* commit '68e048d85a539f1b8531f53b6192d99f0c2b1c47': Clarified recommended use cases for NDK. Added - "game engines" officially supported use case for NDK Removed - "self-contained" ambiguous in general and confusing to someone who is trying to do game development in C++ Removed - "that don't allocate a lot of memory" game engines do allocate a lot of memory.
cherrypick from ics-mr1 docs: source for nw app Change-Id: If50f407a0e56fa802fe9beedaa650e3a131872b2
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