android_frameworks_base/media/libmedia/IAudioPolicyService.cpp
Eric Laurent 8ed6ed0b62 Audio policy manager changes for audio effects
Added methods for audio effects management by audio policy manager.
- control of total CPU load and memory used by effect engines
- selection of output stream for global effects
- added audio session id in parameter list for startOutput() and stopOutput().
this is not used in default audio policy manager implementation.

Modifications of audio effect framework in AudioFlinger to allow moving and reconfiguring
effect engines from one output mixer thread to another when audio tracks in the same session
are moved or when requested by audio policy manager.
Also fixed mutex deadlock problem with effect chains locks.

Change-Id: Ida43484b06e9b890d6b9e53c13958d042720ebdb
2010-07-20 10:31:57 -07:00

528 lines
21 KiB
C++

/*
**
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#define LOG_TAG "IAudioPolicyService"
#include <utils/Log.h>
#include <stdint.h>
#include <sys/types.h>
#include <binder/Parcel.h>
#include <media/IAudioPolicyService.h>
namespace android {
enum {
SET_DEVICE_CONNECTION_STATE = IBinder::FIRST_CALL_TRANSACTION,
GET_DEVICE_CONNECTION_STATE,
SET_PHONE_STATE,
SET_RINGER_MODE,
SET_FORCE_USE,
GET_FORCE_USE,
GET_OUTPUT,
START_OUTPUT,
STOP_OUTPUT,
RELEASE_OUTPUT,
GET_INPUT,
START_INPUT,
STOP_INPUT,
RELEASE_INPUT,
INIT_STREAM_VOLUME,
SET_STREAM_VOLUME,
GET_STREAM_VOLUME,
GET_STRATEGY_FOR_STREAM,
GET_OUTPUT_FOR_EFFECT,
REGISTER_EFFECT,
UNREGISTER_EFFECT
};
class BpAudioPolicyService : public BpInterface<IAudioPolicyService>
{
public:
BpAudioPolicyService(const sp<IBinder>& impl)
: BpInterface<IAudioPolicyService>(impl)
{
}
virtual status_t setDeviceConnectionState(
AudioSystem::audio_devices device,
AudioSystem::device_connection_state state,
const char *device_address)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(device));
data.writeInt32(static_cast <uint32_t>(state));
data.writeCString(device_address);
remote()->transact(SET_DEVICE_CONNECTION_STATE, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual AudioSystem::device_connection_state getDeviceConnectionState(
AudioSystem::audio_devices device,
const char *device_address)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(device));
data.writeCString(device_address);
remote()->transact(GET_DEVICE_CONNECTION_STATE, data, &reply);
return static_cast <AudioSystem::device_connection_state>(reply.readInt32());
}
virtual status_t setPhoneState(int state)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(state);
remote()->transact(SET_PHONE_STATE, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual status_t setRingerMode(uint32_t mode, uint32_t mask)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(mode);
data.writeInt32(mask);
remote()->transact(SET_RINGER_MODE, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual status_t setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(usage));
data.writeInt32(static_cast <uint32_t>(config));
remote()->transact(SET_FORCE_USE, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(usage));
remote()->transact(GET_FORCE_USE, data, &reply);
return static_cast <AudioSystem::forced_config> (reply.readInt32());
}
virtual audio_io_handle_t getOutput(
AudioSystem::stream_type stream,
uint32_t samplingRate,
uint32_t format,
uint32_t channels,
AudioSystem::output_flags flags)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(stream));
data.writeInt32(samplingRate);
data.writeInt32(static_cast <uint32_t>(format));
data.writeInt32(channels);
data.writeInt32(static_cast <uint32_t>(flags));
remote()->transact(GET_OUTPUT, data, &reply);
return static_cast <audio_io_handle_t> (reply.readInt32());
}
virtual status_t startOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(output);
data.writeInt32(stream);
data.writeInt32(session);
remote()->transact(START_OUTPUT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual status_t stopOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(output);
data.writeInt32(stream);
data.writeInt32(session);
remote()->transact(STOP_OUTPUT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual void releaseOutput(audio_io_handle_t output)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(output);
remote()->transact(RELEASE_OUTPUT, data, &reply);
}
virtual audio_io_handle_t getInput(
int inputSource,
uint32_t samplingRate,
uint32_t format,
uint32_t channels,
