A typo in RS tear down cause caused eglMakeCurrent to fail. Additionnaly, EGLSurfaces where not destroyed explicitely. Everything worked properly when only one RS context was used, as eglTerminate() would clean-up everything. however in the present case, there seem to be more than one RS context and eglTerminate() is not called. Change-Id: I37a10945b9c0a85c4f7abad1c4f4c24bc0daa0a5
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