bug:19967854 Separate properties from Caches, into static, RenderThread-only class. Also rewrites the means for java to set properties to correctly handle threading, and adds an override for profile bars so that SysUi doesn't clutter the screen with them. Change-Id: I6e21a96065f52b9ecc49d1a126244804ba106fa9
121 lines
3.1 KiB
Makefile
121 lines
3.1 KiB
Makefile
# getConfig in external/skia/include/core/SkBitmap.h is deprecated.
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# Allow Gnu extension: in-class initializer of static 'const float' member.
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LOCAL_CLANG_CFLAGS += \
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-Wno-deprecated-declarations \
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-Wno-gnu-static-float-init
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LOCAL_SRC_FILES := \
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font/CacheTexture.cpp \
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font/Font.cpp \
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renderstate/Blend.cpp \
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renderstate/MeshState.cpp \
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renderstate/PixelBufferState.cpp \
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renderstate/RenderState.cpp \
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renderstate/Scissor.cpp \
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renderstate/Stencil.cpp \
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renderstate/TextureState.cpp \
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renderthread/CanvasContext.cpp \
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renderthread/DrawFrameTask.cpp \
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renderthread/EglManager.cpp \
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renderthread/RenderProxy.cpp \
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renderthread/RenderTask.cpp \
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renderthread/RenderThread.cpp \
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renderthread/TimeLord.cpp \
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thread/TaskManager.cpp \
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utils/Blur.cpp \
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utils/GLUtils.cpp \
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utils/LinearAllocator.cpp \
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utils/SortedListImpl.cpp \
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AmbientShadow.cpp \
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AnimationContext.cpp \
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Animator.cpp \
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AnimatorManager.cpp \
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AssetAtlas.cpp \
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Caches.cpp \
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CanvasState.cpp \
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ClipArea.cpp \
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DamageAccumulator.cpp \
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DeferredDisplayList.cpp \
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DeferredLayerUpdater.cpp \
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DisplayList.cpp \
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DisplayListCanvas.cpp \
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Dither.cpp \
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DrawProfiler.cpp \
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Extensions.cpp \
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FboCache.cpp \
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FontRenderer.cpp \
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FrameInfo.cpp \
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GammaFontRenderer.cpp \
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GlopBuilder.cpp \
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GradientCache.cpp \
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Image.cpp \
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Interpolator.cpp \
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JankTracker.cpp \
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Layer.cpp \
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LayerCache.cpp \
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LayerRenderer.cpp \
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Matrix.cpp \
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OpenGLRenderer.cpp \
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Patch.cpp \
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PatchCache.cpp \
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PathCache.cpp \
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PathTessellator.cpp \
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PixelBuffer.cpp \
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Program.cpp \
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ProgramCache.cpp \
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Properties.cpp \
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RenderBufferCache.cpp \
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RenderNode.cpp \
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RenderProperties.cpp \
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ResourceCache.cpp \
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ShadowTessellator.cpp \
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SkiaCanvas.cpp \
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SkiaCanvasProxy.cpp \
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SkiaShader.cpp \
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Snapshot.cpp \
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SpotShadow.cpp \
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TessellationCache.cpp \
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TextDropShadowCache.cpp \
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Texture.cpp \
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TextureCache.cpp
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intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,TARGET,)
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LOCAL_C_INCLUDES += \
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external/skia/src/core
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LOCAL_CFLAGS += -DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES
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LOCAL_SHARED_LIBRARIES := liblog libcutils libutils libEGL libGLESv2 libskia libui libgui
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ifneq (false,$(ANDROID_ENABLE_RENDERSCRIPT))
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LOCAL_CFLAGS += -DANDROID_ENABLE_RENDERSCRIPT
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LOCAL_SHARED_LIBRARIES += libRS libRScpp
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LOCAL_C_INCLUDES += \
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$(intermediates) \
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frameworks/rs/cpp \
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frameworks/rs \
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endif
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ifndef HWUI_COMPILE_SYMBOLS
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LOCAL_CFLAGS += -fvisibility=hidden
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endif
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ifdef HWUI_COMPILE_FOR_PERF
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# TODO: Non-arm?
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LOCAL_CFLAGS += -fno-omit-frame-pointer -marm -mapcs
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endif
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ifeq (true, $(HWUI_NULL_GPU))
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LOCAL_SRC_FILES += \
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tests/nullegl.cpp \
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tests/nullgles.cpp
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LOCAL_CFLAGS += -DHWUI_NULL_GPU
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endif
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# Defaults for ATRACE_TAG and LOG_TAG for libhwui
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LOCAL_CFLAGS += -DATRACE_TAG=ATRACE_TAG_VIEW -DLOG_TAG=\"OpenGLRenderer\"
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LOCAL_CFLAGS += -Wall -Werror -Wno-unused-parameter -Wunreachable-code
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