bab4ef56d7
A resource defined like so: <item type="drawable" name="foo" /> should be assigned the value @null. The only exception is for <string> resources, which are given the empty string value (since <string></string> is ambiguous). The decision to use "" is based off the fact that old AAPT used to assign "" to all undefined resources, even non-string ones. Bug: 38425050 Test: make aapt2_tests Change-Id: Ib3e0f6f83d16ddd8b279c9fd44a07a37867b85e9
228 lines
7.6 KiB
C++
228 lines
7.6 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAPT_RESOURCEUTILS_H
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#define AAPT_RESOURCEUTILS_H
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#include <functional>
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#include <memory>
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#include "androidfw/ResourceTypes.h"
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#include "androidfw/StringPiece.h"
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#include "NameMangler.h"
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#include "Resource.h"
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#include "ResourceValues.h"
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#include "StringPool.h"
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namespace aapt {
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namespace ResourceUtils {
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/**
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* Returns true if the string was parsed as a resource name
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* ([*][package:]type/name), with
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* `out_resource` set to the parsed resource name and `out_private` set to true
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* if a '*' prefix was present.
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*/
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bool ParseResourceName(const android::StringPiece& str, ResourceNameRef* out_resource,
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bool* out_private = nullptr);
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/*
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* Returns true if the string was parsed as a reference
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* (@[+][package:]type/name), with
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* `out_reference` set to the parsed reference.
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*
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* If '+' was present in the reference, `out_create` is set to true.
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* If '*' was present in the reference, `out_private` is set to true.
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*/
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bool ParseReference(const android::StringPiece& str, ResourceNameRef* out_reference,
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bool* out_create = nullptr, bool* out_private = nullptr);
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/*
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* Returns true if the string is in the form of a resource reference
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* (@[+][package:]type/name).
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*/
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bool IsReference(const android::StringPiece& str);
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/*
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* Returns true if the string was parsed as an attribute reference
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* (?[package:][type/]name),
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* with `out_reference` set to the parsed reference.
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*/
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bool ParseAttributeReference(const android::StringPiece& str, ResourceNameRef* out_reference);
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/**
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* Returns true if the string is in the form of an attribute
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* reference(?[package:][type/]name).
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*/
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bool IsAttributeReference(const android::StringPiece& str);
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/**
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* Convert an android::ResTable::resource_name to an aapt::ResourceName struct.
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*/
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Maybe<ResourceName> ToResourceName(
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const android::ResTable::resource_name& name);
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/**
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* Returns a boolean value if the string is equal to TRUE, true, True, FALSE,
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* false, or False.
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*/
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Maybe<bool> ParseBool(const android::StringPiece& str);
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/**
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* Returns a uint32_t if the string is an integer.
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*/
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Maybe<uint32_t> ParseInt(const android::StringPiece& str);
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/**
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* Returns an ID if it the string represented a valid ID.
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*/
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Maybe<ResourceId> ParseResourceId(const android::StringPiece& str);
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/**
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* Parses an SDK version, which can be an integer, or a letter from A-Z.
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*/
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Maybe<int> ParseSdkVersion(const android::StringPiece& str);
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/*
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* Returns a Reference, or None Maybe instance if the string `str` was parsed as
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* a
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* valid reference to a style.
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* The format for a style parent is slightly more flexible than a normal
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* reference:
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*
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* @[package:]style/<entry> or
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* ?[package:]style/<entry> or
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* <package>:[style/]<entry>
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*/
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Maybe<Reference> ParseStyleParentReference(const android::StringPiece& str, std::string* out_error);
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/*
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* Returns a Reference if the string `str` was parsed as a valid XML attribute
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* name.
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* The valid format for an XML attribute name is:
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*
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* package:entry
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*/
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Maybe<Reference> ParseXmlAttributeName(const android::StringPiece& str);
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/*
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* Returns a Reference object if the string was parsed as a resource or
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* attribute reference,
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* ( @[+][package:]type/name | ?[package:]type/name ) setting outCreate to true
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* if
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* the '+' was present in the string.
