (fabs(sweepAngle) >= 360.0f) {
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drawOval(left, top, right, bottom, paint);
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} else {
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addOp(alloc().create_trivial<ArcOp>(
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Rect(left, top, right, bottom),
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*(mState.currentSnapshot()->transform),
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getRecordedClip(),
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refPaint(&paint),
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startAngle, sweepAngle, useCenter));
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}
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}
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void RecordingCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
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addOp(alloc().create_trivial<PathOp>(
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Rect(path.getBounds()),
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*(mState.currentSnapshot()->transform),
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getRecordedClip(),
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refPaint(&paint), refPath(&path)));
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}
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void RecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
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mDisplayList->ref(tree);
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addOp(alloc().create_trivial<VectorDrawableOp>(
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tree,
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Rect(tree->getBounds()),
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*(mState.currentSnapshot()->transform),
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getRecordedClip()));
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}
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// Bitmap-based
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void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
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save(SaveFlags::Matrix);
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translate(left, top);
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drawBitmap(&bitmap, paint);
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restore();
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}
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void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
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const SkPaint* paint) {
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if (matrix.isIdentity()) {
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drawBitmap(&bitmap, paint);
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} else if (!(matrix.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask))
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&& MathUtils::isPositive(matrix.getScaleX())
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&& MathUtils::isPositive(matrix.getScaleY())) {
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// SkMatrix::isScaleTranslate() not available in L
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SkRect src;
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SkRect dst;
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bitmap.getBounds(&src);
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matrix.mapRect(&dst, src);
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drawBitmap(bitmap, src.fLeft, src.fTop, src.fRight, src.fBottom,
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dst.fLeft, dst.fTop, dst.fRight, dst.fBottom, paint);
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} else {
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save(SaveFlags::Matrix);
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concat(matrix);
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drawBitmap(&bitmap, paint);
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restore();
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}
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}
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void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
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float srcRight, float srcBottom, float dstLeft, float dstTop,
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float dstRight, float dstBottom, const SkPaint* paint) {
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if (srcLeft == 0 && srcTop == 0
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&& srcRight == bitmap.width()
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&& srcBottom == bitmap.height()
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&& (srcBottom - srcTop == dstBottom - dstTop)
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&& (srcRight - srcLeft == dstRight - dstLeft)) {
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// transform simple rect to rect drawing case into position bitmap ops, since they merge
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save(SaveFlags::Matrix);
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translate(dstLeft, dstTop);
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drawBitmap(&bitmap, paint);
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restore();
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} else {
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addOp(alloc().create_trivial<BitmapRectOp>(
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Rect(dstLeft, dstTop, dstRight, dstBottom),
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*(mState.currentSnapshot()->transform),
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getRecordedClip(),
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refPaint(paint), refBitmap(bitmap),
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Rect(srcLeft, srcTop, srcRight, srcBottom)));
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}
