105 lines
3.8 KiB
Plaintext
105 lines
3.8 KiB
Plaintext
page.title=Get Started with Analytics
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page.metaDescription=Unlock the power of Analytics by choosing the implementation that works best for your app.
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page.tags="analytics, user behavior"
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page.image=images/cards/card-analytics_2x.png
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@jd:body
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<p>
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Getting started with Google Analytics is easy. You can usually start
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measuring your app's use by writing one line of code — or less! Google
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Analytics is designed around the way you work, with flexible implementation
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options to fit your needs. Take a look at these options and choose the right
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one for you.
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</p>
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<p class="note">
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<strong>Tip</strong>: Make sure you're sending Google Analytics the data to
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help you make the best decisions about your app, by reviewing the <a href=
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"https://developers.google.com/analytics/solutions/mobile-implementation-guide">
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mobile app implementation guide</a>.
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</p>
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<h2 id="playservices">Google Play services SDK</h2>
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<img src="/images/google/gps.png" style="width:40%;float:right;padding-left:2em;">
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<p>
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If you’re a Google Play developer, it’s likely you’re already using the
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Google Play Services SDK. If you are, unlocking the power of Google Analytics
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is only a line of code away. Here's how:
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</p>
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<ul>
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<li><a href="https://accounts.google.com/SignUp?continue=https%3A%2F%2Fwww.google.com%2Fanalytics%2Fmobile%2F&hl=en">Create
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your Google Analytics account</a>.</li>
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<li>Write down your tracking ID. </li>
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<li>Initialize Google Analytics in your app to start measuring activity immediately.</li>
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</ul>
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<p>
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Read the <a href=
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"https://developers.google.com/analytics/solutions/mobile-implementation-guide">
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step-by-step implementation guide</a> to get Google Analytics working in your
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app and configure advanced customizations.
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</p>
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<h2 id="unityplugin">Unity Plugin</h2>
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<p>
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If you’re a developer who uses an app engine to build games for multiple
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platforms, consider using the Google Analytics Unity Plugin. With the Unity
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Plugin, you add Google Analytics to your app as an in-line part of your
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development process. When you compile your app for a given platform, the
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appropriate Google Analytics SDK is added automatically — giving you
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Google Analytics across Android, iOS, and other platforms with a single
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implementation.
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</p>
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<p>
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Find out more about <a href=
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"https://www.google.com/url?q=https%3A%2F%2Fgithub.com%2Fgoogleanalytics%2Fgoogle-analytics-plugin-for-unity&sa=D&sntz=1&usg=AFrqEzdznBYiRnABaqfhOkFmVWvaYKlf0w">
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setting up the Google Analytics Plugin for Unity</a>.
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</p>
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<h2 id="tagmanager">Google Tag Manager</h2>
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<p>
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Looking for a way to update and improve your in-app analytics without having
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to release a new version of your app waiting for your users to update? Then
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Google Tag Manager is the solution for you. With Tag Manager for Apps, you
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instrument your app once and then use the simple web interface to customize
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your Google Analytics implementation. Updates you make using Tag Manager get
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pushed to the installed instances of your app on user devices — so there's no
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need for you to release an app update!
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</p>
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<p>
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Google Tag Manager can also be used to control in-app configurations and to
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power <a href="{@docRoot}distribute/analyze/build-better-apps.html#test">A/B
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testing</a>. And since Tag Manager is a part of the Google Play Services SDK,
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there’s no additional resources you need to keep track of.
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</p>
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<p>
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Find out more about <a href=
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"https://developers.google.com/tag-manager/android/v4/">implementing Google
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Tag Manager</a>.
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</p>
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<div class="headerLine clearfloat">
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<h2 id="related-resources">
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Related Resources
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</h2>
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</div>
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<div class="resource-widget resource-flow-layout col-13"
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data-query="collection:distribute/analyzestart"
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data-sortorder="-timestamp"
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data-cardsizes="6x3"
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data-maxresults="6">
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</div> |