d48944a745
- Allow resource deduping, version collapsing, and sparse resource encoding. Test: manual Change-Id: Ia4aa892ab5b06ba1d5ea4a6efb51b00bc3a980c4
66 lines
2.0 KiB
C++
66 lines
2.0 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAPT_LOADEDAPK_H
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#define AAPT_LOADEDAPK_H
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#include "androidfw/StringPiece.h"
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#include "ResourceTable.h"
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#include "flatten/Archive.h"
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#include "flatten/TableFlattener.h"
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#include "io/ZipArchive.h"
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#include "unflatten/BinaryResourceParser.h"
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namespace aapt {
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/** Info about an APK loaded in memory. */
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class LoadedApk {
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public:
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LoadedApk(
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const Source& source,
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std::unique_ptr<io::IFileCollection> apk,
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std::unique_ptr<ResourceTable> table)
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: source_(source), apk_(std::move(apk)), table_(std::move(table)) {}
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io::IFileCollection* GetFileCollection() { return apk_.get(); }
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ResourceTable* GetResourceTable() { return table_.get(); }
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const Source& GetSource() { return source_; }
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/**
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* Writes the APK on disk at the given path, while also removing the resource
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* files that are not referenced in the resource table.
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*/
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bool WriteToArchive(IAaptContext* context, const TableFlattenerOptions& options,
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IArchiveWriter* writer);
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static std::unique_ptr<LoadedApk> LoadApkFromPath(IAaptContext* context,
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const android::StringPiece& path);
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private:
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Source source_;
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std::unique_ptr<io::IFileCollection> apk_;
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std::unique_ptr<ResourceTable> table_;
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DISALLOW_COPY_AND_ASSIGN(LoadedApk);
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};
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} // namespace aapt
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#endif /* AAPT_LOADEDAPK_H */
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