Christopher Tate 67b38c44e8 Cache resource ID lookups in aapt
This speeds up certain workloads considerably, particularly
those involved in buildling apps via the SDK.  Windows-based
use should particularly benefit from the change.

(cherry picked from commit d8dde13a63565dcd72bcf03a5088407b737ba793)

Change-Id: I33835bc64ade77688d41e8bfcd371b0a5f59d8fd
2012-11-28 15:32:46 -08:00

68 lines
1.2 KiB
Makefile

#
# Copyright 2006 The Android Open Source Project
#
# Android Asset Packaging Tool
#
# This tool is prebuilt if we're doing an app-only build.
ifeq ($(TARGET_BUILD_APPS),)
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
AaptAssets.cpp \
Command.cpp \
CrunchCache.cpp \
FileFinder.cpp \
Main.cpp \
Package.cpp \
StringPool.cpp \
XMLNode.cpp \
ResourceFilter.cpp \
ResourceIdCache.cpp \
ResourceTable.cpp \
Images.cpp \
Resource.cpp \
SourcePos.cpp \
ZipEntry.cpp \
ZipFile.cpp
LOCAL_CFLAGS += -Wno-format-y2k
ifeq (darwin,$(HOST_OS))
LOCAL_CFLAGS += -D_DARWIN_UNLIMITED_STREAMS
endif
LOCAL_C_INCLUDES += external/libpng
LOCAL_C_INCLUDES += external/zlib
LOCAL_C_INCLUDES += build/libs/host/include
#LOCAL_WHOLE_STATIC_LIBRARIES :=
LOCAL_STATIC_LIBRARIES := \
libhost \
libandroidfw \
libutils \
libcutils \
libexpat \
libpng
ifeq ($(HOST_OS),linux)
LOCAL_LDLIBS += -lrt -ldl -lpthread
endif
# Statically link libz for MinGW (Win SDK under Linux),
# and dynamically link for all others.
ifneq ($(strip $(USE_MINGW)),)
LOCAL_STATIC_LIBRARIES += libz
else
LOCAL_LDLIBS += -lz
endif
LOCAL_MODULE := aapt
include $(BUILD_HOST_EXECUTABLE)
endif # TARGET_BUILD_APPS