Dianne Hackborn 0500b3cfda Some optimizations.
- Don't try to create a thumbnail bitmap on the client side.  This
  wastes 64k, and isn't needed since we are doing screenshots.
- Optimize View to put all of the callback pointers out of line.
  Added a couple new APIs so these don't need to be protected/public.
- Lazily create ViewGroup's cache paint.
- Change FrameworkPerf app to not use HW accel drawing, to give better
  comparison with GB.

Change-Id: Iec56d02459820d74a4cc9c7ec9c1856563c82c7b
2011-11-01 18:01:33 -07:00

20 lines
853 B
XML

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.frameworkperf">
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-sdk android:minSdkVersion="5" />
<application android:hardwareAccelerated="false">
<activity android:name="FrameworkPerfActivity" android:label="Framework Perf">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<service android:name="SchedulerService">
</service>
<receiver android:name="Receiver" android:exported="true">
</receiver>
</application>
</manifest>