cc8b8ca466
Bug: 142948359 Test: atest dex-builder-test Change-Id: Ic1c02e74dd787107c08bd34ca861eee89d6d1423
627 lines
22 KiB
C++
627 lines
22 KiB
C++
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef DEX_BUILDER_H_
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#define DEX_BUILDER_H_
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#include <array>
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#include <forward_list>
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#include <map>
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#include <optional>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "android-base/logging.h"
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#include "slicer/dex_bytecode.h"
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#include "slicer/dex_ir.h"
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#include "slicer/writer.h"
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namespace startop {
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namespace dex {
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// TODO: remove this once the dex generation code is complete.
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void WriteTestDexFile(const std::string& filename);
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//////////////////////////
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// Forward declarations //
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//////////////////////////
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class DexBuilder;
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// Our custom allocator for dex::Writer
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//
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// This keeps track of all allocations and ensures they are freed when
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// TrackingAllocator is destroyed. Pointers to memory allocated by this
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// allocator must not outlive the allocator.
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class TrackingAllocator : public ::dex::Writer::Allocator {
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public:
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virtual void* Allocate(size_t size);
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virtual void Free(void* ptr);
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private:
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std::unordered_map<void*, std::unique_ptr<uint8_t[]>> allocations_;
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};
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// Represents a DEX type descriptor.
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//
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// TODO: add a way to create a descriptor for a reference of a class type.
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class TypeDescriptor {
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public:
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// Named constructors for base type descriptors.
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static const TypeDescriptor Int();
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static const TypeDescriptor Void();
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// Creates a type descriptor from a fully-qualified class name. For example, it turns the class
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// name java.lang.Object into the descriptor Ljava/lang/Object.
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static TypeDescriptor FromClassname(const std::string& name);
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// Return the full descriptor, such as I or Ljava/lang/Object
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const std::string& descriptor() const { return descriptor_; }
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// Return the shorty descriptor, such as I or L
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std::string short_descriptor() const { return descriptor().substr(0, 1); }
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bool is_object() const { return short_descriptor() == "L"; }
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bool operator<(const TypeDescriptor& rhs) const { return descriptor_ < rhs.descriptor_; }
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private:
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explicit TypeDescriptor(std::string descriptor) : descriptor_{descriptor} {}
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const std::string descriptor_;
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};
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// Defines a function signature. For example, Prototype{TypeDescriptor::VOID, TypeDescriptor::Int}
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// represents the function type (Int) -> Void.
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class Prototype {
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public:
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template <typename... TypeDescriptors>
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explicit Prototype(TypeDescriptor return_type, TypeDescriptors... param_types)
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: return_type_{return_type}, param_types_{param_types...} {}
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// Encode this prototype into the dex file.
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ir::Proto* Encode(DexBuilder* dex) const;
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// Get the shorty descriptor, such as VII for (Int, Int) -> Void
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std::string Shorty() const;
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const TypeDescriptor& ArgType(size_t index) const;
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bool operator<(const Prototype& rhs) const {
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return std::make_tuple(return_type_, param_types_) <
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std::make_tuple(rhs.return_type_, rhs.param_types_);
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}
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private:
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const TypeDescriptor return_type_;
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const std::vector<TypeDescriptor> param_types_;
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};
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// Represents a DEX register or constant. We separate regular registers and parameters
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// because we will not know the real parameter id until after all instructions
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// have been generated.
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class Value {
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public:
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static constexpr Value Local(size_t id) { return Value{id, Kind::kLocalRegister}; }
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static constexpr Value Parameter(size_t id) { return Value{id, Kind::kParameter}; }
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static constexpr Value Immediate(size_t value) { return Value{value, Kind::kImmediate}; }
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static constexpr Value String(size_t value) { return Value{value, Kind::kString}; }
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static constexpr Value Label(size_t id) { return Value{id, Kind::kLabel}; }
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static constexpr Value Type(size_t id) { return Value{id, Kind::kType}; }
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bool is_register() const { return kind_ == Kind::kLocalRegister; }
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bool is_parameter() const { return kind_ == Kind::kParameter; }
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bool is_variable() const { return is_register() || is_parameter(); }
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bool is_immediate() const { return kind_ == Kind::kImmediate; }
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bool is_string() const { return kind_ == Kind::kString; }
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bool is_label() const { return kind_ == Kind::kLabel; }
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bool is_type() const { return kind_ == Kind::kType; }
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size_t value() const { return value_; }
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constexpr Value() : value_{0}, kind_{Kind::kInvalid} {}
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private:
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enum class Kind { kInvalid, kLocalRegister, kParameter, kImmediate, kString, kLabel, kType };
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size_t value_;
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Kind kind_;
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constexpr Value(size_t value, Kind kind) : value_{value}, kind_{kind} {}
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};
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// Represents an allocated register returned by MethodBuilder::AllocRegister
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class LiveRegister {
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friend class MethodBuilder;
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public:
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LiveRegister(LiveRegister&& other) : liveness_{other.liveness_}, index_{other.index_} {
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other.index_ = {};
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};
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~LiveRegister() {
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if (index_.has_value()) {
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(*liveness_)[*index_] = false;
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}
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};
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operator const Value() const { return Value::Local(*index_); }
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private:
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LiveRegister(std::vector<bool>* liveness, size_t index) : liveness_{liveness}, index_{index} {}
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std::vector<bool>* const liveness_;
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std::optional<size_t> index_;
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};
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// A virtual instruction. We convert these to real instructions in MethodBuilder::Encode.
