Fabrice Di Meglio 689e515ed2 Add Unicode BiDi Algo before drawing text in Canvas
- only for temporary API
- update BiDiTest

Change-Id: Ifd445799dc0fda4da896246e41978cd8d71aa035
2011-04-15 19:39:47 -07:00

37 lines
1.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2011 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<!-- Declare the contents of this Android application. The namespace
attribute brings in the Android platform namespace, and the package
supplies a unique name for the application. When writing your
own application, the package name must be changed from "com.example.*"
to come from a domain that you own or have control over. -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.bidi"
android:versionCode="1"
android:versionName="1.0">
<application android:label="BiDiTests">
<activity android:name="BiDiTestActivity"
android:windowSoftInputMode="stateAlwaysHidden">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>