Dominik Laskowski 3316a0a08e Generalize physical display management
This CL enables the framework to manage an arbitrary number of physical
displays. It also surfaces physical display IDs, which are stable across
reboots and encode (model, port) information that will be propagated
further up in a follow-up CL.

Bug: 116025192
Test: Boot with more than two displays
Test: Hotplug works with any number of displays
Test: Verify stable display IDs with "dumpsys display"
Change-Id: Idb2eaff66b2e0873be6ad27d337ff18b730d1331
2019-02-04 10:06:15 -08:00

205 lines
6.3 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Choreographer"
//#define LOG_NDEBUG 0
#include <cinttypes>
#include <queue>
#include <thread>
#include <android/choreographer.h>
#include <androidfw/DisplayEventDispatcher.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <utils/Looper.h>
#include <utils/Mutex.h>
#include <utils/Timers.h>
namespace android {
static inline const char* toString(bool value) {
return value ? "true" : "false";
}
struct FrameCallback {
AChoreographer_frameCallback callback;
void* data;
nsecs_t dueTime;
inline bool operator<(const FrameCallback& rhs) const {
// Note that this is intentionally flipped because we want callbacks due sooner to be at
// the head of the queue
return dueTime > rhs.dueTime;
}
};
class Choreographer : public DisplayEventDispatcher, public MessageHandler {
public:
void postFrameCallback(AChoreographer_frameCallback cb, void* data);
void postFrameCallbackDelayed(AChoreographer_frameCallback cb, void* data, nsecs_t delay);
enum {
MSG_SCHEDULE_CALLBACKS = 0,
MSG_SCHEDULE_VSYNC = 1
};
virtual void handleMessage(const Message& message) override;
static Choreographer* getForThread();
protected:
virtual ~Choreographer() = default;
private:
explicit Choreographer(const sp<Looper>& looper);
Choreographer(const Choreographer&) = delete;
void dispatchVsync(nsecs_t timestamp, PhysicalDisplayId displayId, uint32_t count) override;
void dispatchHotplug(nsecs_t timestamp, PhysicalDisplayId displayId, bool connected) override;
void scheduleCallbacks();
// Protected by mLock
std::priority_queue<FrameCallback> mCallbacks;
mutable Mutex mLock;
const sp<Looper> mLooper;
const std::thread::id mThreadId;
};
static thread_local Choreographer* gChoreographer;
Choreographer* Choreographer::getForThread() {
if (gChoreographer == nullptr) {
sp<Looper> looper = Looper::getForThread();
if (!looper.get()) {
ALOGW("No looper prepared for thread");
return nullptr;
}
gChoreographer = new Choreographer(looper);
status_t result = gChoreographer->initialize();
if (result != OK) {
ALOGW("Failed to initialize");
return nullptr;
}
}
return gChoreographer;
}
Choreographer::Choreographer(const sp<Looper>& looper) :
DisplayEventDispatcher(looper), mLooper(looper), mThreadId(std::this_thread::get_id()) {
}
void Choreographer::postFrameCallback(AChoreographer_frameCallback cb, void* data) {
postFrameCallbackDelayed(cb, data, 0);
}
void Choreographer::postFrameCallbackDelayed(
AChoreographer_frameCallback cb, void* data, nsecs_t delay) {
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
FrameCallback callback{cb, data, now + delay};
{
AutoMutex _l{mLock};
mCallbacks.push(callback);
}
if (callback.dueTime <= now) {
if (std::this_thread::get_id() != mThreadId) {
Message m{MSG_SCHEDULE_VSYNC};
mLooper->sendMessage(this, m);
} else {
scheduleVsync();
}
} else {
Message m{MSG_SCHEDULE_CALLBACKS};
mLooper->sendMessageDelayed(delay, this, m);
}
}
void Choreographer::scheduleCallbacks() {
AutoMutex _{mLock};
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
if (mCallbacks.top().dueTime <= now) {
ALOGV("choreographer %p ~ scheduling vsync", this);
scheduleVsync();
return;
}
}
// TODO(b/74619554): The PhysicalDisplayId is ignored because SF only emits VSYNC events for the
// internal display and DisplayEventReceiver::requestNextVsync only allows requesting VSYNC for
// the internal display implicitly.
void Choreographer::dispatchVsync(nsecs_t timestamp, PhysicalDisplayId, uint32_t) {
std::vector<FrameCallback> callbacks{};
{
AutoMutex _l{mLock};
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
while (!mCallbacks.empty() && mCallbacks.top().dueTime < now) {
callbacks.push_back(mCallbacks.top());
mCallbacks.pop();
}
}
for (const auto& cb : callbacks) {
cb.callback(timestamp, cb.data);
}
}
void Choreographer::dispatchHotplug(nsecs_t, PhysicalDisplayId displayId, bool connected) {
ALOGV("choreographer %p ~ received hotplug event (displayId=%"
ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", connected=%s), ignoring.",
this, displayId, toString(connected));
}
void Choreographer::handleMessage(const Message& message) {
switch (message.what) {
case MSG_SCHEDULE_CALLBACKS:
scheduleCallbacks();
break;
case MSG_SCHEDULE_VSYNC:
scheduleVsync();
break;
}
}
}
/* Glue for the NDK interface */
using android::Choreographer;
static inline Choreographer* AChoreographer_to_Choreographer(AChoreographer* choreographer) {
return reinterpret_cast<Choreographer*>(choreographer);
}
static inline AChoreographer* Choreographer_to_AChoreographer(Choreographer* choreographer) {
return reinterpret_cast<AChoreographer*>(choreographer);
}
AChoreographer* AChoreographer_getInstance() {
return Choreographer_to_AChoreographer(Choreographer::getForThread());
}
void AChoreographer_postFrameCallback(AChoreographer* choreographer,
AChoreographer_frameCallback callback, void* data) {
AChoreographer_to_Choreographer(choreographer)->postFrameCallback(callback, data);
}
void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer,
AChoreographer_frameCallback callback, void* data, long delayMillis) {
AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
callback, data, ms2ns(delayMillis));
}