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// Virtual instructions are needed to keep track of information that is not known until all of the
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// code is generated. This information includes things like how many local registers are created and
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// branch target locations.
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class Instruction {
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public:
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// The operation performed by this instruction. These are virtual instructions that do not
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// correspond exactly to DEX instructions.
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enum class Op {
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kBindLabel,
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kBranchEqz,
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kBranchNEqz,
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kCheckCast,
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kGetInstanceField,
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kGetStaticField,
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kInvokeDirect,
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kInvokeInterface,
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kInvokeStatic,
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kInvokeVirtual,
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kMove,
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kMoveObject,
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kNew,
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kReturn,
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kReturnObject,
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kSetInstanceField,
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kSetStaticField
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};
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////////////////////////
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// Named Constructors //
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////////////////////////
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// For instructions with no return value and no arguments.
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static inline Instruction OpNoArgs(Op opcode) {
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return Instruction{opcode, /*index_argument*/ 0, /*dest*/ {}};
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}
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// For most instructions, which take some number of arguments and have an optional return value.
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template <typename... T>
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static inline Instruction OpWithArgs(Op opcode, std::optional<const Value> dest,
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const T&... args) {
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return Instruction{opcode, /*index_argument=*/0, /*result_is_object=*/false, dest, args...};
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}
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// A cast instruction. Basically, `(type)val`
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static inline Instruction Cast(Value val, Value type) {
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CHECK(type.is_type());
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return OpWithArgs(Op::kCheckCast, val, type);
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}
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// For method calls.
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template <typename... T>
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static inline Instruction InvokeVirtual(size_t index_argument, std::optional<const Value> dest,
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Value this_arg, T... args) {
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return Instruction{
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Op::kInvokeVirtual, index_argument, /*result_is_object=*/false, dest, this_arg, args...};
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}
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// Returns an object
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template <typename... T>
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static inline Instruction InvokeVirtualObject(size_t index_argument,
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std::optional<const Value> dest, Value this_arg,
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const T&... args) {
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return Instruction{
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Op::kInvokeVirtual, index_argument, /*result_is_object=*/true, dest, this_arg, args...};
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}
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// For direct calls (basically, constructors).
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template <typename... T>
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static inline Instruction InvokeDirect(size_t index_argument, std::optional<const Value> dest,
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Value this_arg, const T&... args) {
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return Instruction{
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Op::kInvokeDirect, index_argument, /*result_is_object=*/false, dest, this_arg, args...};
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}
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// Returns an object
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template <typename... T>
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static inline Instruction InvokeDirectObject(size_t index_argument,
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std::optional<const Value> dest, Value this_arg,
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T... args) {
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return Instruction{
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Op::kInvokeDirect, index_argument, /*result_is_object=*/true, dest, this_arg, args...};
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}
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// For static calls.
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template <typename... T>
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static inline Instruction InvokeStatic(size_t index_argument, std::optional<const Value> dest,
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T... args) {
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return Instruction{
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Op::kInvokeStatic, index_argument, /*result_is_object=*/false, dest, args...};
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}
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// Returns an object
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template <typename... T>
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static inline Instruction InvokeStaticObject(size_t index_argument,
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std::optional<const Value> dest, T... args) {
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return Instruction{Op::kInvokeStatic, index_argument, /*result_is_object=*/true, dest, args...};
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}
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// For static calls.
