We need to leave space WINDOW_LAYER_MULTIPLIER between Z-order adjacent normal windows, for things such as Dim Layers, etc. The existing logic was breaking DIM_UNDER DimLayers in DockedStack. Consider two normal windows, the second on top and with a DIM_UNDER. If we are docked we will have restacked all the docked windows at HighestLayer+1 HighestLayer+2, etc...and so our second normal window is only one higher than our first one. So when we put a dim under the second window we end up with the same layer and the output is undefined. Bug: 27721903 Change-Id: Ic27e0a10da2d1ab4a6058e0755ad4409b29527eb
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