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}
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void RecordingCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
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const float* vertices, const int* colors, const SkPaint* paint) {
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int vertexCount = (meshWidth + 1) * (meshHeight + 1);
|
|
addOp(alloc().create_trivial<BitmapMeshOp>(
|
|
calcBoundsOfPoints(vertices, vertexCount * 2),
|
|
*(mState.currentSnapshot()->transform),
|
|
getRecordedClip(),
|
|
refPaint(paint), refBitmap(bitmap), meshWidth, meshHeight,
|
|
refBuffer<float>(vertices, vertexCount * 2), // 2 floats per vertex
|
|
refBuffer<int>(colors, vertexCount))); // 1 color per vertex
|
|
}
|
|
|
|
void RecordingCanvas::drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& patch,
|
|
float dstLeft, float dstTop, float dstRight, float dstBottom,
|
|
const SkPaint* paint) {
|
|
addOp(alloc().create_trivial<PatchOp>(
|
|
Rect(dstLeft, dstTop, dstRight, dstBottom),
|
|
*(mState.currentSnapshot()->transform),
|
|
getRecordedClip(),
|
|
refPaint(paint), refBitmap(bitmap), refPatch(&patch)));
|
|
}
|
|
|
|
// Text
|
|
void RecordingCanvas::drawText(const uint16_t* glyphs, const float* positions, int glyphCount,
|
|
const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
|
|
float boundsRight, float boundsBottom, float totalAdvance) {
|
|
if (!glyphs || !positions || glyphCount <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
|
|
glyphs = refBuffer<glyph_t>(glyphs, glyphCount);
|
|
positions = refBuffer<float>(positions, glyphCount * 2);
|
|
|
|
// TODO: either must account for text shadow in bounds, or record separate ops for text shadows
|
|
addOp(alloc().create_trivial<TextOp>(
|
|
Rect(boundsLeft, boundsTop, boundsRight, boundsBottom),
|
|
*(mState.currentSnapshot()->transform),
|
|
getRecordedClip(),
|
|
refPaint(&paint), glyphs, positions, glyphCount, x, y));
|
|
drawTextDecorations(x, y, totalAdvance, paint);
|
|
}
|
|
|
|
void RecordingCanvas::drawTextOnPath(const uint16_t* glyphs, int glyphCount, const SkPath& path,
|
|
float hOffset, float vOffset, const SkPaint& paint) {
|
|
if (!glyphs || glyphCount <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
|
|
glyphs = refBuffer<glyph_t>(glyphs, glyphCount);
|
|
addOp(alloc().create_trivial<TextOnPathOp>(
|
|
mState.getLocalClipBounds(), // TODO: explicitly define bounds
|
|
*(mState.currentSnapshot()->transform),
|
|
getRecordedClip(),
|
|
refPaint(&paint), glyphs, glyphCount, refPath(&path), hOffset, vOffset));
|
|
}
|
|
|
|
void RecordingCanvas::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
|
|
addOp(alloc().create_trivial<BitmapOp>(
|
|
Rect(bitmap->width(), bitmap->height()),
|
|
*(mState.currentSnapshot()->transform),
|
|
getRecordedClip(),
|
|
refPaint(paint), refBitmap(*bitmap)));
|
|
}
|
|
|
|
void RecordingCanvas::drawRenderNode(RenderNode* renderNode) {
|
|
auto&& stagingProps = renderNode->stagingProperties();
|
|
RenderNodeOp* op = alloc().create_trivial<RenderNodeOp>(
|
|
Rect(stagingProps.getWidth(), stagingProps.getHeight()),
|
|
*(mState.currentSnapshot()->transform),
|
|
getRecordedClip(),
|
|
renderNode);
|
|
int opIndex = addOp(op);
|
|
int childIndex = mDisplayList->addChild(op);
|
|
|
|
// update the chunk's child indices
|
|
DisplayList::Chunk& chunk = mDisplayList->chunks.back();
|
|
chunk.endChildIndex = childIndex + 1;
|
|
|
|
if (renderNode->stagingProperties().isProjectionReceiver()) {
|
|
// use staging property, since recording on UI thread
|
|
mDisplayList->projectionReceiveIndex = opIndex;
|
|
}
|
|
}
|
|
|
|
void RecordingCanvas::drawLayer(DeferredLayerUpdater* layerHandle) {
|
|
// We ref the DeferredLayerUpdater due to its thread-safe ref-counting semantics.
|
|
mDisplayList->ref(layerHandle);
|
|
|
|
Layer* layer = layerHandle->backingLayer();
|
|
Matrix4 totalTransform(*(mState.currentSnapshot()->transform));
|
|
totalTransform.multiply(layer->getTransform());
|
|
|
|
addOp(alloc().create_trivial<TextureLayerOp>(
|
|
Rect(layer->getWidth(), layer->getHeight()),
|
|
totalTransform,
|
|
getRecordedClip(),
|
|
layer));
|
|
}
|
|
|
|
void RecordingCanvas::callDrawGLFunction(Functor* functor) {
|
|
mDisplayList->functors.push_back(functor);
|
|
addOp(alloc().create_trivial<FunctorOp>(
|
|
mState.getLocalClipBounds(), // TODO: explicitly define bounds
|
|
*(mState.currentSnapshot()->transform),
|
|
getRecordedClip(),
|
|
functor));
|
|
}
|
|
|
|
size_t RecordingCanvas::addOp(RecordedOp* op) {
|
|
// skip op with empty clip
|
|
if (op->localClip && op->localClip->rect.isEmpty()) {
|
|
// NOTE: this rejection happens after op construction/content ref-ing, so content ref'd
|
|
// and held by renderthread isn't affected by clip rejection.
|
|
// Could rewind alloc here if desired, but callers would have to not touch op afterwards.
|
|
return -1;
|
|
}
|
|
|
|
int insertIndex = mDisplayList->ops.size();
|
|
mDisplayList->ops.push_back(op);
|
|
if (mDeferredBarrierType != DeferredBarrierType::None) {
|
|
// op is first in new chunk
|
|
mDisplayList->chunks.emplace_back();
|
|
DisplayList::Chunk& newChunk = mDisplayList->chunks.back();
|
|
newChunk.beginOpIndex = insertIndex;
|
|
newChunk.endOpIndex = insertIndex + 1;
|
|
newChunk.reorderChildren = (mDeferredBarrierType == DeferredBarrierType::OutOfOrder);
|
|
|
|
int nextChildIndex = mDisplayList->children.size();
|
|
newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
|
|
mDeferredBarrierType = DeferredBarrierType::None;
|
|
} else {
|
|
// standard case - append to existing chunk
|
|
mDisplayList->chunks.back().endOpIndex = insertIndex + 1;
|
|
}
|
|
return insertIndex;
|
|
}
|
|
|
|
void RecordingCanvas::refBitmapsInShader(const SkShader* shader) {
|
|
if (!shader) return;
|
|
|
|
// If this paint has an SkShader that has an SkBitmap add
|
|
// it to the bitmap pile
|
|
SkBitmap bitmap;
|
|
SkShader::TileMode xy[2];
|
|
if (shader->isABitmap(&bitmap, nullptr, xy)) {
|
|
refBitmap(bitmap);
|
|
return;
|
|
}
|
|
SkShader::ComposeRec rec;
|
|
if (shader->asACompose(&rec)) {
|
|
refBitmapsInShader(rec.fShaderA);
|
|
refBitmapsInShader(rec.fShaderB);
|
|
return;
|
|
}
|
|
}
|
|
|
|
}; // namespace uirenderer
|
|
}; // namespace android
|