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template <typename... T>
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static inline Instruction InvokeInterface(size_t index_argument, std::optional<const Value> dest,
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const T&... args) {
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return Instruction{
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Op::kInvokeInterface, index_argument, /*result_is_object=*/false, dest, args...};
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}
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static inline Instruction GetStaticField(size_t field_id, Value dest) {
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return Instruction{Op::kGetStaticField, field_id, dest};
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}
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static inline Instruction SetStaticField(size_t field_id, Value value) {
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return Instruction{
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Op::kSetStaticField, field_id, /*result_is_object=*/false, /*dest=*/{}, value};
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}
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static inline Instruction GetField(size_t field_id, Value dest, Value object) {
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return Instruction{Op::kGetInstanceField, field_id, /*result_is_object=*/false, dest, object};
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}
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static inline Instruction SetField(size_t field_id, Value object, Value value) {
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return Instruction{
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Op::kSetInstanceField, field_id, /*result_is_object=*/false, /*dest=*/{}, object, value};
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}
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///////////////
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// Accessors //
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///////////////
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Op opcode() const { return opcode_; }
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size_t index_argument() const { return index_argument_; }
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bool result_is_object() const { return result_is_object_; }
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const std::optional<const Value>& dest() const { return dest_; }
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const std::vector<const Value>& args() const { return args_; }
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private:
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inline Instruction(Op opcode, size_t index_argument, std::optional<const Value> dest)
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: opcode_{opcode},
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index_argument_{index_argument},
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result_is_object_{false},
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dest_{dest},
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args_{} {}
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template <typename... T>
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inline Instruction(Op opcode, size_t index_argument, bool result_is_object,
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std::optional<const Value> dest, const T&... args)
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: opcode_{opcode},
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index_argument_{index_argument},
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result_is_object_{result_is_object},
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dest_{dest},
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args_{args...} {}
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const Op opcode_;
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// The index of the method to invoke, for kInvokeVirtual and similar opcodes.
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const size_t index_argument_{0};
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const bool result_is_object_;
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const std::optional<const Value> dest_;
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const std::vector<const Value> args_;
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};
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// Needed for CHECK_EQ, DCHECK_EQ, etc.
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std::ostream& operator<<(std::ostream& out, const Instruction::Op& opcode);
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// Keeps track of information needed to manipulate or call a method.
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struct MethodDeclData {
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size_t id;
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ir::MethodDecl* decl;
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};
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// Tools to help build methods and their bodies.
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class MethodBuilder {
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public:
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MethodBuilder(DexBuilder* dex, ir::Class* class_def, ir::MethodDecl* decl);
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// Encode the method into DEX format.
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ir::EncodedMethod* Encode();
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// Create a new register to be used to storing values.
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LiveRegister AllocRegister();
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Value MakeLabel();
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/////////////////////////////////
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// Instruction builder methods //
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/////////////////////////////////
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void AddInstruction(Instruction instruction);
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// return-void
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void BuildReturn();
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void BuildReturn(Value src, bool is_object = false);
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// const/4
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void BuildConst4(Value target, int value);
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void BuildConstString(Value target, const std::string& value);
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template <typename... T>
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void BuildNew(Value target, TypeDescriptor type, Prototype constructor, const T&... args);
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// TODO: add builders for more instructions
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DexBuilder* dex_file() const { return dex_; }
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private:
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void EncodeInstructions();
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void EncodeInstruction(const Instruction& instruction);
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// Encodes a return instruction. For instructions with no return value, the opcode field is
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// ignored. Otherwise, this specifies which return instruction will be used (return,
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// return-object, etc.)
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void EncodeReturn(const Instruction& instruction, ::dex::Opcode opcode);
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void EncodeMove(const Instruction& instruction);
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void EncodeInvoke(const Instruction& instruction, ::dex::Opcode opcode);
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void EncodeBranch(::dex::Opcode op, const Instruction& instruction);
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void EncodeNew(const Instruction& instruction);
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void EncodeCast(const Instruction& instruction);
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void EncodeFieldOp(const Instruction& instruction);
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// Low-level instruction format encoding. See
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// https://source.android.com/devices/tech/dalvik/instruction-formats for documentation of
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// formats.
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inline uint8_t ToBits(::dex::Opcode opcode) {
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static_assert(sizeof(uint8_t) == sizeof(::dex::Opcode));
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return static_cast<uint8_t>(opcode);
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}
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inline void Encode10x(::dex::Opcode opcode) {
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// 00|op
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static_assert(sizeof(uint8_t) == sizeof(::dex::Opcode));
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buffer_.push_back(ToBits(opcode));
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}
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inline void Encode11x(::dex::Opcode opcode, uint8_t a) {
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// aa|op
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buffer_.push_back((a << 8) | ToBits(opcode));
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}
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inline void Encode11n(::dex::Opcode opcode, uint8_t a, int8_t b) {
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// b|a|op
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// Make sure the fields are in bounds (4 bits for a, 4 bits for b).
