Jason Sams 4d3399337d Convert renderscript from using ACC to LLVM for its compiler.
This will also require application to be updated to support
the new compiler and data passing models.

Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
2010-05-11 14:03:58 -07:00

90 lines
1.9 KiB
C++

/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_RS_SCRIPT_C_H
#define ANDROID_RS_SCRIPT_C_H
#include "rsScript.h"
#include "RenderScriptEnv.h"
#include <utils/KeyedVector.h>
struct BCCscript;
// ---------------------------------------------------------------------------
namespace android {
namespace renderscript {
class ScriptC : public Script
{
public:
typedef int (*RunScript_t)();
typedef void (*VoidFunc_t)();
ScriptC(Context *);
virtual ~ScriptC();
struct Program_t {
int mVersionMajor;
int mVersionMinor;
RunScript_t mRoot;
VoidFunc_t mInit;
};
Program_t mProgram;
BCCscript* mBccScript;
virtual void setupScript();
virtual uint32_t run(Context *, uint32_t launchID);
};
class ScriptCState
{
public:
ScriptCState();
~ScriptCState();
ScriptC *mScript;
ObjectBaseRef<const Type> mConstantBufferTypes[MAX_SCRIPT_BANKS];
//String8 mSlotNames[MAX_SCRIPT_BANKS];
bool mSlotWritable[MAX_SCRIPT_BANKS];
//String8 mInvokableNames[MAX_SCRIPT_BANKS];
void clear();
void runCompiler(Context *rsc, ScriptC *s);
struct SymbolTable_t {
const char * mName;
void * mPtr;
};
static SymbolTable_t gSyms[];
static const SymbolTable_t * lookupSymbol(const char *);
};
}
}
#endif