android_frameworks_base/libs/hwui/jni/android_graphics_Matrix.h
chaviw 8ca2be726d Add transform matrix to InputWindowHandle.
Added the transform matrix from WindowInfo native to the Java side
InputWindowHandle. This is to allow clients that register a
WindowInfoListener to translate the window's screen coordinates to
window space.

Test: Transform is now sent to WindowInfoListener
Bug: 188792659
Change-Id: Ifba8488ff470d3c6c8066e23b871c3d541cff0a1
2021-08-16 14:50:22 +00:00

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1.0 KiB
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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _ANDROID_GRAPHICS_MATRIX_H_
#define _ANDROID_GRAPHICS_MATRIX_H_
#include "jni.h"
#include "SkMatrix.h"
namespace android {
/* Gets the underlying SkMatrix from a Matrix object. */
SkMatrix* android_graphics_Matrix_getSkMatrix(JNIEnv* env, jobject matrixObj);
/* Creates a new Matrix java object. */
jobject android_graphics_Matrix_newInstance(JNIEnv* env);
} // namespace android
#endif // _ANDROID_GRAPHICS_MATRIX_H_