AudioSystem::audio_in_acoustics acoustics)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(inputSource);
data.writeInt32(samplingRate);
data.writeInt32(static_cast <uint32_t>(format));
data.writeInt32(channels);
data.writeInt32(static_cast <uint32_t>(acoustics));
remote()->transact(GET_INPUT, data, &reply);
return static_cast <audio_io_handle_t> (reply.readInt32());
}
virtual status_t startInput(audio_io_handle_t input)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(input);
remote()->transact(START_INPUT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual status_t stopInput(audio_io_handle_t input)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(input);
remote()->transact(STOP_INPUT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual void releaseInput(audio_io_handle_t input)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(input);
remote()->transact(RELEASE_INPUT, data, &reply);
}
virtual status_t initStreamVolume(AudioSystem::stream_type stream,
int indexMin,
int indexMax)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(stream));
data.writeInt32(indexMin);
data.writeInt32(indexMax);
remote()->transact(INIT_STREAM_VOLUME, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(stream));
data.writeInt32(index);
remote()->transact(SET_STREAM_VOLUME, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(stream));
remote()->transact(GET_STREAM_VOLUME, data, &reply);
int lIndex = reply.readInt32();
if (index) *index = lIndex;
return static_cast <status_t> (reply.readInt32());
}
virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(stream));
remote()->transact(GET_STRATEGY_FOR_STREAM, data, &reply);
return reply.readInt32();
}
virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.write(desc, sizeof(effect_descriptor_t));
remote()->transact(GET_OUTPUT_FOR_EFFECT, data, &reply);
return static_cast <audio_io_handle_t> (reply.readInt32());
}
virtual status_t registerEffect(effect_descriptor_t *desc,
audio_io_handle_t output,
uint32_t strategy,
int session,
int id)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.write(desc, sizeof(effect_descriptor_t));
data.writeInt32(output);
data.writeInt32(strategy);
data.writeInt32(session);
data.writeInt32(id);
remote()->transact(REGISTER_EFFECT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual status_t unregisterEffect(int id)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(id);
remote()->transact(UNREGISTER_EFFECT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
};
IMPLEMENT_META_INTERFACE(AudioPolicyService, "android.media.IAudioPolicyService");
// ----------------------------------------------------------------------
status_t BnAudioPolicyService::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
switch(code) {
case SET_DEVICE_CONNECTION_STATE: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::audio_devices device =
static_cast <AudioSystem::audio_devices>(data.readInt32());
AudioSystem::device_connection_state state =
static_cast <AudioSystem::device_connection_state>(data.readInt32());
const char *device_address = data.readCString();
reply->writeInt32(static_cast<uint32_t> (setDeviceConnectionState(device,
state,
device_address)));
return NO_ERROR;
} break;
case GET_DEVICE_CONNECTION_STATE: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::audio_devices device =
static_cast<AudioSystem::audio_devices> (data.readInt32());
const char *device_address = data.readCString();
reply->writeInt32(static_cast<uint32_t> (getDeviceConnectionState(device,
device_address)));
return NO_ERROR;
} break;
case SET_PHONE_STATE: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
reply->writeInt32(static_cast <uint32_t>(setPhoneState(data.readInt32())));
return NO_ERROR;
} break;
case SET_RINGER_MODE: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
uint32_t mode = data.readInt32();
uint32_t mask = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(setRingerMode(mode, mask)));
return NO_ERROR;
} break;
case SET_FORCE_USE: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::force_use usage = static_cast <AudioSystem::force_use>(data.readInt32());
AudioSystem::forced_config config =
static_cast <AudioSystem::forced_config>(data.readInt32());
reply->writeInt32(static_cast <uint32_t>(setForceUse(usage, config)));
return NO_ERROR;
} break;
case GET_FORCE_USE: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::force_use usage = static_cast <AudioSystem::force_use>(data.readInt32());
reply->writeInt32(static_cast <uint32_t>(getForceUse(usage)));
