Note that files changed in this patch have been automatically generated by running frameworks/native/opengl/tools/glgen/gen script This will allow eglGetDisplay(int) to work on both 32-bit and 64-bit systems when EGL_DEFAULT_DISPLAY is passed as a parameter. Change-Id: Idf27d6e00d623d331bb2d4d7f85fa450e0db26c9 Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
467 lines
18 KiB
Java
467 lines
18 KiB
Java
/*
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** Copyright 2012, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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// This source file is automatically generated
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package android.opengl;
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import android.graphics.SurfaceTexture;
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import android.view.Surface;
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import android.view.SurfaceView;
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import android.view.SurfaceHolder;
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/**
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* EGL 1.4
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*
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*/
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public class EGL14 {
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public static final int EGL_DEFAULT_DISPLAY = 0;
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public static EGLContext EGL_NO_CONTEXT = null;
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public static EGLDisplay EGL_NO_DISPLAY = null;
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public static EGLSurface EGL_NO_SURFACE = null;
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public static final int EGL_FALSE = 0;
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public static final int EGL_TRUE = 1;
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public static final int EGL_SUCCESS = 0x3000;
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public static final int EGL_NOT_INITIALIZED = 0x3001;
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public static final int EGL_BAD_ACCESS = 0x3002;
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public static final int EGL_BAD_ALLOC = 0x3003;
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public static final int EGL_BAD_ATTRIBUTE = 0x3004;
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public static final int EGL_BAD_CONFIG = 0x3005;
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public static final int EGL_BAD_CONTEXT = 0x3006;
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public static final int EGL_BAD_CURRENT_SURFACE = 0x3007;
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public static final int EGL_BAD_DISPLAY = 0x3008;
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public static final int EGL_BAD_MATCH = 0x3009;
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public static final int EGL_BAD_NATIVE_PIXMAP = 0x300A;
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public static final int EGL_BAD_NATIVE_WINDOW = 0x300B;
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public static final int EGL_BAD_PARAMETER = 0x300C;
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public static final int EGL_BAD_SURFACE = 0x300D;
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public static final int EGL_CONTEXT_LOST = 0x300E;
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public static final int EGL_BUFFER_SIZE = 0x3020;
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public static final int EGL_ALPHA_SIZE = 0x3021;
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public static final int EGL_BLUE_SIZE = 0x3022;
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public static final int EGL_GREEN_SIZE = 0x3023;
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public static final int EGL_RED_SIZE = 0x3024;
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public static final int EGL_DEPTH_SIZE = 0x3025;
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public static final int EGL_STENCIL_SIZE = 0x3026;
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public static final int EGL_CONFIG_CAVEAT = 0x3027;
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public static final int EGL_CONFIG_ID = 0x3028;
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public static final int EGL_LEVEL = 0x3029;
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public static final int EGL_MAX_PBUFFER_HEIGHT = 0x302A;
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public static final int EGL_MAX_PBUFFER_PIXELS = 0x302B;
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public static final int EGL_MAX_PBUFFER_WIDTH = 0x302C;
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public static final int EGL_NATIVE_RENDERABLE = 0x302D;
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public static final int EGL_NATIVE_VISUAL_ID = 0x302E;
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public static final int EGL_NATIVE_VISUAL_TYPE = 0x302F;
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public static final int EGL_SAMPLES = 0x3031;
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public static final int EGL_SAMPLE_BUFFERS = 0x3032;
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public static final int EGL_SURFACE_TYPE = 0x3033;
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public static final int EGL_TRANSPARENT_TYPE = 0x3034;
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public static final int EGL_TRANSPARENT_BLUE_VALUE = 0x3035;
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public static final int EGL_TRANSPARENT_GREEN_VALUE = 0x3036;
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public static final int EGL_TRANSPARENT_RED_VALUE = 0x3037;
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public static final int EGL_NONE = 0x3038;
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public static final int EGL_BIND_TO_TEXTURE_RGB = 0x3039;
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public static final int EGL_BIND_TO_TEXTURE_RGBA = 0x303A;
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public static final int EGL_MIN_SWAP_INTERVAL = 0x303B;
