Mathias Agopian 83b186a246 fix the float Rect in OpenGLRenderer to handle NANs
- we want functions like isEmpty() to return true if NANs are
involved in the Rect

- also clean-up the intersect familly of calls

- minor cleanup in the int32_t Rect as well

These played a role in http://b/5331198.

Bug: 5331198

Change-Id: I5369725ab482e4b83da9f1bd4cee5256e5de75b2
2011-09-19 16:50:07 -07:00

40 lines
929 B
C

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_RECT_H
#define ANDROID_RECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ARect {
#ifdef __cplusplus
typedef int32_t value_type;
#endif
int32_t left;
int32_t top;
int32_t right;
int32_t bottom;
} ARect;
#ifdef __cplusplus
};
#endif
#endif // ANDROID_RECT_H