return NO_ERROR;
} break;
case GET_OUTPUT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
uint32_t samplingRate = data.readInt32();
uint32_t format = data.readInt32();
uint32_t channels = data.readInt32();
AudioSystem::output_flags flags =
static_cast <AudioSystem::output_flags>(data.readInt32());
audio_io_handle_t output = getOutput(stream,
samplingRate,
format,
channels,
flags);
reply->writeInt32(static_cast <int>(output));
return NO_ERROR;
} break;
case START_OUTPUT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
audio_io_handle_t output = static_cast <audio_io_handle_t>(data.readInt32());
uint32_t stream = data.readInt32();
int session = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(startOutput(output,
(AudioSystem::stream_type)stream,
session)));
return NO_ERROR;
} break;
case STOP_OUTPUT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
audio_io_handle_t output = static_cast <audio_io_handle_t>(data.readInt32());
uint32_t stream = data.readInt32();
int session = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(stopOutput(output,
(AudioSystem::stream_type)stream,
session)));
return NO_ERROR;
} break;
case RELEASE_OUTPUT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
audio_io_handle_t output = static_cast <audio_io_handle_t>(data.readInt32());
releaseOutput(output);
return NO_ERROR;
} break;
case GET_INPUT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
int inputSource = data.readInt32();
uint32_t samplingRate = data.readInt32();
uint32_t format = data.readInt32();
uint32_t channels = data.readInt32();
AudioSystem::audio_in_acoustics acoustics =
static_cast <AudioSystem::audio_in_acoustics>(data.readInt32());
audio_io_handle_t input = getInput(inputSource,
samplingRate,
format,
channels,
acoustics);
reply->writeInt32(static_cast <int>(input));
return NO_ERROR;
} break;
case START_INPUT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
audio_io_handle_t input = static_cast <audio_io_handle_t>(data.readInt32());
reply->writeInt32(static_cast <uint32_t>(startInput(input)));
return NO_ERROR;
} break;
case STOP_INPUT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
audio_io_handle_t input = static_cast <audio_io_handle_t>(data.readInt32());
reply->writeInt32(static_cast <uint32_t>(stopInput(input)));
return NO_ERROR;
} break;
case RELEASE_INPUT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
audio_io_handle_t input = static_cast <audio_io_handle_t>(data.readInt32());
releaseInput(input);
return NO_ERROR;
} break;
case INIT_STREAM_VOLUME: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
int indexMin = data.readInt32();
int indexMax = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(initStreamVolume(stream, indexMin,indexMax)));
return NO_ERROR;
} break;
case SET_STREAM_VOLUME: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
int index = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(setStreamVolumeIndex(stream, index)));
return NO_ERROR;
} break;
case GET_STREAM_VOLUME: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
int index;
status_t status = getStreamVolumeIndex(stream, &index);
reply->writeInt32(index);
reply->writeInt32(static_cast <uint32_t>(status));
return NO_ERROR;
} break;
case GET_STRATEGY_FOR_STREAM: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
reply->writeInt32(getStrategyForStream(stream));
return NO_ERROR;
} break;
case GET_OUTPUT_FOR_EFFECT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
effect_descriptor_t desc;
data.read(&desc, sizeof(effect_descriptor_t));
audio_io_handle_t output = getOutputForEffect(&desc);
reply->writeInt32(static_cast <int>(output));
return NO_ERROR;
} break;
case REGISTER_EFFECT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
effect_descriptor_t desc;
data.read(&desc, sizeof(effect_descriptor_t));
audio_io_handle_t output = data.readInt32();
uint32_t strategy = data.readInt32();
int session = data.readInt32();
int id = data.readInt32();
reply->writeInt32(static_cast <int32_t>(registerEffect(&desc,
output,
strategy,
session,
id)));
return NO_ERROR;
} break;
case UNREGISTER_EFFECT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
int id = data.readInt32();
reply->writeInt32(static_cast <int32_t>(unregisterEffect(id)));
return NO_ERROR;
} break;
default:
return BBinder::onTransact(code, data, reply, flags);
}
}
// ----------------------------------------------------------------------------
}; // namespace android