Jamie Gennis 85cfdd0112 Change the framework to use the new camera preview path.
This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated.  The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface.  The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.

Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
2010-08-23 14:31:30 -07:00

109 lines
3.2 KiB
C++

/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_ICAMERA_H
#define ANDROID_HARDWARE_ICAMERA_H
#include <utils/RefBase.h>
#include <binder/IInterface.h>
#include <binder/Parcel.h>
#include <surfaceflinger/Surface.h>
#include <binder/IMemory.h>
#include <utils/String8.h>
#include <camera/Camera.h>
namespace android {
class ICameraClient;
class ICamera: public IInterface
{
public:
DECLARE_META_INTERFACE(Camera);
virtual void disconnect() = 0;
// connect new client with existing camera remote
virtual status_t connect(const sp<ICameraClient>& client) = 0;
// prevent other processes from using this ICamera interface
virtual status_t lock() = 0;
// allow other processes to use this ICamera interface
virtual status_t unlock() = 0;
// pass the buffered Surface to the camera service
virtual status_t setPreviewDisplay(const sp<Surface>& surface) = 0;
// set the preview callback flag to affect how the received frames from
// preview are handled.
virtual void setPreviewCallbackFlag(int flag) = 0;
// start preview mode, must call setPreviewDisplay first
virtual status_t startPreview() = 0;
// stop preview mode
virtual void stopPreview() = 0;
// get preview state
virtual bool previewEnabled() = 0;
// start recording mode
virtual status_t startRecording() = 0;
// stop recording mode
virtual void stopRecording() = 0;
// get recording state
virtual bool recordingEnabled() = 0;
// release a recording frame
virtual void releaseRecordingFrame(const sp<IMemory>& mem) = 0;
// auto focus
virtual status_t autoFocus() = 0;
// cancel auto focus
virtual status_t cancelAutoFocus() = 0;
// take a picture
virtual status_t takePicture() = 0;
// set preview/capture parameters - key/value pairs
virtual status_t setParameters(const String8& params) = 0;
// get preview/capture parameters - key/value pairs
virtual String8 getParameters() const = 0;
// send command to camera driver
virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
};
// ----------------------------------------------------------------------------
class BnCamera: public BnInterface<ICamera>
{
public:
virtual status_t onTransact( uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0);
};
}; // namespace android
#endif