Jeff Brown 46b9ac0ae2 Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now.  To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API.  Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument.  The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points.  The ViewRoot then
provides the InputChannel to the InputQueue.  Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue.  This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event.  Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets).  Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2010-06-13 17:42:16 -07:00

226 lines
6.2 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_CFLAGS += -DHAVE_CONFIG_H -DKHTML_NO_EXCEPTIONS -DGKWQ_NO_JAVA
LOCAL_CFLAGS += -DNO_SUPPORT_JS_BINDING -DQT_NO_WHEELEVENT -DKHTML_NO_XBL
LOCAL_CFLAGS += -U__APPLE__
ifeq ($(TARGET_ARCH), arm)
LOCAL_CFLAGS += -DPACKED="__attribute__ ((packed))"
else
LOCAL_CFLAGS += -DPACKED=""
endif
ifeq ($(WITH_JIT),true)
LOCAL_CFLAGS += -DWITH_JIT
endif
ifneq ($(USE_CUSTOM_RUNTIME_HEAP_MAX),)
LOCAL_CFLAGS += -DCUSTOM_RUNTIME_HEAP_MAX=$(USE_CUSTOM_RUNTIME_HEAP_MAX)
endif
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
LOCAL_SRC_FILES:= \
ActivityManager.cpp \
AndroidRuntime.cpp \
CursorWindow.cpp \
Time.cpp \
com_google_android_gles_jni_EGLImpl.cpp \
com_google_android_gles_jni_GLImpl.cpp.arm \
android_app_NativeActivity.cpp \
android_opengl_GLES10.cpp \
android_opengl_GLES10Ext.cpp \
android_opengl_GLES11.cpp \
android_opengl_GLES11Ext.cpp \
android_opengl_GLES20.cpp \
android_database_CursorWindow.cpp \
android_database_SQLiteCompiledSql.cpp \
android_database_SQLiteDebug.cpp \
android_database_SQLiteDatabase.cpp \
android_database_SQLiteProgram.cpp \
android_database_SQLiteQuery.cpp \
android_database_SQLiteStatement.cpp \
android_emoji_EmojiFactory.cpp \
android_view_Display.cpp \
android_view_Surface.cpp \
android_view_ViewRoot.cpp \
android_view_InputChannel.cpp \
android_view_InputQueue.cpp \
android_view_InputTarget.cpp \
android_view_KeyEvent.cpp \
android_view_MotionEvent.cpp \
android_text_AndroidCharacter.cpp \
android_text_AndroidBidi.cpp \
android_text_KeyCharacterMap.cpp \
android_os_Debug.cpp \
android_os_FileUtils.cpp \
android_os_MemoryFile.cpp \
android_os_MessageQueue.cpp \
android_os_ParcelFileDescriptor.cpp \
android_os_Power.cpp \
android_os_StatFs.cpp \
android_os_SystemClock.cpp \
android_os_SystemProperties.cpp \
android_os_UEventObserver.cpp \
android_net_LocalSocketImpl.cpp \
android_net_NetUtils.cpp \
android_net_TrafficStats.cpp \
android_net_wifi_Wifi.cpp \
android_nio_utils.cpp \
android_pim_EventRecurrence.cpp \
android_text_format_Time.cpp \
android_security_Md5MessageDigest.cpp \
android_util_AssetManager.cpp \
android_util_Binder.cpp \
android_util_EventLog.cpp \
android_util_Log.cpp \
android_util_FloatMath.cpp \
android_util_Process.cpp \
android_util_StringBlock.cpp \
android_util_XmlBlock.cpp \
android/graphics/Bitmap.cpp \
android/graphics/BitmapFactory.cpp \
android/graphics/Camera.cpp \
android/graphics/Canvas.cpp \
android/graphics/ColorFilter.cpp \
android/graphics/DrawFilter.cpp \
android/graphics/CreateJavaOutputStreamAdaptor.cpp \
android/graphics/Graphics.cpp \
android/graphics/Interpolator.cpp \
android/graphics/LayerRasterizer.cpp \
android/graphics/MaskFilter.cpp \
android/graphics/Matrix.cpp \