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*/
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std::unique_ptr<Reference> TryParseReference(const android::StringPiece& str,
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bool* out_create = nullptr);
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/*
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* Returns a BinaryPrimitve object representing @null or @empty if the string
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* was parsed as one.
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*/
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std::unique_ptr<Item> TryParseNullOrEmpty(const android::StringPiece& str);
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// Returns a Reference representing @null.
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// Due to runtime compatibility issues, this is encoded as a reference with ID 0.
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// The runtime will convert this to TYPE_NULL.
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std::unique_ptr<Reference> MakeNull();
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// Returns a BinaryPrimitive representing @empty. This is encoded as a Res_value with
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// type Res_value::TYPE_NULL and data Res_value::DATA_NULL_EMPTY.
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std::unique_ptr<BinaryPrimitive> MakeEmpty();
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/*
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* Returns a BinaryPrimitve object representing a color if the string was parsed
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* as one.
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*/
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std::unique_ptr<BinaryPrimitive> TryParseColor(const android::StringPiece& str);
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/*
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* Returns a BinaryPrimitve object representing a boolean if the string was
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* parsed as one.
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*/
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std::unique_ptr<BinaryPrimitive> TryParseBool(const android::StringPiece& str);
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// Returns a boolean BinaryPrimitive.
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std::unique_ptr<BinaryPrimitive> MakeBool(bool val);
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/*
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* Returns a BinaryPrimitve object representing an integer if the string was
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* parsed as one.
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*/
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std::unique_ptr<BinaryPrimitive> TryParseInt(const android::StringPiece& str);
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/*
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* Returns a BinaryPrimitve object representing a floating point number
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* (float, dimension, etc) if the string was parsed as one.
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*/
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std::unique_ptr<BinaryPrimitive> TryParseFloat(const android::StringPiece& str);
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/*
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* Returns a BinaryPrimitve object representing an enum symbol if the string was
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* parsed as one.
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*/
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std::unique_ptr<BinaryPrimitive> TryParseEnumSymbol(const Attribute* enum_attr,
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const android::StringPiece& str);
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/*
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* Returns a BinaryPrimitve object representing a flag symbol if the string was
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* parsed as one.
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*/
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std::unique_ptr<BinaryPrimitive> TryParseFlagSymbol(const Attribute* enum_attr,
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const android::StringPiece& str);
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/*
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* Try to convert a string to an Item for the given attribute. The attribute
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* will
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* restrict what values the string can be converted to.
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* The callback function on_create_reference is called when the parsed item is a
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* reference to an ID that must be created (@+id/foo).
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*/
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std::unique_ptr<Item> TryParseItemForAttribute(
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const android::StringPiece& value, const Attribute* attr,
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const std::function<void(const ResourceName&)>& on_create_reference = {});
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std::unique_ptr<Item> TryParseItemForAttribute(
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const android::StringPiece& value, uint32_t type_mask,
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const std::function<void(const ResourceName&)>& on_create_reference = {});
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uint32_t AndroidTypeToAttributeTypeMask(uint16_t type);
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/**
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* Returns a string path suitable for use within an APK. The path will look
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* like:
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*
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* res/type[-config]/<name>.<ext>
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*
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* Then name may be mangled if a NameMangler is supplied (can be nullptr) and
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* the package
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* requires mangling.
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*/
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std::string BuildResourceFileName(const ResourceFile& res_file,
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const NameMangler* mangler = nullptr);
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// Parses the binary form of a resource value. `type` is used as a hint to know when a value is
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// an ID versus a False boolean value, etc. `config` is for sorting strings in the string pool.
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std::unique_ptr<Item> ParseBinaryResValue(const ResourceType& type, const ConfigDescription& config,
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const android::ResStringPool& src_pool,
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const android::Res_value& res_value,
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StringPool* dst_pool);
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} // namespace ResourceUtils
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} // namespace aapt
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#endif /* AAPT_RESOURCEUTILS_H */
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