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CHECK_LT(a, 16);
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CHECK_LE(-8, b);
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CHECK_LT(b, 8);
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buffer_.push_back(((b & 0xf) << 12) | (a << 8) | ToBits(opcode));
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}
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inline void Encode21c(::dex::Opcode opcode, uint8_t a, uint16_t b) {
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// aa|op|bbbb
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buffer_.push_back((a << 8) | ToBits(opcode));
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buffer_.push_back(b);
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}
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inline void Encode22c(::dex::Opcode opcode, uint8_t a, uint8_t b, uint16_t c) {
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// b|a|op|bbbb
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CHECK(IsShortRegister(a));
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CHECK(IsShortRegister(b));
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buffer_.push_back((b << 12) | (a << 8) | ToBits(opcode));
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buffer_.push_back(c);
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}
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inline void Encode32x(::dex::Opcode opcode, uint16_t a, uint16_t b) {
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buffer_.push_back(ToBits(opcode));
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buffer_.push_back(a);
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buffer_.push_back(b);
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}
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inline void Encode35c(::dex::Opcode opcode, size_t a, uint16_t b, uint8_t c, uint8_t d,
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uint8_t e, uint8_t f, uint8_t g) {
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// a|g|op|bbbb|f|e|d|c
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CHECK_LE(a, 5);
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CHECK(IsShortRegister(c));
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CHECK(IsShortRegister(d));
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CHECK(IsShortRegister(e));
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CHECK(IsShortRegister(f));
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CHECK(IsShortRegister(g));
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buffer_.push_back((a << 12) | (g << 8) | ToBits(opcode));
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buffer_.push_back(b);
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buffer_.push_back((f << 12) | (e << 8) | (d << 4) | c);
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}
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inline void Encode3rc(::dex::Opcode opcode, size_t a, uint16_t b, uint16_t c) {
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CHECK_LE(a, 255);
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buffer_.push_back((a << 8) | ToBits(opcode));
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buffer_.push_back(b);
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buffer_.push_back(c);
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}
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static constexpr bool IsShortRegister(size_t register_value) { return register_value < 16; }
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// Returns an array of num_regs scratch registers. These are guaranteed to be
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// contiguous, so they are suitable for the invoke-*/range instructions.
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template <int num_regs>
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std::array<Value, num_regs> GetScratchRegisters() const {
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static_assert(num_regs <= kMaxScratchRegisters);
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std::array<Value, num_regs> regs;
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for (size_t i = 0; i < num_regs; ++i) {
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regs[i] = std::move(Value::Local(NumRegisters() + i));
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}
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return regs;
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}
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// Converts a register or parameter to its DEX register number.
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size_t RegisterValue(const Value& value) const;
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// Sets a label's address to the current position in the instruction buffer. If there are any
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// forward references to the label, this function will back-patch them.
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void BindLabel(const Value& label);
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// Returns the offset of the label relative to the given instruction offset. If the label is not
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// bound, a reference will be saved and it will automatically be patched when the label is bound.
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::dex::u2 LabelValue(const Value& label, size_t instruction_offset, size_t field_offset);
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DexBuilder* dex_;
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ir::Class* class_;
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ir::MethodDecl* decl_;
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// A list of the instructions we will eventually encode.
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std::vector<Instruction> instructions_;
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// A buffer to hold instructions that have been encoded.
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std::vector<::dex::u2> buffer_;
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// We create some scratch registers for when we have to shuffle registers
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// around to make legal DEX code.
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static constexpr size_t kMaxScratchRegisters = 5;
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size_t NumRegisters() const {
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return register_liveness_.size();
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}
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// Stores information needed to back-patch a label once it is bound. We need to know the start of
|
|
// the instruction that refers to the label, and the offset to where the actual label value should
|
|
// go.
|
|
struct LabelReference {
|
|
size_t instruction_offset;
|
|
size_t field_offset;
|
|
};
|
|
|
|
struct LabelData {
|
|
std::optional<size_t> bound_address;
|
|
std::forward_list<LabelReference> references;
|
|
};
|
|
|
|
std::vector<LabelData> labels_;
|
|
|
|
// During encoding, keep track of the largest number of arguments needed, so we can use it for our
|
|
// outs count
|
|
size_t max_args_{0};
|
|
|
|
std::vector<bool> register_liveness_;
|
|
};
|
|
|
|
// A helper to build class definitions.
|
|
class ClassBuilder {
|
|
public:
|
|
ClassBuilder(DexBuilder* parent, const std::string& name, ir::Class* class_def);
|
|
|
|
void set_source_file(const std::string& source);
|
|
|
|
// Create a method with the given name and prototype. The returned MethodBuilder can be used to
|
|
// fill in the method body.
