90 lines
3.9 KiB
Plaintext
90 lines
3.9 KiB
Plaintext
page.title=Android SDK
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sdk.redirect=0
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sdk.version=2.0.1
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sdk.date=December 2009
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sdk.win_download=android-sdk_r04-windows.zip
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sdk.win_bytes=23069119
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sdk.win_checksum=c48b407de852ba483869f17337e90997
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sdk.mac_download=android-sdk_r04-mac_86.zip
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sdk.mac_bytes=19657927
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sdk.mac_checksum=b08512765aa9b0369bb9b8fecdf763e3
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sdk.linux_download=android-sdk_r04-linux_86.tgz
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sdk.linux_bytes=15984887
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sdk.linux_checksum=ef84b08fd9da84f4c4ae77564fe4eaee
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@jd:body
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<h2 id="quickstart">Quick Start</h2>
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<p>The steps below provide an overview of how to get started with the Android
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SDK. For detailed instructions, start with the <a
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href="{@docRoot}sdk/installing.html">Installing</a> guide. </p>
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<p><strong>0. Prepare your development computer</strong></p>
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<p>Read the <a href="{@docRoot}sdk/requirements.html">System Requirements</a>
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document and make sure that your development computer meets the hardware and
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software requirements for the Android SDK. Install any additional software
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needed before downloading the Android SDK. In particular, if you plan to develop
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Android applications in the Eclipse IDE using the ADT Plugin (see below), make
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sure that you have the correct version of Eclipse installed.
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<p><strong>1. Download and install the SDK starter package</strong></p>
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<p>Select a starter package from the table at the top of this page and download
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it to your development computer. To install the SDK, simply unpack the starter
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package to a safe location and then add the location to your PATH. </p>
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<p><strong>2. Install the ADT Plugin for Eclipse</strong></p>
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<p>If you are developing in Eclipse, set up a remote update site and install the
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Android Development Tools (ADT) plugin. For detailed instructions, see <a
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href="{@docRoot}sdk/eclipse-adt.html">Installing and Updating ADT</a>.</p>
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<p><strong>3. Add Android platforms to your SDK</strong></p>
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<p>Use the Android SDK and AVD Manager, included in the SDK starter package, to
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add one or more Android platforms (for example, Android 1.6 or Android 2.0) to
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your SDK. In most cases, you will want to download multiple platforms, so that
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you can build your application on the lowest version you want to support, but
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test against higher versions that you intend the application to run on.
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Information about each platform is available at left, under "Downloadable SDK
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Components."</p>
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<p>To launch the Android SDK and AVD Manager on Windows, execute <code>SDK
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Setup.exe</code>, at the root of the SDK directory. On Mac OS X or Linux,
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execute the <code>android</code> tool in the <code><sdk>/tools/</code>
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folder. For more information about how to add platforms and other components,
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see <a href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a>.
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</p>
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<p><strong>4. Get the latest documentation</strong></p>
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<p>If you develop while offline, use the Android SDK and AVD Manager to download
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the latest documentation package. The documentation covers all versions of the
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API and lets you filter out those versions that your application won't support.
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Once installed, the documentation is also available to you directly from the
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Eclipse IDE. </p>
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<p><strong>5. Download other SDK components</strong></p>
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<p>You can use the Android SDK and AVD Manager to download other SDK components,
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such as the SDK add-ons. An SDK add-on provides a development environment for an
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Android external library or a customized Android system image. For example, the
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Google APIs Add-On lets you develop an application that takes advantage of the
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Google Maps external library. </p>
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<p><strong>6. Get started with an application project</strong></p>
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<p>Once you've set up your SDK, the next step is to start a new application
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project or move existing applications into the new SDK.</p>
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<p>If you are new to Android, you can use the <a
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href="{@docRoot}guide/tutorials/hello-world.html">Hello World</a> tutorial to
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get started quickly. <a href="{@docRoot}sdk/installing.html#NextSteps">Next
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Steps</a> offers other suggestions of how to begin. Welcome!</p>
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