Romain Guy 624234f69b Take only the scale params into account to rasterize text
This change extracts the scale parameters of the current transform
to pass then to the font renderer. Rotation and perspective are
applied to the generated mesh inside the vertex shader. This limits
the number of glyphs we have to create in the font cache and thus
reduces memory churn.

Change-Id: Ic5b3bae2b2b0e0250a8ee723b071a1709725c749
2013-03-05 18:12:35 -08:00

165 lines
5.2 KiB
C++

/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HWUI_FONT_H
#define ANDROID_HWUI_FONT_H
#include <utils/KeyedVector.h>
#include <SkScalerContext.h>
#include <SkPaint.h>
#include <SkPathMeasure.h>
#include "CachedGlyphInfo.h"
#include "../Rect.h"
#include "../Matrix.h"
namespace android {
namespace uirenderer {
///////////////////////////////////////////////////////////////////////////////
// Font
///////////////////////////////////////////////////////////////////////////////
class FontRenderer;
/**
* Represents a font, defined by a Skia font id and a font size. A font is used
* to generate glyphs and cache them in the FontState.
*/
class Font {
public:
enum Style {
kFakeBold = 1
};
struct FontDescription {
FontDescription(const SkPaint* paint, const mat4& matrix);
static int compare(const FontDescription& lhs, const FontDescription& rhs);
hash_t hash() const;
bool operator==(const FontDescription& other) const {
return compare(*this, other) == 0;
}
bool operator!=(const FontDescription& other) const {
return compare(*this, other) != 0;
}
SkFontID mFontId;
float mFontSize;
int mFlags;
float mItalicStyle;
float mScaleX;
uint8_t mStyle;
float mStrokeWidth;
bool mAntiAliasing;
SkMatrix mLookupTransform;
SkMatrix mInverseLookupTransform;
};
~Font();
void render(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, int x, int y, const float* positions);
void render(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, SkPath* path, float hOffset, float vOffset);
const Font::FontDescription& getDescription() const {
return mDescription;
}
/**
* Creates a new font associated with the specified font state.
*/
static Font* create(FontRenderer* state, const SkPaint* paint, const mat4& matrix);
private:
friend class FontRenderer;
Font(FontRenderer* state, const Font::FontDescription& desc);
typedef void (Font::*RenderGlyph)(CachedGlyphInfo*, int, int, uint8_t*,
uint32_t, uint32_t, Rect*, const float*);
enum RenderMode {
FRAMEBUFFER,
BITMAP,
MEASURE,
};
void precache(SkPaint* paint, const char* text, int numGlyphs);
void render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
int numGlyphs, int x, int y, RenderMode mode, uint8_t *bitmap,
uint32_t bitmapW, uint32_t bitmapH, Rect *bounds, const float* positions);
void measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, Rect *bounds, const float* positions);
void invalidateTextureCache(CacheTexture* cacheTexture = NULL);
CachedGlyphInfo* cacheGlyph(SkPaint* paint, glyph_t glyph, bool precaching);
void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo* glyph,
bool precaching);
void measureCachedGlyph(CachedGlyphInfo* glyph, int x, int y,
uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH,
Rect* bounds, const float* pos);
void drawCachedGlyph(CachedGlyphInfo* glyph, int x, int y,
uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH,
Rect* bounds, const float* pos);
void drawCachedGlyphTransformed(CachedGlyphInfo* glyph, int x, int y,
uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH,
Rect* bounds, const float* pos);
void drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y,
uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH,
Rect* bounds, const float* pos);
void drawCachedGlyph(CachedGlyphInfo* glyph, float x, float hOffset, float vOffset,
SkPathMeasure& measure, SkPoint* position, SkVector* tangent);
CachedGlyphInfo* getCachedGlyph(SkPaint* paint, glyph_t textUnit, bool precaching = false);
FontRenderer* mState;
FontDescription mDescription;
// Cache of glyphs
DefaultKeyedVector<glyph_t, CachedGlyphInfo*> mCachedGlyphs;
bool mIdentityTransform;
};
inline int strictly_order_type(const Font::FontDescription& lhs,
const Font::FontDescription& rhs) {
return Font::FontDescription::compare(lhs, rhs) < 0;
}
inline int compare_type(const Font::FontDescription& lhs, const Font::FontDescription& rhs) {
return Font::FontDescription::compare(lhs, rhs);
}
inline hash_t hash_type(const Font::FontDescription& entry) {
return entry.hash();
}
}; // namespace uirenderer
}; // namespace android
#endif // ANDROID_HWUI_FONT_H