At the JNI bridge, Region::Op::kReplace_Op is detected and sent to new functions on Canvas.h -> emulateReplaceClip[Rect|Path]. The SkiaCanvas implementation calls SkAndroidFrameworkUtils::ResetClip to turn the SkCanvas' clip wide open (modulo the device clip restriction), followed by an intersect op with the actual clip geometry. SkiaCanvas is also updated to record the replace ops in its Clip struct for partial saves. This should result in no visible behavioral change at the Java Canvas level, but allows the removal of the SK_SUPPORT_DEPRECATED_CLIPOPS flag. Test: Updated SkiaPipeline.clip_replace unit test to use the new emulateReplaceClipRect function instead of SkClipOp::kReplace. Builds and recently added CTS tests for clip ops pass. Bug: b/151725198 Bug: b/143352151 Change-Id: I8fb8765b4ead92bbe8eceadb52710a5673b6cf6b
231 lines
10 KiB
C++
231 lines
10 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "CanvasProperty.h"
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#ifdef __ANDROID__ // Layoutlib does not support hardware acceleration
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#include "DeferredLayerUpdater.h"
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#endif
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#include "RenderNode.h"
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#include "VectorDrawable.h"
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#include "hwui/Canvas.h"
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#include "hwui/Paint.h"
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#include "hwui/BlurDrawLooper.h"
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#include <SkCanvas.h>
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#include <SkDeque.h>
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#include "pipeline/skia/AnimatedDrawables.h"
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#include "src/core/SkArenaAlloc.h"
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#include <cassert>
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#include <optional>
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namespace android {
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// Holds an SkCanvas reference plus additional native data.
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class SkiaCanvas : public Canvas {
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public:
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explicit SkiaCanvas(const SkBitmap& bitmap);
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/**
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* Create a new SkiaCanvas.
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*
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* @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must
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* not be NULL. This constructor does not take ownership, so the caller
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* must guarantee that it remains valid while the SkiaCanvas is valid.
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*/
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explicit SkiaCanvas(SkCanvas* canvas);
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virtual ~SkiaCanvas();
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virtual void resetRecording(int width, int height,
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uirenderer::RenderNode* renderNode) override {
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LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas");
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}
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virtual void finishRecording(uirenderer::RenderNode*) override {
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LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList");
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}
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virtual void enableZ(bool enableZ) override {
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LOG_ALWAYS_FATAL("SkiaCanvas does not support enableZ");
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}
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virtual void punchHole(const SkRRect& rect) override;
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virtual void setBitmap(const SkBitmap& bitmap) override;
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virtual bool isOpaque() override;
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virtual int width() override;
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virtual int height() override;
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virtual int getSaveCount() const override;
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virtual int save(SaveFlags::Flags flags) override;
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virtual void restore() override;
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virtual void restoreToCount(int saveCount) override;
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virtual void restoreUnclippedLayer(int saveCount, const Paint& paint) override;
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virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint) override;
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virtual int saveLayerAlpha(float left, float top, float right, float bottom, int alpha) override;
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virtual int saveUnclippedLayer(int left, int top, int right, int bottom) override;
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virtual void getMatrix(SkMatrix* outMatrix) const override;
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virtual void setMatrix(const SkMatrix& matrix) override;
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virtual void concat(const SkMatrix& matrix) override;
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virtual void rotate(float degrees) override;
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virtual void scale(float sx, float sy) override;
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virtual void skew(float sx, float sy) override;
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virtual void translate(float dx, float dy) override;
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virtual bool getClipBounds(SkRect* outRect) const override;
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virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
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virtual bool quickRejectPath(const SkPath& path) const override;
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virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) override;
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virtual bool clipPath(const SkPath* path, SkClipOp op) override;
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virtual bool replaceClipRect_deprecated(float left, float top, float right,
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float bottom) override;
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virtual bool replaceClipPath_deprecated(const SkPath* path) override;
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virtual PaintFilter* getPaintFilter() override;
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virtual void setPaintFilter(sk_sp<PaintFilter> paintFilter) override;
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virtual SkCanvasState* captureCanvasState() const override;
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virtual void drawColor(int color, SkBlendMode mode) override;
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virtual void drawPaint(const Paint& paint) override;
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virtual void drawPoint(float x, float y, const Paint& paint) override;
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virtual void drawPoints(const float* points, int count, const Paint& paint) override;
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virtual void drawLine(float startX, float startY, float stopX, float stopY,
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const Paint& paint) override;
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virtual void drawLines(const float* points, int count, const Paint& paint) override;
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virtual void drawRect(float left, float top, float right, float bottom,
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const Paint& paint) override;
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virtual void drawRegion(const SkRegion& region, const Paint& paint) override;
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virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
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const Paint& paint) override;
