Makes it simpler to add defer-only or render-only opps. Change-Id: I6c8ec64e76d419635429055cff6d96360d21706d
54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HWUI_BAKED_OP_DISPATCHER_H
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#define ANDROID_HWUI_BAKED_OP_DISPATCHER_H
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#include "BakedOpState.h"
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#include "RecordedOp.h"
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namespace android {
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namespace uirenderer {
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/**
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* Provides all "onBitmapOp(...)" style static methods for every op type, which convert the
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* RecordedOps and their state to Glops, and renders them with the provided BakedOpRenderer.
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*
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* onXXXOp methods must either render directly with the renderer, or call a static renderYYY
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* method to render content. There should never be draw content rejection in BakedOpDispatcher -
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* it must happen at a higher level (except in error-ish cases, like texture-too-big).
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*/
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class BakedOpDispatcher {
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public:
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// Declares all "onMergedBitmapOps(...)" style methods for mergeable op types
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#define X(Type) \
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static void onMerged##Type##s(BakedOpRenderer& renderer, const MergedBakedOpList& opList);
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MAP_MERGEABLE_OPS(X)
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#undef X
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// Declares all "onBitmapOp(...)" style methods for every op type
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#define X(Type) \
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static void on##Type(BakedOpRenderer& renderer, const Type& op, const BakedOpState& state);
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MAP_RENDERABLE_OPS(X)
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#undef X
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};
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}; // namespace uirenderer
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}; // namespace android
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#endif // ANDROID_HWUI_BAKED_OP_DISPATCHER_H
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