8cae124af2
Remove the stuff that doesn't use preloaded drawables when in compatibility mode, since this works fine ever since we were able to deal with drawables in a different density than the canvas. Change the snapshot function on View to return a snapshot at the same size that will actually be drawn on screen (when in compatibility mode), to be able to show scaling artifacts and all. This change was original an attempt to fix issue #2101917: Text field edges appears to be improperly rounded. That turns out to probably be something deeper in the graphics system, but also included here is the debugging code I did to try to track down the problem to make it easy to turn on again later. Change-Id: I34bfca629639c7ff103f3989d88874112ef778d9