Need to introduce the idea of multiple levels of visibility to support <java-symbol>. Public, Private, Undefined. Public means it is accessible from outside and requires an ID assigned. Private means that we explicitly want this to be a symbol (show up in R.java), but not visible to other packages. No ID required. Undefined is any normal resource. When --private-symbols is specified in the link phase, these resources will not show up in R.java. Change-Id: Icba89221e08e685dee7683786aa7112baf28c856
278 lines
9.8 KiB
C++
278 lines
9.8 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "Diagnostics.h"
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#include "ResourceTable.h"
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#include "ResourceUtils.h"
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#include "ResourceValues.h"
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#include "util/Util.h"
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#include "ValueVisitor.h"
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#include "link/Linkers.h"
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#include "link/ReferenceLinkerVisitor.h"
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#include "process/IResourceTableConsumer.h"
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#include "process/SymbolTable.h"
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#include <androidfw/ResourceTypes.h>
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#include <cassert>
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namespace aapt {
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namespace {
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/**
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* The ReferenceLinkerVisitor will follow all references and make sure they point
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* to resources that actually exist, either in the local resource table, or as external
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* symbols. Once the target resource has been found, the ID of the resource will be assigned
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* to the reference object.
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*
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* NOTE: All of the entries in the ResourceTable must be assigned IDs.
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*/
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class StyleAndReferenceLinkerVisitor : public ValueVisitor {
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private:
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ReferenceLinkerVisitor mReferenceVisitor;
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IAaptContext* mContext;
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ISymbolTable* mSymbols;
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IPackageDeclStack* mPackageDecls;
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StringPool* mStringPool;
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bool mError = false;
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const ISymbolTable::Symbol* findAttributeSymbol(Reference* reference) {
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assert(reference);
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assert(reference->name || reference->id);
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if (reference->name) {
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// Transform the package name if it is an alias.
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Maybe<ResourceName> realName = mPackageDecls->transformPackage(
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reference->name.value(), mContext->getCompilationPackage());
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// Mangle the reference name if it should be mangled.
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Maybe<ResourceName> mangledName = mContext->getNameMangler()->mangleName(
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realName ? realName.value() : reference->name.value());
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const ISymbolTable::Symbol* s = nullptr;
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if (mangledName) {
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s = mSymbols->findByName(mangledName.value());
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} else if (realName) {
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s = mSymbols->findByName(realName.value());
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} else {
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s = mSymbols->findByName(reference->name.value());
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}
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if (s && s->attribute) {
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return s;
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}
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}
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if (reference->id) {
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if (const ISymbolTable::Symbol* s = mSymbols->findById(reference->id.value())) {
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if (s->attribute) {
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return s;
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}
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}
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}
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return nullptr;
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}
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/**
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* Transform a RawString value into a more specific, appropriate value, based on the
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* Attribute. If a non RawString value is passed in, this is an identity transform.
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*/
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std::unique_ptr<Item> parseValueWithAttribute(std::unique_ptr<Item> value,
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const Attribute* attr) {
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if (RawString* rawString = valueCast<RawString>(value.get())) {
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std::unique_ptr<Item> transformed = ResourceUtils::parseItemForAttribute(
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*rawString->value, attr);
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// If we could not parse as any specific type, try a basic STRING.
