We modify the XML of layouts and AndroidManifest enough that it warrants we operate on the tree in memory. These files are never very large so this should be fine. Change-Id: I5d597abdb3fca2a203cf7c0b40fcd926aecb3137
53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAPT_SDK_CONSTANTS_H
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#define AAPT_SDK_CONSTANTS_H
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#include "Resource.h"
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namespace aapt {
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enum {
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SDK_CUPCAKE = 3,
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SDK_DONUT = 4,
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SDK_ECLAIR = 5,
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SDK_ECLAIR_0_1 = 6,
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SDK_ECLAIR_MR1 = 7,
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SDK_FROYO = 8,
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SDK_GINGERBREAD = 9,
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SDK_GINGERBREAD_MR1 = 10,
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SDK_HONEYCOMB = 11,
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SDK_HONEYCOMB_MR1 = 12,
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SDK_HONEYCOMB_MR2 = 13,
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SDK_ICE_CREAM_SANDWICH = 14,
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SDK_ICE_CREAM_SANDWICH_MR1 = 15,
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SDK_JELLY_BEAN = 16,
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SDK_JELLY_BEAN_MR1 = 17,
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SDK_JELLY_BEAN_MR2 = 18,
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SDK_KITKAT = 19,
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SDK_KITKAT_WATCH = 20,
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SDK_LOLLIPOP = 21,
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SDK_LOLLIPOP_MR1 = 22,
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};
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size_t findAttributeSdkLevel(ResourceId id);
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size_t findAttributeSdkLevel(const ResourceName& name);
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} // namespace aapt
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#endif // AAPT_SDK_CONSTANTS_H
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