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virtual void drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner,
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const Paint& paint) override;
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virtual void drawCircle(float x, float y, float radius, const Paint& paint) override;
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virtual void drawOval(float left, float top, float right, float bottom,
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const Paint& paint) override;
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virtual void drawArc(float left, float top, float right, float bottom, float startAngle,
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float sweepAngle, bool useCenter, const Paint& paint) override;
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virtual void drawPath(const SkPath& path, const Paint& paint) override;
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virtual void drawVertices(const SkVertices*, SkBlendMode, const Paint& paint) override;
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virtual void drawBitmap(Bitmap& bitmap, float left, float top, const Paint* paint) override;
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virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const Paint* paint) override;
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virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
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float srcBottom, float dstLeft, float dstTop, float dstRight,
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float dstBottom, const Paint* paint) override;
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virtual void drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
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const float* vertices, const int* colors,
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const Paint* paint) override;
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virtual void drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& chunk, float dstLeft,
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float dstTop, float dstRight, float dstBottom,
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const Paint* paint) override;
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virtual double drawAnimatedImage(AnimatedImageDrawable* imgDrawable) override;
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virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
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virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
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uirenderer::CanvasPropertyPrimitive* top,
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uirenderer::CanvasPropertyPrimitive* right,
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uirenderer::CanvasPropertyPrimitive* bottom,
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uirenderer::CanvasPropertyPrimitive* rx,
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uirenderer::CanvasPropertyPrimitive* ry,
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uirenderer::CanvasPropertyPaint* paint) override;
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virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
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uirenderer::CanvasPropertyPrimitive* y,
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uirenderer::CanvasPropertyPrimitive* radius,
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uirenderer::CanvasPropertyPaint* paint) override;
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virtual void drawRipple(const uirenderer::skiapipeline::RippleDrawableParams& params) override;
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virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override;
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virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override;
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virtual void drawPicture(const SkPicture& picture) override;
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protected:
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SkiaCanvas();
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SkCanvas* asSkCanvas() { return mCanvas; }
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void reset(SkCanvas* skiaCanvas);
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void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); }
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virtual void drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x,
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float y, float totalAdvance) override;
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virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
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const Paint& paint, const SkPath& path, size_t start,
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size_t end) override;
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void onFilterPaint(Paint& paint);
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Paint filterPaint(const Paint& src) {
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Paint dst(src);
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this->onFilterPaint(dst);
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return dst;
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}
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// proc(const SkPaint& modifiedPaint)
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template <typename Proc>
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void applyLooper(const Paint* paint, Proc proc, void (*preFilter)(SkPaint&) = nullptr) {
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BlurDrawLooper* looper = paint ? paint->getLooper() : nullptr;
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Paint pnt = paint ? *paint : Paint();
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if (preFilter) {
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preFilter(pnt);
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}
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this->onFilterPaint(pnt);
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if (looper) {
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looper->apply(pnt, [&](SkPoint offset, const Paint& modifiedPaint) {
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mCanvas->save();
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mCanvas->translate(offset.fX, offset.fY);
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proc(modifiedPaint);
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mCanvas->restore();
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});
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} else {
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proc(pnt);
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}
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}
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private:
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struct SaveRec {
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int saveCount;
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SaveFlags::Flags saveFlags;
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size_t clipIndex;
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};
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const SaveRec* currentSaveRec() const;
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void recordPartialSave(SaveFlags::Flags flags);
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template <typename T>
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void recordClip(const T&, SkClipOp);
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void applyPersistentClips(size_t clipStartIndex);
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void drawPoints(const float* points, int count, const Paint& paint, SkCanvas::PointMode mode);
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class Clip;
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std::unique_ptr<SkCanvas> mCanvasOwned; // might own a canvas we allocated
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SkCanvas* mCanvas; // we do NOT own this canvas, it must survive us
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// unless it is the same as mCanvasOwned.get()
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std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves.
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std::vector<Clip> mClipStack; // tracks persistent clips.
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sk_sp<PaintFilter> mPaintFilter;
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};
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} // namespace android
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