android_frameworks_base/libs/hwui/RenderProperties.cpp
Nader Jawad 390d6e8586 Added RenderEffect property on RenderNode
Introduced RenderEffect API to handle consuming
SkImageFilter parameters on RenderNode objects
in order to support blur.

Updated SilkFX demo to use RenderEffect
APIs on RenderNode instead of BlurShader

Bug: 168549524
Test: Added tests to RenderNode CTS test cases
Change-Id: I5005a322a6d75438dd104e6915630264406cf771
2020-09-29 14:20:02 -07:00

222 lines
8.6 KiB
C++

/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you mPrimitiveFields.may not use this file except in compliance with the License.
* You mPrimitiveFields.may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "RenderProperties.h"
#include <utils/Trace.h>
#include <SkColorFilter.h>
#include <SkMatrix.h>
#include <SkPath.h>
#include <SkPathOps.h>
#include "Matrix.h"
#include "hwui/Canvas.h"
#include "utils/MathUtils.h"
namespace android {
namespace uirenderer {
LayerProperties::LayerProperties() {
reset();
}
LayerProperties::~LayerProperties() {
setType(LayerType::None);
}
void LayerProperties::reset() {
mOpaque = false;
setFromPaint(nullptr);
}
bool LayerProperties::setColorFilter(SkColorFilter* filter) {
if (mColorFilter.get() == filter) return false;
mColorFilter = sk_ref_sp(filter);
return true;
}
bool LayerProperties::setImageFilter(SkImageFilter* imageFilter) {
if(mImageFilter.get() == imageFilter) return false;
mImageFilter = sk_ref_sp(imageFilter);
return true;
}
bool LayerProperties::setFromPaint(const SkPaint* paint) {
bool changed = false;
changed |= setAlpha(static_cast<uint8_t>(PaintUtils::getAlphaDirect(paint)));
changed |= setXferMode(PaintUtils::getBlendModeDirect(paint));
changed |= setColorFilter(paint ? paint->getColorFilter() : nullptr);
return changed;
}
LayerProperties& LayerProperties::operator=(const LayerProperties& other) {
setType(other.type());
setOpaque(other.opaque());
setAlpha(other.alpha());
setXferMode(other.xferMode());
setColorFilter(other.getColorFilter());
setImageFilter(other.getImageFilter());
return *this;
}
RenderProperties::ComputedFields::ComputedFields() : mTransformMatrix(nullptr) {}
RenderProperties::ComputedFields::~ComputedFields() {
delete mTransformMatrix;
}
RenderProperties::RenderProperties() : mStaticMatrix(nullptr), mAnimationMatrix(nullptr) {}
RenderProperties::~RenderProperties() {
delete mStaticMatrix;
delete mAnimationMatrix;
}
RenderProperties& RenderProperties::operator=(const RenderProperties& other) {
if (this != &other) {
mPrimitiveFields = other.mPrimitiveFields;
setStaticMatrix(other.getStaticMatrix());
setAnimationMatrix(other.getAnimationMatrix());
setCameraDistance(other.getCameraDistance());
mLayerProperties = other.layerProperties();
// Force recalculation of the matrix, since other's dirty bit may be clear
mPrimitiveFields.mMatrixOrPivotDirty = true;
updateMatrix();
}
return *this;
}
static void dumpMatrix(std::ostream& output, std::string& indent, const char* label,
SkMatrix* matrix) {
if (matrix) {
output << indent << "(" << label << " " << matrix << ": ";
output << std::fixed << std::setprecision(2);
output << "[" << matrix->get(0) << " " << matrix->get(1) << " " << matrix->get(2) << "]";
output << " [" << matrix->get(3) << " " << matrix->get(4) << " " << matrix->get(5) << "]";
output << " [" << matrix->get(6) << " " << matrix->get(7) << " " << matrix->get(8) << "]";
output << ")" << std::endl;
}
}
void RenderProperties::debugOutputProperties(std::ostream& output, const int level) const {
auto indent = std::string(level * 2, ' ');
if (mPrimitiveFields.mLeft != 0 || mPrimitiveFields.mTop != 0) {
output << indent << "(Translate (left, top) " << mPrimitiveFields.mLeft << ", "
<< mPrimitiveFields.mTop << ")" << std::endl;
}
dumpMatrix(output, indent, "ConcatMatrix (static)", mStaticMatrix);
