1bcacfdcab
Test: No code changes, just ran through clang-format Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
146 lines
4.3 KiB
C++
146 lines
4.3 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef HWUI_WORKQUEUE_H
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#define HWUI_WORKQUEUE_H
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#include "utils/Macros.h"
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#include <log/log.h>
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#include <utils/Timers.h>
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#include <condition_variable>
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#include <functional>
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#include <future>
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#include <mutex>
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#include <variant>
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#include <vector>
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namespace android::uirenderer {
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struct MonotonicClock {
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static nsecs_t now() { return systemTime(CLOCK_MONOTONIC); }
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};
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class WorkQueue {
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PREVENT_COPY_AND_ASSIGN(WorkQueue);
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public:
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using clock = MonotonicClock;
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private:
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struct WorkItem {
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WorkItem() = delete;
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WorkItem(const WorkItem& other) = delete;
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WorkItem& operator=(const WorkItem& other) = delete;
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WorkItem(WorkItem&& other) = default;
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WorkItem& operator=(WorkItem&& other) = default;
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WorkItem(nsecs_t runAt, std::function<void()>&& work)
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: runAt(runAt), work(std::move(work)) {}
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nsecs_t runAt;
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std::function<void()> work;
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};
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public:
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WorkQueue(std::function<void()>&& wakeFunc, std::mutex& lock)
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: mWakeFunc(move(wakeFunc)), mLock(lock) {}
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void process() {
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auto now = clock::now();
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std::vector<WorkItem> toProcess;
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{
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std::unique_lock _lock{mLock};
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if (mWorkQueue.empty()) return;
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toProcess = std::move(mWorkQueue);
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auto moveBack = find_if(std::begin(toProcess), std::end(toProcess),
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[&now](WorkItem& item) { return item.runAt > now; });
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if (moveBack != std::end(toProcess)) {
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mWorkQueue.reserve(std::distance(moveBack, std::end(toProcess)) + 5);
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std::move(moveBack, std::end(toProcess), std::back_inserter(mWorkQueue));
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toProcess.erase(moveBack, std::end(toProcess));
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}
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}
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for (auto& item : toProcess) {
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item.work();
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}
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}
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template <class F>
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void postAt(nsecs_t time, F&& func) {
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enqueue(WorkItem{time, std::function<void()>(std::forward<F>(func))});
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}
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template <class F>
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void postDelayed(nsecs_t delay, F&& func) {
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enqueue(WorkItem{clock::now() + delay, std::function<void()>(std::forward<F>(func))});
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}
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template <class F>
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void post(F&& func) {
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postAt(0, std::forward<F>(func));
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}
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template <class F>
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auto async(F&& func) -> std::future<decltype(func())> {
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typedef std::packaged_task<decltype(func())()> task_t;
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auto task = std::make_shared<task_t>(std::forward<F>(func));
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post([task]() { std::invoke(*task); });
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return task->get_future();
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}
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template <class F>
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auto runSync(F&& func) -> decltype(func()) {
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std::packaged_task<decltype(func())()> task{std::forward<F>(func)};
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post([&task]() { std::invoke(task); });
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return task.get_future().get();
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};
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nsecs_t nextWakeup(std::unique_lock<std::mutex>& lock) {
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if (mWorkQueue.empty()) {
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return std::numeric_limits<nsecs_t>::max();
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} else {
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return std::begin(mWorkQueue)->runAt;
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}
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}
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private:
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void enqueue(WorkItem&& item) {
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bool needsWakeup;
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{
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std::unique_lock _lock{mLock};
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auto insertAt = std::find_if(
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std::begin(mWorkQueue), std::end(mWorkQueue),
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[time = item.runAt](WorkItem & item) { return item.runAt > time; });
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needsWakeup = std::begin(mWorkQueue) == insertAt;
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mWorkQueue.emplace(insertAt, std::move(item));
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}
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if (needsWakeup) {
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mWakeFunc();
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}
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}
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std::function<void()> mWakeFunc;
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std::mutex& mLock;
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std::vector<WorkItem> mWorkQueue;
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};
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} // namespace android::uirenderer
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#endif // HWUI_WORKQUEUE_H
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