* Add support for determining script from language and region. * Add support for determining special parents of locales. * Add support for smart comparison of locales with only a difference in region, using the locale parentage tree. * Fix LocaleData.matchScore() to not fallback to old locale matching behavior if we can't determine a script. * Allow four-character variant codes. (Previously, only five- to eight-character variant codes were allowed.) Bug: 7296673 Bug: 26589793 Change-Id: Ibde0a48c0564ff383b41068095a5cbacfe7b94bc
35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _LIBS_UTILS_LOCALE_DATA_H
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#define _LIBS_UTILS_LOCALE_DATA_H
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#include <stddef.h>
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#include <stdint.h>
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namespace android {
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int localeDataCompareRegions(
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const char* left_region, const char* right_region,
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const char* requested_language, const char* requested_script,
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const char* requested_region);
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void localeDataComputeScript(char out[4], const char* language, const char* region);
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} // namespace android
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#endif // _LIBS_UTILS_LOCALE_DATA_H
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