Mingw64 was being difficult, so instead of defining a wmain entrypoint, the command line parameters are parsed manually using built-in Windows methods that support Unicode. The results are converted to UTF8 and handled just like the rest of the linux/mac version of the code. This also removes dependencies on std::istream in favour of a FileInputStream which calls the appropriate unicode version of open to read a file. No speed regressions found on Linux or MacOS. Bug: 62336414 Bug: 63830502 Bug: 65645766 Test: manual Change-Id: I597da51e33729ed1b98bf246e7e773337fd3fee8 Merged-In: I597da51e33729ed1b98bf246e7e773337fd3fee8
156 lines
5.7 KiB
C++
156 lines
5.7 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAPT_TEST_BUILDERS_H
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#define AAPT_TEST_BUILDERS_H
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#include <memory>
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#include "android-base/macros.h"
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#include "Resource.h"
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#include "ResourceTable.h"
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#include "ResourceValues.h"
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#include "process/IResourceTableConsumer.h"
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#include "util/Maybe.h"
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#include "xml/XmlDom.h"
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namespace aapt {
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namespace test {
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class ResourceTableBuilder {
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public:
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ResourceTableBuilder() = default;
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ResourceTableBuilder& SetPackageId(const android::StringPiece& package_name, uint8_t id);
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ResourceTableBuilder& AddSimple(const android::StringPiece& name, const ResourceId& id = {});
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ResourceTableBuilder& AddSimple(const android::StringPiece& name, const ConfigDescription& config,
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const ResourceId& id = {});
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ResourceTableBuilder& AddReference(const android::StringPiece& name,
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const android::StringPiece& ref);
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ResourceTableBuilder& AddReference(const android::StringPiece& name, const ResourceId& id,
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const android::StringPiece& ref);
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ResourceTableBuilder& AddString(const android::StringPiece& name,
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const android::StringPiece& str);
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ResourceTableBuilder& AddString(const android::StringPiece& name, const ResourceId& id,
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const android::StringPiece& str);
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ResourceTableBuilder& AddString(const android::StringPiece& name, const ResourceId& id,
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const ConfigDescription& config, const android::StringPiece& str);
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ResourceTableBuilder& AddFileReference(const android::StringPiece& name,
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const android::StringPiece& path);
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ResourceTableBuilder& AddFileReference(const android::StringPiece& name, const ResourceId& id,
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const android::StringPiece& path);
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ResourceTableBuilder& AddFileReference(const android::StringPiece& name,
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const android::StringPiece& path,
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const ConfigDescription& config);
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ResourceTableBuilder& AddValue(const android::StringPiece& name, std::unique_ptr<Value> value);
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ResourceTableBuilder& AddValue(const android::StringPiece& name, const ResourceId& id,
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std::unique_ptr<Value> value);
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ResourceTableBuilder& AddValue(const android::StringPiece& name, const ConfigDescription& config,
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const ResourceId& id, std::unique_ptr<Value> value);
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ResourceTableBuilder& SetSymbolState(const android::StringPiece& name, const ResourceId& id,
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SymbolState state, bool allow_new = false);
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StringPool* string_pool();
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std::unique_ptr<ResourceTable> Build();
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private:
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DISALLOW_COPY_AND_ASSIGN(ResourceTableBuilder);
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std::unique_ptr<ResourceTable> table_ = util::make_unique<ResourceTable>();
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};
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std::unique_ptr<Reference> BuildReference(const android::StringPiece& ref,
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const Maybe<ResourceId>& id = {});
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std::unique_ptr<BinaryPrimitive> BuildPrimitive(uint8_t type, uint32_t data);
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template <typename T>
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class ValueBuilder {
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public:
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template <typename... Args>
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explicit ValueBuilder(Args&&... args) : value_(new T{std::forward<Args>(args)...}) {
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}
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template <typename... Args>
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ValueBuilder& SetSource(Args&&... args) {
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value_->SetSource(Source{std::forward<Args>(args)...});
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return *this;
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}
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ValueBuilder& SetComment(const android::StringPiece& str) {
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value_->SetComment(str);
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return *this;
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}
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std::unique_ptr<Value> Build() {
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return std::move(value_);
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}
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private:
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DISALLOW_COPY_AND_ASSIGN(ValueBuilder);
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std::unique_ptr<Value> value_;
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};
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class AttributeBuilder {
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public:
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explicit AttributeBuilder(bool weak = false);
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AttributeBuilder& SetTypeMask(uint32_t typeMask);
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AttributeBuilder& AddItem(const android::StringPiece& name, uint32_t value);
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std::unique_ptr<Attribute> Build();
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private:
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DISALLOW_COPY_AND_ASSIGN(AttributeBuilder);
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std::unique_ptr<Attribute> attr_;
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};
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class StyleBuilder {
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public:
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StyleBuilder() = default;
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StyleBuilder& SetParent(const android::StringPiece& str);
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StyleBuilder& AddItem(const android::StringPiece& str, std::unique_ptr<Item> value);
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StyleBuilder& AddItem(const android::StringPiece& str, const ResourceId& id,
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std::unique_ptr<Item> value);
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std::unique_ptr<Style> Build();
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private:
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DISALLOW_COPY_AND_ASSIGN(StyleBuilder);
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std::unique_ptr<Style> style_ = util::make_unique<Style>();
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};
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class StyleableBuilder {
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public:
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StyleableBuilder() = default;
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StyleableBuilder& AddItem(const android::StringPiece& str, const Maybe<ResourceId>& id = {});
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std::unique_ptr<Styleable> Build();
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private:
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DISALLOW_COPY_AND_ASSIGN(StyleableBuilder);
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std::unique_ptr<Styleable> styleable_ = util::make_unique<Styleable>();
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};
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std::unique_ptr<xml::XmlResource> BuildXmlDom(const android::StringPiece& str);
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std::unique_ptr<xml::XmlResource> BuildXmlDomForPackageName(IAaptContext* context,
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const android::StringPiece& str);
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} // namespace test
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} // namespace aapt
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#endif /* AAPT_TEST_BUILDERS_H */
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