Test: No code changes, just ran through clang-format Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
146 lines
4.3 KiB
C++
146 lines
4.3 KiB
C++
/*
|
|
* Copyright (C) 2013 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <SkCanvas.h>
|
|
#include <algorithm>
|
|
|
|
#include <utils/Trace.h>
|
|
|
|
#include "DamageAccumulator.h"
|
|
#include "Debug.h"
|
|
#include "DisplayList.h"
|
|
#include "OpDumper.h"
|
|
#include "RecordedOp.h"
|
|
#include "RenderNode.h"
|
|
#include "VectorDrawable.h"
|
|
#include "renderthread/CanvasContext.h"
|
|
|
|
namespace android {
|
|
namespace uirenderer {
|
|
|
|
DisplayList::DisplayList()
|
|
: projectionReceiveIndex(-1)
|
|
, stdAllocator(allocator)
|
|
, chunks(stdAllocator)
|
|
, ops(stdAllocator)
|
|
, children(stdAllocator)
|
|
, bitmapResources(stdAllocator)
|
|
, pathResources(stdAllocator)
|
|
, patchResources(stdAllocator)
|
|
, paints(stdAllocator)
|
|
, regions(stdAllocator)
|
|
, referenceHolders(stdAllocator)
|
|
, functors(stdAllocator)
|
|
, vectorDrawables(stdAllocator) {}
|
|
|
|
DisplayList::~DisplayList() {
|
|
cleanupResources();
|
|
}
|
|
|
|
void DisplayList::cleanupResources() {
|
|
if (CC_UNLIKELY(patchResources.size())) {
|
|
ResourceCache& resourceCache = ResourceCache::getInstance();
|
|
resourceCache.lock();
|
|
|
|
for (size_t i = 0; i < patchResources.size(); i++) {
|
|
resourceCache.decrementRefcountLocked(patchResources[i]);
|
|
}
|
|
|
|
resourceCache.unlock();
|
|
}
|
|
|
|
for (size_t i = 0; i < pathResources.size(); i++) {
|
|
const SkPath* path = pathResources[i];
|
|
if (path->unique() && Caches::hasInstance()) {
|
|
Caches::getInstance().pathCache.removeDeferred(path);
|
|
}
|
|
delete path;
|
|
}
|
|
|
|
for (auto& iter : functors) {
|
|
if (iter.listener) {
|
|
iter.listener->onGlFunctorReleased(iter.functor);
|
|
}
|
|
}
|
|
|
|
patchResources.clear();
|
|
pathResources.clear();
|
|
paints.clear();
|
|
regions.clear();
|
|
}
|
|
|
|
size_t DisplayList::addChild(NodeOpType* op) {
|
|
referenceHolders.push_back(op->renderNode);
|
|
size_t index = children.size();
|
|
children.push_back(op);
|
|
return index;
|
|
}
|
|
|
|
void DisplayList::syncContents() {
|
|
for (auto& iter : functors) {
|
|
(*iter.functor)(DrawGlInfo::kModeSync, nullptr);
|
|
}
|
|
for (auto& vectorDrawable : vectorDrawables) {
|
|
vectorDrawable->syncProperties();
|
|
}
|
|
}
|
|
|
|
void DisplayList::updateChildren(std::function<void(RenderNode*)> updateFn) {
|
|
for (auto&& child : children) {
|
|
updateFn(child->renderNode);
|
|
}
|
|
}
|
|
|
|
bool DisplayList::prepareListAndChildren(
|
|
TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer,
|
|
std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn) {
|
|
info.prepareTextures = info.canvasContext.pinImages(bitmapResources);
|
|
|
|
for (auto&& op : children) {
|
|
RenderNode* childNode = op->renderNode;
|
|
info.damageAccumulator->pushTransform(&op->localMatrix);
|
|
bool childFunctorsNeedLayer =
|
|
functorsNeedLayer; // TODO! || op->mRecordedWithPotentialStencilClip;
|
|
childFn(childNode, observer, info, childFunctorsNeedLayer);
|
|
info.damageAccumulator->popTransform();
|
|
}
|
|
|
|
bool isDirty = false;
|
|
for (auto& vectorDrawable : vectorDrawables) {
|
|
// If any vector drawable in the display list needs update, damage the node.
|
|
if (vectorDrawable->isDirty()) {
|
|
isDirty = true;
|
|
}
|
|
vectorDrawable->setPropertyChangeWillBeConsumed(true);
|
|
}
|
|
return isDirty;
|
|
}
|
|
|
|
void DisplayList::output(std::ostream& output, uint32_t level) {
|
|
for (auto&& op : getOps()) {
|
|
OpDumper::dump(*op, output, level + 1);
|
|
if (op->opId == RecordedOpId::RenderNodeOp) {
|
|
auto rnOp = reinterpret_cast<const RenderNodeOp*>(op);
|
|
rnOp->renderNode->output(output, level + 1);
|
|
} else {
|
|
output << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
}; // namespace uirenderer
|
|
}; // namespace android
|