Fix Switch text color in Holo Light to contrast better - always light text against the dark switch thumb. Fix a bug where TextAppearance.Holo.Small.Inverse was using ?textColorPrimaryInverse instead of ?textColorSecondaryInverse. ("Small" TextAppearance always uses the secondary color.) Bug 6967184 Change-Id: I039bf089d4c7aa257ec4f600df6c0d2066164194