Done: - drawRect, drawBitmap, drawColor, drawPaint, drawRenderNode, drawRegion - Recording with new DisplayList format - batching & reordering - Stateless op reorder - Stateless op rendering - Frame lifecycle (clear, geterror, cleanup) Not done: - SaveLayer (clipped and unclipped) - HW layers - Complex clipping - Ripple projection - Z reordering - Z shadows - onDefer prefetching (text + task kickoff) - round rect clip - linear allocation for std collections - AssetAtlas support Change-Id: Iaf98c1a3aeab5fa47cc8f9c6d964420abc0e7691
98 lines
3.3 KiB
C++
98 lines
3.3 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <gtest/gtest.h>
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#include <BakedOpState.h>
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#include <RecordedOp.h>
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#include <unit_tests/TestUtils.h>
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namespace android {
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namespace uirenderer {
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TEST(ResolvedRenderState, resolution) {
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Matrix4 identity;
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identity.loadIdentity();
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Matrix4 translate10x20;
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translate10x20.loadTranslate(10, 20, 0);
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SkPaint paint;
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RectOp recordedOp(Rect(30, 40, 100, 200), translate10x20, Rect(0, 0, 100, 200), &paint);
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{
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// recorded with transform, no parent transform
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auto parentSnapshot = TestUtils::makeSnapshot(identity, Rect(0, 0, 100, 200));
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ResolvedRenderState state(*parentSnapshot, recordedOp);
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EXPECT_MATRIX_APPROX_EQ(state.transform, translate10x20);
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EXPECT_EQ(state.clipRect, Rect(0, 0, 100, 200));
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EXPECT_EQ(state.clippedBounds, Rect(40, 60, 100, 200)); // translated and also clipped
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}
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{
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// recorded with transform and parent transform
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auto parentSnapshot = TestUtils::makeSnapshot(translate10x20, Rect(0, 0, 100, 200));
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ResolvedRenderState state(*parentSnapshot, recordedOp);
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Matrix4 expectedTranslate;
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expectedTranslate.loadTranslate(20, 40, 0);
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EXPECT_MATRIX_APPROX_EQ(state.transform, expectedTranslate);
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// intersection of parent & transformed child clip
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EXPECT_EQ(state.clipRect, Rect(10, 20, 100, 200));
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// translated and also clipped
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EXPECT_EQ(state.clippedBounds, Rect(50, 80, 100, 200));
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}
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}
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TEST(BakedOpState, constructAndReject) {
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LinearAllocator allocator;
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Matrix4 identity;
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identity.loadIdentity();
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Matrix4 translate100x0;
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translate100x0.loadTranslate(100, 0, 0);
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SkPaint paint;
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{
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RectOp rejectOp(Rect(30, 40, 100, 200), translate100x0, Rect(0, 0, 100, 200), &paint);
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auto snapshot = TestUtils::makeSnapshot(identity, Rect(0, 0, 100, 200));
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BakedOpState* bakedOp = BakedOpState::tryConstruct(allocator, *snapshot, rejectOp);
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EXPECT_EQ(bakedOp, nullptr); // rejected by clip, so not constructed
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EXPECT_LE(allocator.usedSize(), 8u); // no significant allocation space used for rejected op
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}
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{
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RectOp successOp(Rect(30, 40, 100, 200), identity, Rect(0, 0, 100, 200), &paint);
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auto snapshot = TestUtils::makeSnapshot(identity, Rect(0, 0, 100, 200));
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BakedOpState* bakedOp = BakedOpState::tryConstruct(allocator, *snapshot, successOp);
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EXPECT_NE(bakedOp, nullptr); // NOT rejected by clip, so will be constructed
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EXPECT_GT(allocator.usedSize(), 64u); // relatively large alloc for non-rejected op
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}
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}
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#define UNSUPPORTED_OP(Info, Type) \
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static void on##Type(Info*, const Type&, const BakedOpState&) { FAIL(); }
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class Info {
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public:
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int index = 0;
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};
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}
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}
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