3bbacf27c0
Bug #7146141 This change is needed to add a render buffer cache to avoid creating and destroying stencil buffers on every frame. This change also allows the renderer to use a 1 bit or 4 bit stencil buffer whenever possible. Finally this change fixes a bug introduced by a previous CL which causes the stencil buffer to not be updated in certain conditions. The fix relies on a new optional parameter in drawColorRects() that can be used to avoid performing a quickReject on rectangles generated by the clip region. Change-Id: I2f55a8e807009887b276a83cde9f53fd5c01199f
88 lines
2.7 KiB
C++
88 lines
2.7 KiB
C++
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "Debug.h"
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#include "Extensions.h"
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namespace android {
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using namespace uirenderer;
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ANDROID_SINGLETON_STATIC_INSTANCE(Extensions);
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namespace uirenderer {
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///////////////////////////////////////////////////////////////////////////////
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// Defines
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///////////////////////////////////////////////////////////////////////////////
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// Debug
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#if DEBUG_EXTENSIONS
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#define EXT_LOGD(...) ALOGD(__VA_ARGS__)
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#else
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#define EXT_LOGD(...)
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#endif
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///////////////////////////////////////////////////////////////////////////////
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// Constructors
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///////////////////////////////////////////////////////////////////////////////
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Extensions::Extensions(): Singleton<Extensions>() {
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const char* buffer = (const char*) glGetString(GL_EXTENSIONS);
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const char* current = buffer;
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const char* head = current;
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EXT_LOGD("Available GL extensions:");
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do {
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head = strchr(current, ' ');
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String8 s(current, head ? head - current : strlen(current));
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if (s.length()) {
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mExtensionList.add(s);
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EXT_LOGD(" %s", s.string());
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}
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current = head + 1;
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} while (head);
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mHasNPot = hasExtension("GL_OES_texture_npot");
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mHasFramebufferFetch = hasExtension("GL_NV_shader_framebuffer_fetch");
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mHasDiscardFramebuffer = hasExtension("GL_EXT_discard_framebuffer");
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mHasDebugMarker = hasExtension("GL_EXT_debug_marker");
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mHasDebugLabel = hasExtension("GL_EXT_debug_label");
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mHasTiledRendering = hasExtension("GL_QCOM_tiled_rendering");
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mHas1BitStencil = hasExtension("GL_OES_stencil1");
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mHas4BitStencil = hasExtension("GL_OES_stencil4");
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mExtensions = strdup(buffer);
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}
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Extensions::~Extensions() {
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free(mExtensions);
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}
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///////////////////////////////////////////////////////////////////////////////
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// Methods
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///////////////////////////////////////////////////////////////////////////////
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bool Extensions::hasExtension(const char* extension) const {
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const String8 s(extension);
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return mExtensionList.indexOf(s) >= 0;
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}
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void Extensions::dump() const {
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ALOGD("Supported extensions:\n%s", mExtensions);
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}
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}; // namespace uirenderer
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}; // namespace android
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