Christopher Tate 6cce32b6ad Add native C APIs for working with the Asset Manager
Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
2010-07-15 14:28:21 -07:00

33 lines
605 B
Makefile

BASE_PATH := $(call my-dir)
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
# our source files
#
LOCAL_SRC_FILES:= \
asset_manager.cpp \
input.cpp \
looper.cpp \
native_activity.cpp \
native_window.cpp \
sensor.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
libbinder \
libui \
libgui \
libsurfaceflinger_client \
libandroid_runtime
LOCAL_C_INCLUDES += \
frameworks/base/native/include \
frameworks/base/core/jni/android \
dalvik/libnativehelper/include/nativehelper
LOCAL_MODULE:= libandroid
include $(BUILD_SHARED_LIBRARY)