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if (!transformed && (attr->typeMask & android::ResTable_map::TYPE_STRING)) {
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util::StringBuilder stringBuilder;
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stringBuilder.append(*rawString->value);
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if (stringBuilder) {
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transformed = util::make_unique<String>(
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mStringPool->makeRef(stringBuilder.str()));
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}
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}
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if (transformed) {
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return transformed;
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}
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};
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return value;
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}
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void buildAttributeMismatchMessage(DiagMessage* msg, const Attribute* attr,
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const Item* value) {
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*msg << "expected";
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if (attr->typeMask & android::ResTable_map::TYPE_BOOLEAN) {
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*msg << " boolean";
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}
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if (attr->typeMask & android::ResTable_map::TYPE_COLOR) {
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*msg << " color";
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}
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if (attr->typeMask & android::ResTable_map::TYPE_DIMENSION) {
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*msg << " dimension";
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}
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if (attr->typeMask & android::ResTable_map::TYPE_ENUM) {
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*msg << " enum";
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}
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if (attr->typeMask & android::ResTable_map::TYPE_FLAGS) {
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*msg << " flags";
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}
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if (attr->typeMask & android::ResTable_map::TYPE_FLOAT) {
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*msg << " float";
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}
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if (attr->typeMask & android::ResTable_map::TYPE_FRACTION) {
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*msg << " fraction";
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}
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if (attr->typeMask & android::ResTable_map::TYPE_INTEGER) {
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*msg << " integer";
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}
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if (attr->typeMask & android::ResTable_map::TYPE_REFERENCE) {
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*msg << " reference";
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}
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if (attr->typeMask & android::ResTable_map::TYPE_STRING) {
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*msg << " string";
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}
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*msg << " but got " << *value;
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}
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public:
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using ValueVisitor::visit;
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StyleAndReferenceLinkerVisitor(IAaptContext* context, ISymbolTable* symbols,
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StringPool* stringPool, IPackageDeclStack* decl) :
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mReferenceVisitor(context, symbols, decl), mContext(context), mSymbols(symbols),
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mPackageDecls(decl), mStringPool(stringPool) {
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}
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void visit(Reference* reference) override {
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mReferenceVisitor.visit(reference);
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}
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/**
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* We visit the Style specially because during this phase, values of attributes are
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* all RawString values. Now that we are expected to resolve all symbols, we can
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* lookup the attributes to find out which types are allowed for the attributes' values.
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*/
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void visit(Style* style) override {
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if (style->parent) {
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visit(&style->parent.value());
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}
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for (Style::Entry& entry : style->entries) {
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if (const ISymbolTable::Symbol* s = findAttributeSymbol(&entry.key)) {
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// Assign our style key the correct ID.
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entry.key.id = s->id;
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// Try to convert the value to a more specific, typed value based on the
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// attribute it is set to.
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entry.value = parseValueWithAttribute(std::move(entry.value), s->attribute.get());
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// Link/resolve the final value (mostly if it's a reference).
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entry.value->accept(this);
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// Now verify that the type of this item is compatible with the attribute it
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// is defined for.
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android::Res_value val = {};
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entry.value->flatten(&val);
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// Always allow references.
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const uint32_t typeMask = s->attribute->typeMask |
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android::ResTable_map::TYPE_REFERENCE;
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if (!(typeMask & ResourceUtils::androidTypeToAttributeTypeMask(val.dataType))) {
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// The actual type of this item is incompatible with the attribute.
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DiagMessage msg;
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buildAttributeMismatchMessage(&msg, s->attribute.get(), entry.value.get());
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mContext->getDiagnostics()->error(msg);
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mError = true;
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}
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} else {
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DiagMessage msg;
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msg << "style attribute '";
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if (entry.key.name) {
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msg << entry.key.name.value().package << ":" << entry.key.name.value().entry;
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} else {
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msg << entry.key.id.value();
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}
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msg << "' not found";
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mContext->getDiagnostics()->error(msg);
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mError = true;
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}
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}
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}
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inline bool hasError() {
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return mError || mReferenceVisitor.hasError();
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}
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};
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struct EmptyDeclStack : public IPackageDeclStack {
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Maybe<ResourceName> transformPackage(const ResourceName& name,
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const StringPiece16& localPackage) const override {
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if (name.package.empty()) {
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return ResourceName{ localPackage.toString(), name.type, name.entry };
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}
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return {};
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}
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};
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} // namespace
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bool ReferenceLinker::consume(IAaptContext* context, ResourceTable* table) {
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EmptyDeclStack declStack;
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bool error = false;
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for (auto& package : table->packages) {
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for (auto& type : package->types) {
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for (auto& entry : type->entries) {
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// Symbol state information may be lost if there is no value for the resource.
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if (entry->symbolStatus.state != SymbolState::kUndefined && entry->values.empty()) {
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context->getDiagnostics()->error(
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DiagMessage(entry->symbolStatus.source)
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<< "no definition for declared symbol '"
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<< ResourceNameRef(package->name, type->type, entry->name)
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<< "'");
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error = true;
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}
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for (auto& configValue : entry->values) {
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StyleAndReferenceLinkerVisitor visitor(context,
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context->getExternalSymbols(),
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&table->stringPool, &declStack);
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configValue.value->accept(&visitor);
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if (visitor.hasError()) {
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error = true;
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}
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}
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}
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}
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}
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return !error;
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}
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} // namespace aapt
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