Test: No code changes, just ran through clang-format Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef RENDERSTATE_SCISSOR_H
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#define RENDERSTATE_SCISSOR_H
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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namespace android {
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namespace uirenderer {
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class Rect;
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class Scissor {
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friend class RenderState;
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public:
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bool setEnabled(bool enabled);
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bool set(GLint x, GLint y, GLint width, GLint height);
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void set(int viewportHeight, const Rect& clip);
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void reset();
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bool isEnabled() { return mEnabled; }
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void dump();
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private:
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Scissor();
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void invalidate();
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bool mEnabled;
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GLint mScissorX;
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GLint mScissorY;
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GLint mScissorWidth;
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GLint mScissorHeight;
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};
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} /* namespace uirenderer */
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} /* namespace android */
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#endif // RENDERSTATE_SCISSOR_H
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