This change dedupes the various properties that were represented both in TransformationInfo, and RenderProperties on the native side. RenderNode (and its associated properties) are now permanently attached to a View in SW or HW. The native copy of these properties are their sole representation. Alpha to come in a later CL. Also fixed issue with copying RenderNode's transform, and added support of deleting RenderNodes in software rendering. Change-Id: Ideb6e7f32b780e87aa1c32637c368356b3eee3a1
222 lines
9.1 KiB
C++
222 lines
9.1 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you mPrimitiveFields.may not use this file except in compliance with the License.
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* You mPrimitiveFields.may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "OpenGLRenderer"
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#include "RenderProperties.h"
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#include <utils/Trace.h>
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#include <SkCanvas.h>
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#include <SkMatrix.h>
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#include <SkPath.h>
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#include <SkPathOps.h>
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#include "Matrix.h"
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namespace android {
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namespace uirenderer {
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RenderProperties::PrimitiveFields::PrimitiveFields()
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: mClipToBounds(true)
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, mProjectBackwards(false)
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, mProjectionReceiver(false)
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, mAlpha(1)
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, mHasOverlappingRendering(true)
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, mTranslationX(0), mTranslationY(0), mTranslationZ(0)
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, mRotation(0), mRotationX(0), mRotationY(0)
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, mScaleX(1), mScaleY(1)
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, mPivotX(0), mPivotY(0)
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, mLeft(0), mTop(0), mRight(0), mBottom(0)
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, mWidth(0), mHeight(0)
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, mPrevWidth(-1), mPrevHeight(-1)
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, mPivotExplicitlySet(false)
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, mMatrixDirty(false)
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, mMatrixFlags(0)
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, mCaching(false) {
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}
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RenderProperties::ComputedFields::ComputedFields()
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: mTransformMatrix(NULL)
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, mTransformMatrix3D(NULL)
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, mClipPath(NULL) {
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}
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RenderProperties::ComputedFields::~ComputedFields() {
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delete mTransformMatrix;
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delete mTransformMatrix3D;
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delete mClipPath;
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}
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RenderProperties::RenderProperties()
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: mStaticMatrix(NULL)
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, mAnimationMatrix(NULL) {
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}
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RenderProperties::~RenderProperties() {
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delete mStaticMatrix;
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delete mAnimationMatrix;
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}
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RenderProperties& RenderProperties::operator=(const RenderProperties& other) {
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if (this != &other) {
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mPrimitiveFields = other.mPrimitiveFields;
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setStaticMatrix(other.getStaticMatrix());
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setAnimationMatrix(other.getAnimationMatrix());
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setCameraDistance(other.getCameraDistance());
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// Update the computed clip path
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updateClipPath();
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// Force recalculation of the matrix, since other's dirty bit may be clear
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mPrimitiveFields.mMatrixDirty = true;
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updateMatrix();
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}
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return *this;
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}
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void RenderProperties::debugOutputProperties(const int level) const {
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if (mPrimitiveFields.mLeft != 0 || mPrimitiveFields.mTop != 0) {
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ALOGD("%*sTranslate (left, top) %d, %d", level * 2, "", mPrimitiveFields.mLeft, mPrimitiveFields.mTop);
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}
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if (mStaticMatrix) {
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ALOGD("%*sConcatMatrix (static) %p: " SK_MATRIX_STRING,
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level * 2, "", mStaticMatrix, SK_MATRIX_ARGS(mStaticMatrix));
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}
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if (mAnimationMatrix) {
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ALOGD("%*sConcatMatrix (animation) %p: " SK_MATRIX_STRING,
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level * 2, "", mAnimationMatrix, SK_MATRIX_ARGS(mAnimationMatrix));
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}
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if (mPrimitiveFields.mMatrixFlags != 0) {
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if (mPrimitiveFields.mMatrixFlags == TRANSLATION) {
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ALOGD("%*sTranslate %.2f, %.2f, %.2f",
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level * 2, "", mPrimitiveFields.mTranslationX, mPrimitiveFields.mTranslationY, mPrimitiveFields.mTranslationZ);
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} else {
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ALOGD("%*sConcatMatrix %p: " SK_MATRIX_STRING,
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level * 2, "", mComputedFields.mTransformMatrix, SK_MATRIX_ARGS(mComputedFields.mTransformMatrix));
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}
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}
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bool clipToBoundsNeeded = mPrimitiveFields.mCaching ? false : mPrimitiveFields.mClipToBounds;
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if (mPrimitiveFields.mAlpha < 1) {
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if (mPrimitiveFields.mCaching) {
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ALOGD("%*sSetOverrideLayerAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
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} else if (!mPrimitiveFields.mHasOverlappingRendering) {
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ALOGD("%*sScaleAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
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} else {
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int flags = SkCanvas::kHasAlphaLayer_SaveFlag;
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if (clipToBoundsNeeded) {
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flags |= SkCanvas::kClipToLayer_SaveFlag;
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clipToBoundsNeeded = false; // clipping done by save layer
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}
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ALOGD("%*sSaveLayerAlpha %d, %d, %d, %d, %d, 0x%x", level * 2, "",
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0, 0, getWidth(), getHeight(),
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(int)(mPrimitiveFields.mAlpha * 255), flags);
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}
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}
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if (clipToBoundsNeeded) {
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ALOGD("%*sClipRect %d, %d, %d, %d", level * 2, "",
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0, 0, getWidth(), getHeight());
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}
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}
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void RenderProperties::updateMatrix() {
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if (mPrimitiveFields.mMatrixDirty) {
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// NOTE: mComputedFields.mTransformMatrix won't be up to date if a DisplayList goes from a complex transform
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// to a pure translate. This is safe because the mPrimitiveFields.matrix isn't read in pure translate cases.