|
|
MethodBuilder CreateMethod(const std::string& name, Prototype prototype);
|
|
|
|
private:
|
|
DexBuilder* const parent_;
|
|
const TypeDescriptor type_descriptor_;
|
|
ir::Class* const class_;
|
|
};
|
|
|
|
// Builds Dex files from scratch.
|
|
class DexBuilder {
|
|
public:
|
|
DexBuilder();
|
|
|
|
// Create an in-memory image of the DEX file that can either be loaded directly or written to a
|
|
// file.
|
|
slicer::MemView CreateImage();
|
|
|
|
template <typename T>
|
|
T* Alloc() {
|
|
return dex_file_->Alloc<T>();
|
|
}
|
|
|
|
// Find the ir::String that matches the given string, creating it if it does not exist.
|
|
ir::String* GetOrAddString(const std::string& string);
|
|
// Create a new class of the given name.
|
|
ClassBuilder MakeClass(const std::string& name);
|
|
|
|
// Add a type for the given descriptor, or return the existing one if it already exists.
|
|
// See the TypeDescriptor class for help generating these. GetOrAddType can be used to declare
|
|
// imported classes.
|
|
ir::Type* GetOrAddType(const std::string& descriptor);
|
|
inline ir::Type* GetOrAddType(TypeDescriptor descriptor) {
|
|
return GetOrAddType(descriptor.descriptor());
|
|
}
|
|
|
|
ir::FieldDecl* GetOrAddField(TypeDescriptor parent, const std::string& name, TypeDescriptor type);
|
|
|
|
// Returns the method id for the method, creating it if it has not been created yet.
|
|
const MethodDeclData& GetOrDeclareMethod(TypeDescriptor type, const std::string& name,
|
|
Prototype prototype);
|
|
|
|
std::optional<const Prototype> GetPrototypeByMethodId(size_t method_id) const;
|
|
|
|
private:
|
|
// Looks up the ir::Proto* corresponding to this given prototype, or creates one if it does not
|
|
// exist.
|
|
ir::Proto* GetOrEncodeProto(Prototype prototype);
|
|
|
|
std::shared_ptr<ir::DexFile> dex_file_;
|
|
|
|
// allocator_ is needed to be able to encode the image.
|
|
TrackingAllocator allocator_;
|
|
|
|
// We'll need to allocate buffers for all of the encoded strings we create. This is where we store
|
|
// all of them.
|
|
std::vector<std::unique_ptr<uint8_t[]>> string_data_;
|
|
|
|
// Keep track of what types we've defined so we can look them up later.
|
|
std::unordered_map<std::string, ir::Type*> types_by_descriptor_;
|
|
|
|
struct MethodDescriptor {
|
|
TypeDescriptor type;
|
|
std::string name;
|
|
Prototype prototype;
|
|
|
|
inline bool operator<(const MethodDescriptor& rhs) const {
|
|
return std::make_tuple(type, name, prototype) <
|
|
std::make_tuple(rhs.type, rhs.name, rhs.prototype);
|
|
}
|
|
};
|
|
|
|
// Maps method declarations to their method index. This is needed to encode references to them.
|
|
// When we go to actually write the DEX file, slicer will re-assign these after correctly sorting
|
|
// the methods list.
|
|
std::map<MethodDescriptor, MethodDeclData> method_id_map_;
|
|
|
|
// Keep track of what strings we've defined so we can look them up later.
|
|
std::unordered_map<std::string, ir::String*> strings_;
|
|
|
|
// Keep track of already-encoded protos.
|
|
std::map<Prototype, ir::Proto*> proto_map_;
|
|
|
|
// Keep track of fields that have been declared
|
|
std::map<std::tuple<TypeDescriptor, std::string>, ir::FieldDecl*> field_decls_by_key_;
|
|
};
|
|
|
|
template <typename... T>
|
|
void MethodBuilder::BuildNew(Value target, TypeDescriptor type, Prototype constructor,
|
|
const T&... args) {
|
|
MethodDeclData constructor_data{dex_->GetOrDeclareMethod(type, "<init>", constructor)};
|
|
// allocate the object
|
|
ir::Type* type_def = dex_->GetOrAddType(type.descriptor());
|
|
AddInstruction(
|
|
Instruction::OpWithArgs(Instruction::Op::kNew, target, Value::Type(type_def->orig_index)));
|
|
// call the constructor
|
|
AddInstruction(Instruction::InvokeDirect(constructor_data.id, /*dest=*/{}, target, args...));
|
|
};
|
|
|
|
} // namespace dex
|
|
} // namespace startop
|
|
|
|
#endif // DEX_BUILDER_H_
|