This approach is more backwards-compatible than the previous attempt. The onDetachedFromWindow case is unchanged from the "classic" GLSurfaceView behavior, except that we don't throw a NPE if the renderer has never been set. Change-Id: Ia8103a73366ddb13be44f16b789c929e75ddc792
…
…
Description
No description provided
Languages
Java
77.3%
Kotlin
9.2%
PowerBuilder
6.6%
C++
5.5%
AIDL
1%