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if (mPrimitiveFields.mMatrixFlags && mPrimitiveFields.mMatrixFlags != TRANSLATION) {
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if (!mComputedFields.mTransformMatrix) {
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// only allocate a mPrimitiveFields.matrix if we have a complex transform
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mComputedFields.mTransformMatrix = new SkMatrix();
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}
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if (!mPrimitiveFields.mPivotExplicitlySet) {
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if (mPrimitiveFields.mWidth != mPrimitiveFields.mPrevWidth || mPrimitiveFields.mHeight != mPrimitiveFields.mPrevHeight) {
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mPrimitiveFields.mPrevWidth = mPrimitiveFields.mWidth;
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mPrimitiveFields.mPrevHeight = mPrimitiveFields.mHeight;
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mPrimitiveFields.mPivotX = mPrimitiveFields.mPrevWidth / 2.0f;
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mPrimitiveFields.mPivotY = mPrimitiveFields.mPrevHeight / 2.0f;
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}
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}
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if ((mPrimitiveFields.mMatrixFlags & ROTATION_3D) == 0) {
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mComputedFields.mTransformMatrix->setTranslate(
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mPrimitiveFields.mTranslationX, mPrimitiveFields.mTranslationY);
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mComputedFields.mTransformMatrix->preRotate(mPrimitiveFields.mRotation,
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mPrimitiveFields.mPivotX, mPrimitiveFields.mPivotY);
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mComputedFields.mTransformMatrix->preScale(
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mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY,
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mPrimitiveFields.mPivotX, mPrimitiveFields.mPivotY);
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} else {
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if (!mComputedFields.mTransformMatrix3D) {
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mComputedFields.mTransformMatrix3D = new SkMatrix();
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}
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mComputedFields.mTransformMatrix->reset();
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mComputedFields.mTransformCamera.save();
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mComputedFields.mTransformMatrix->preScale(
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mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY,
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mPrimitiveFields.mPivotX, mPrimitiveFields.mPivotY);
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mComputedFields.mTransformCamera.rotateX(mPrimitiveFields.mRotationX);
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mComputedFields.mTransformCamera.rotateY(mPrimitiveFields.mRotationY);
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mComputedFields.mTransformCamera.rotateZ(-mPrimitiveFields.mRotation);
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mComputedFields.mTransformCamera.getMatrix(mComputedFields.mTransformMatrix3D);
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mComputedFields.mTransformMatrix3D->preTranslate(-mPrimitiveFields.mPivotX, -mPrimitiveFields.mPivotY);
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mComputedFields.mTransformMatrix3D->postTranslate(mPrimitiveFields.mPivotX + mPrimitiveFields.mTranslationX,
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mPrimitiveFields.mPivotY + mPrimitiveFields.mTranslationY);
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mComputedFields.mTransformMatrix->postConcat(*mComputedFields.mTransformMatrix3D);
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mComputedFields.mTransformCamera.restore();
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}
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}
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mPrimitiveFields.mMatrixDirty = false;
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}
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}
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void RenderProperties::updateClipPath() {
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const SkPath* outlineClipPath = mPrimitiveFields.mOutline.willClip()
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? mPrimitiveFields.mOutline.getPath() : NULL;
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const SkPath* revealClipPath = mPrimitiveFields.mRevealClip.getPath();
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if (!outlineClipPath && !revealClipPath) {
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// mComputedFields.mClipPath doesn't need to be updated, since it won't be used
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return;
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}
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if (mComputedFields.mClipPath == NULL) {
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mComputedFields.mClipPath = new SkPath();
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}
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SkPath* clipPath = mComputedFields.mClipPath;
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mComputedFields.mClipPathOp = SkRegion::kIntersect_Op;
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if (outlineClipPath && revealClipPath) {
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SkPathOp op = kIntersect_PathOp;
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if (mPrimitiveFields.mRevealClip.isInverseClip()) {
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op = kDifference_PathOp; // apply difference step in the Op below, instead of draw time
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}
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Op(*outlineClipPath, *revealClipPath, op, clipPath);
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} else if (outlineClipPath) {
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*clipPath = *outlineClipPath;
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} else {
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*clipPath = *revealClipPath;
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if (mPrimitiveFields.mRevealClip.isInverseClip()) {
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// apply difference step at draw time
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mComputedFields.mClipPathOp = SkRegion::kDifference_Op;
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}
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}
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}
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} /* namespace uirenderer */
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} /* namespace android */
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