Generating splits should be possible to do from the optimize command. This means that a lot of infrastructure around split APKs can be shared by both the optimize and link phase. Bug: 35925830 Change-Id: Ia88b9e4bff300a56353b2f7a4a2547c8eb43a299 Test: manual
244 lines
5.7 KiB
C++
244 lines
5.7 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAPT_STRING_POOL_H
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#define AAPT_STRING_POOL_H
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "android-base/macros.h"
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#include "androidfw/StringPiece.h"
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#include "ConfigDescription.h"
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#include "util/BigBuffer.h"
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namespace aapt {
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struct Span {
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std::string name;
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uint32_t first_char;
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uint32_t last_char;
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};
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struct StyleString {
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std::string str;
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std::vector<Span> spans;
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};
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class StringPool {
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public:
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class Context {
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public:
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enum : uint32_t {
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kStylePriority = 0u,
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kHighPriority = 1u,
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kNormalPriority = 0x7fffffffu,
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kLowPriority = 0xffffffffu,
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};
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uint32_t priority = kNormalPriority;
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ConfigDescription config;
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Context() = default;
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Context(uint32_t p, const ConfigDescription& c) : priority(p), config(c) {}
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explicit Context(uint32_t p) : priority(p) {}
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explicit Context(const ConfigDescription& c)
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: priority(kNormalPriority), config(c) {}
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};
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class Entry;
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class Ref {
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public:
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Ref();
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Ref(const Ref&);
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~Ref();
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Ref& operator=(const Ref& rhs);
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bool operator==(const Ref& rhs) const;
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bool operator!=(const Ref& rhs) const;
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const std::string* operator->() const;
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const std::string& operator*() const;
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size_t index() const;
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const Context& GetContext() const;
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private:
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friend class StringPool;
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explicit Ref(Entry* entry);
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Entry* entry_;
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};
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class StyleEntry;
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class StyleRef {
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public:
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StyleRef();
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StyleRef(const StyleRef&);
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~StyleRef();
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StyleRef& operator=(const StyleRef& rhs);
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bool operator==(const StyleRef& rhs) const;
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bool operator!=(const StyleRef& rhs) const;
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const StyleEntry* operator->() const;
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const StyleEntry& operator*() const;
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size_t index() const;
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const Context& GetContext() const;
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private:
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friend class StringPool;
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explicit StyleRef(StyleEntry* entry);
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StyleEntry* entry_;
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};
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class Entry {
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public:
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std::string value;
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Context context;
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size_t index;
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private:
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friend class StringPool;
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friend class Ref;
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int ref_;
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};
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struct Span {
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Ref name;
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uint32_t first_char;
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uint32_t last_char;
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};
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class StyleEntry {
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public:
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Ref str;
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std::vector<Span> spans;
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private:
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friend class StringPool;
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friend class StyleRef;
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int ref_;
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};
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using const_iterator = std::vector<std::unique_ptr<Entry>>::const_iterator;
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static bool FlattenUtf8(BigBuffer* out, const StringPool& pool);
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static bool FlattenUtf16(BigBuffer* out, const StringPool& pool);
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StringPool() = default;
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StringPool(StringPool&&) = default;
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StringPool& operator=(StringPool&&) = default;
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/**
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* Adds a string to the pool, unless it already exists. Returns
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* a reference to the string in the pool.
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*/
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Ref MakeRef(const android::StringPiece& str);
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/**
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* Adds a string to the pool, unless it already exists, with a context
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* object that can be used when sorting the string pool. Returns
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* a reference to the string in the pool.
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*/
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Ref MakeRef(const android::StringPiece& str, const Context& context);
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/**
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* Adds a style to the string pool and returns a reference to it.
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*/
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StyleRef MakeRef(const StyleString& str);
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/**
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* Adds a style to the string pool with a context object that
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* can be used when sorting the string pool. Returns a reference
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* to the style in the string pool.
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*/
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StyleRef MakeRef(const StyleString& str, const Context& context);
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/**
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* Adds a style from another string pool. Returns a reference to the
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* style in the string pool.
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*/
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StyleRef MakeRef(const StyleRef& ref);
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/**
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* Moves pool into this one without coalescing strings. When this
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* function returns, pool will be empty.
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*/
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void Merge(StringPool&& pool);
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/**
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* Returns the number of strings in the table.
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*/
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inline size_t size() const;
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/**
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* Reserves space for strings and styles as an optimization.
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*/
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void HintWillAdd(size_t string_count, size_t style_count);
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/**
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* Sorts the strings according to some comparison function.
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*/
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void Sort(const std::function<bool(const Entry&, const Entry&)>& cmp);
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/**
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* Removes any strings that have no references.
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*/
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void Prune();
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private:
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DISALLOW_COPY_AND_ASSIGN(StringPool);
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friend const_iterator begin(const StringPool& pool);
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friend const_iterator end(const StringPool& pool);
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static bool Flatten(BigBuffer* out, const StringPool& pool, bool utf8);
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Ref MakeRefImpl(const android::StringPiece& str, const Context& context, bool unique);
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std::vector<std::unique_ptr<Entry>> strings_;
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std::vector<std::unique_ptr<StyleEntry>> styles_;
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std::unordered_multimap<android::StringPiece, Entry*> indexed_strings_;
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};
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//
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// Inline implementation
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//
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inline size_t StringPool::size() const { return strings_.size(); }
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inline StringPool::const_iterator begin(const StringPool& pool) {
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return pool.strings_.begin();
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}
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inline StringPool::const_iterator end(const StringPool& pool) {
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return pool.strings_.end();
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}
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} // namespace aapt
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#endif // AAPT_STRING_POOL_H
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