android/graphics/Movie.cpp \
android/graphics/NIOBuffer.cpp \
android/graphics/NinePatch.cpp \
android/graphics/NinePatchImpl.cpp \
android/graphics/Paint.cpp \
android/graphics/Path.cpp \
android/graphics/PathMeasure.cpp \
android/graphics/PathEffect.cpp \
android_graphics_PixelFormat.cpp \
android/graphics/Picture.cpp \
android/graphics/PorterDuff.cpp \
android/graphics/Rasterizer.cpp \
android/graphics/Region.cpp \
android/graphics/Shader.cpp \
android/graphics/Typeface.cpp \
android/graphics/Xfermode.cpp \
android/graphics/YuvToJpegEncoder.cpp \
android_media_AudioRecord.cpp \
android_media_AudioSystem.cpp \
android_media_AudioTrack.cpp \
android_media_JetPlayer.cpp \
android_media_ToneGenerator.cpp \
android_hardware_Camera.cpp \
android_hardware_SensorManager.cpp \
android_debug_JNITest.cpp \
android_util_FileObserver.cpp \
android/opengl/poly_clip.cpp.arm \
android/opengl/util.cpp.arm \
android_bluetooth_HeadsetBase.cpp \
android_bluetooth_common.cpp \
android_bluetooth_BluetoothAudioGateway.cpp \
android_bluetooth_BluetoothSocket.cpp \
android_bluetooth_ScoSocket.cpp \
android_server_BluetoothService.cpp \
android_server_BluetoothEventLoop.cpp \
android_server_BluetoothA2dpService.cpp \
android_server_Watchdog.cpp \
android_message_digest_sha1.cpp \
android_ddm_DdmHandleNativeHeap.cpp \
com_android_internal_os_ZygoteInit.cpp \
com_android_internal_graphics_NativeUtils.cpp \
android_backup_BackupDataInput.cpp \
android_backup_BackupDataOutput.cpp \
android_backup_FileBackupHelperBase.cpp \
android_backup_BackupHelperDispatcher.cpp
LOCAL_C_INCLUDES += \
$(JNI_H_INCLUDE) \
$(LOCAL_PATH)/android/graphics \
$(call include-path-for, bluedroid) \
$(call include-path-for, libhardware)/hardware \
$(call include-path-for, libhardware_legacy)/hardware_legacy \
$(LOCAL_PATH)/../../include/ui \
$(LOCAL_PATH)/../../include/utils \
external/skia/include/core \
external/skia/include/effects \
external/skia/include/images \
external/skia/src/ports \
external/skia/include/utils \
external/sqlite/dist \
external/sqlite/android \
external/expat/lib \
external/openssl/include \
external/tremor/Tremor \
external/icu4c/i18n \
external/icu4c/common \
external/jpeg \
frameworks/opt/emoji
LOCAL_SHARED_LIBRARIES := \
libexpat \
libnativehelper \
libcutils \
libutils \
libbinder \
libnetutils \
libui \
libsurfaceflinger_client \
libcamera_client \
libskiagl \
libskia \
libsqlite \
libdvm \
libEGL \
libGLESv1_CM \
libGLESv2 \
libETC1 \
libhardware \
libhardware_legacy \
libsonivox \
libcrypto \
libssl \
libicuuc \
libicui18n \
libicudata \
libmedia \
libwpa_client \
libjpeg
ifeq ($(BOARD_HAVE_BLUETOOTH),true)
LOCAL_C_INCLUDES += \
external/dbus \
system/bluetooth/bluez-clean-headers
LOCAL_CFLAGS += -DHAVE_BLUETOOTH
LOCAL_SHARED_LIBRARIES += libbluedroid libdbus
endif
ifneq ($(TARGET_SIMULATOR),true)
LOCAL_SHARED_LIBRARIES += \
libdl
# we need to access the private Bionic header
# <bionic_tls.h> in com_google_android_gles_jni_GLImpl.cpp
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
endif
LOCAL_LDLIBS += -lpthread -ldl
ifeq ($(TARGET_SIMULATOR),true)
ifeq ($(TARGET_OS)-$(TARGET_ARCH),linux-x86)
LOCAL_LDLIBS += -lrt
endif
endif
ifeq ($(WITH_MALLOC_LEAK_CHECK),true)
LOCAL_CFLAGS += -DMALLOC_LEAK_CHECK
endif
LOCAL_MODULE:= libandroid_runtime
include $(BUILD_SHARED_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))