dumpMatrix(output, indent, "ConcatMatrix (animation)", mAnimationMatrix);
output << std::fixed << std::setprecision(2);
if (hasTransformMatrix()) {
if (isTransformTranslateOnly()) {
output << indent << "(Translate " << getTranslationX() << ", " << getTranslationY()
<< ", " << getZ() << ")" << std::endl;
} else {
dumpMatrix(output, indent, "ConcatMatrix ", mComputedFields.mTransformMatrix);
}
}
const bool isLayer = effectiveLayerType() != LayerType::None;
int clipFlags = getClippingFlags();
if (mPrimitiveFields.mAlpha < 1 && !MathUtils::isZero(mPrimitiveFields.mAlpha)) {
if (isLayer) {
clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
}
if (CC_LIKELY(isLayer || !getHasOverlappingRendering())) {
// simply scale rendering content's alpha
output << indent << "(ScaleAlpha " << mPrimitiveFields.mAlpha << ")" << std::endl;
} else {
// savelayeralpha to create an offscreen buffer to apply alpha
Rect layerBounds(0, 0, getWidth(), getHeight());
if (clipFlags) {
getClippingRectForFlags(clipFlags, &layerBounds);
clipFlags = 0; // all clipping done by savelayer
}
output << indent << "(SaveLayerAlpha " << (int)layerBounds.left << ", "
<< (int)layerBounds.top << ", " << (int)layerBounds.right << ", "
<< (int)layerBounds.bottom << ", " << (int)(mPrimitiveFields.mAlpha * 255)
<< ", 0x" << std::hex << (SaveFlags::HasAlphaLayer | SaveFlags::ClipToLayer)
<< ")" << std::dec << std::endl;
}
}
if (clipFlags) {
Rect clipRect;
getClippingRectForFlags(clipFlags, &clipRect);
output << indent << "(ClipRect " << (int)clipRect.left << ", " << (int)clipRect.top << ", "
<< (int)clipRect.right << ", " << (int)clipRect.bottom << ")" << std::endl;
}
if (getRevealClip().willClip()) {
Rect bounds;
getRevealClip().getBounds(&bounds);
output << indent << "(Clip to reveal clip with bounds " << bounds.left << ", " << bounds.top
<< ", " << bounds.right << ", " << bounds.bottom << ")" << std::endl;
}
auto& outline = mPrimitiveFields.mOutline;
if (outline.getShouldClip()) {
if (outline.isEmpty()) {
output << indent << "(Clip to empty outline)";
} else if (outline.willClip()) {
const Rect& bounds = outline.getBounds();
output << indent << "(Clip to outline with bounds " << bounds.left << ", " << bounds.top
<< ", " << bounds.right << ", " << bounds.bottom << ")" << std::endl;
}
}
}
void RenderProperties::updateMatrix() {
if (mPrimitiveFields.mMatrixOrPivotDirty) {
if (!mComputedFields.mTransformMatrix) {
// only allocate a mPrimitiveFields.matrix if we have a complex transform
mComputedFields.mTransformMatrix = new SkMatrix();
}
if (!mPrimitiveFields.mPivotExplicitlySet) {
mPrimitiveFields.mPivotX = mPrimitiveFields.mWidth / 2.0f;
mPrimitiveFields.mPivotY = mPrimitiveFields.mHeight / 2.0f;
}
SkMatrix* transform = mComputedFields.mTransformMatrix;
transform->reset();
if (MathUtils::isZero(getRotationX()) && MathUtils::isZero(getRotationY())) {
transform->setTranslate(getTranslationX(), getTranslationY());
transform->preRotate(getRotation(), getPivotX(), getPivotY());
transform->preScale(getScaleX(), getScaleY(), getPivotX(), getPivotY());
} else {
SkMatrix transform3D;
mComputedFields.mTransformCamera.save();
transform->preScale(getScaleX(), getScaleY(), getPivotX(), getPivotY());
mComputedFields.mTransformCamera.rotateX(mPrimitiveFields.mRotationX);
mComputedFields.mTransformCamera.rotateY(mPrimitiveFields.mRotationY);
mComputedFields.mTransformCamera.rotateZ(-mPrimitiveFields.mRotation);
mComputedFields.mTransformCamera.getMatrix(&transform3D);
transform3D.preTranslate(-getPivotX(), -getPivotY());
transform3D.postTranslate(getPivotX() + getTranslationX(),
getPivotY() + getTranslationY());
transform->postConcat(transform3D);
mComputedFields.mTransformCamera.restore();
}
mPrimitiveFields.mMatrixOrPivotDirty = false;
}
}
} /* namespace uirenderer */
} /* namespace android */