bug:8037003 Changes the DisplayList from using stream read/write commands to use an array of objects manually allocated on a linear buffer. Depends on frameworks/native change https://googleplex-android-review.googlesource.com/#/c/257695/ which adds LinearAllocator Also changes drawRects to use float count instead of rect count, to be more like drawLines/drawPoints Change-Id: Ia2e4a11acd8f0a757042a05cbc9e7563cb73ee47
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HWUI_DISPLAY_LIST_LOG_BUFFER_H
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#define ANDROID_HWUI_DISPLAY_LIST_LOG_BUFFER_H
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#include <utils/Singleton.h>
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#include <stdio.h>
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namespace android {
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namespace uirenderer {
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class DisplayListLogBuffer: public Singleton<DisplayListLogBuffer> {
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DisplayListLogBuffer();
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~DisplayListLogBuffer();
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friend class Singleton<DisplayListLogBuffer>;
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public:
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void writeCommand(int level, const char* label);
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void outputCommands(FILE *file);
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bool isEmpty() {
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return (mStart == mEnd);
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}
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struct OpLog {
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int level;
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const char* label;
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};
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private:
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OpLog* mBufferFirst; // where the memory starts
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OpLog* mStart; // where the current command stream starts
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OpLog* mEnd; // where the current commands end
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OpLog* mBufferLast; // where the buffer memory ends
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};
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}; // namespace uirenderer
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}; // namespace android
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#endif // ANDROID_HWUI_DISPLAY_LIST_LOG_BUFFER_H
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