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public static final int EGL_MAX_SWAP_INTERVAL = 0x303C;
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public static final int EGL_LUMINANCE_SIZE = 0x303D;
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public static final int EGL_ALPHA_MASK_SIZE = 0x303E;
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public static final int EGL_COLOR_BUFFER_TYPE = 0x303F;
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public static final int EGL_RENDERABLE_TYPE = 0x3040;
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public static final int EGL_MATCH_NATIVE_PIXMAP = 0x3041;
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public static final int EGL_CONFORMANT = 0x3042;
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public static final int EGL_SLOW_CONFIG = 0x3050;
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public static final int EGL_NON_CONFORMANT_CONFIG = 0x3051;
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public static final int EGL_TRANSPARENT_RGB = 0x3052;
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public static final int EGL_RGB_BUFFER = 0x308E;
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public static final int EGL_LUMINANCE_BUFFER = 0x308F;
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public static final int EGL_NO_TEXTURE = 0x305C;
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public static final int EGL_TEXTURE_RGB = 0x305D;
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public static final int EGL_TEXTURE_RGBA = 0x305E;
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public static final int EGL_TEXTURE_2D = 0x305F;
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public static final int EGL_PBUFFER_BIT = 0x0001;
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public static final int EGL_PIXMAP_BIT = 0x0002;
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public static final int EGL_WINDOW_BIT = 0x0004;
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public static final int EGL_VG_COLORSPACE_LINEAR_BIT = 0x0020;
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public static final int EGL_VG_ALPHA_FORMAT_PRE_BIT = 0x0040;
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public static final int EGL_MULTISAMPLE_RESOLVE_BOX_BIT = 0x0200;
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public static final int EGL_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400;
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public static final int EGL_OPENGL_ES_BIT = 0x0001;
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public static final int EGL_OPENVG_BIT = 0x0002;
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public static final int EGL_OPENGL_ES2_BIT = 0x0004;
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public static final int EGL_OPENGL_BIT = 0x0008;
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public static final int EGL_VENDOR = 0x3053;
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public static final int EGL_VERSION = 0x3054;
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public static final int EGL_EXTENSIONS = 0x3055;
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public static final int EGL_CLIENT_APIS = 0x308D;
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public static final int EGL_HEIGHT = 0x3056;
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public static final int EGL_WIDTH = 0x3057;
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public static final int EGL_LARGEST_PBUFFER = 0x3058;
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public static final int EGL_TEXTURE_FORMAT = 0x3080;
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public static final int EGL_TEXTURE_TARGET = 0x3081;
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public static final int EGL_MIPMAP_TEXTURE = 0x3082;
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public static final int EGL_MIPMAP_LEVEL = 0x3083;
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public static final int EGL_RENDER_BUFFER = 0x3086;
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public static final int EGL_VG_COLORSPACE = 0x3087;
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public static final int EGL_VG_ALPHA_FORMAT = 0x3088;
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public static final int EGL_HORIZONTAL_RESOLUTION = 0x3090;
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public static final int EGL_VERTICAL_RESOLUTION = 0x3091;
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public static final int EGL_PIXEL_ASPECT_RATIO = 0x3092;
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public static final int EGL_SWAP_BEHAVIOR = 0x3093;
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public static final int EGL_MULTISAMPLE_RESOLVE = 0x3099;
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public static final int EGL_BACK_BUFFER = 0x3084;
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public static final int EGL_SINGLE_BUFFER = 0x3085;
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public static final int EGL_VG_COLORSPACE_sRGB = 0x3089;
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public static final int EGL_VG_COLORSPACE_LINEAR = 0x308A;
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public static final int EGL_VG_ALPHA_FORMAT_NONPRE = 0x308B;
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public static final int EGL_VG_ALPHA_FORMAT_PRE = 0x308C;
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public static final int EGL_DISPLAY_SCALING = 10000;
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public static final int EGL_BUFFER_PRESERVED = 0x3094;
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public static final int EGL_BUFFER_DESTROYED = 0x3095;
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public static final int EGL_OPENVG_IMAGE = 0x3096;
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public static final int EGL_CONTEXT_CLIENT_TYPE = 0x3097;
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public static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
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public static final int EGL_MULTISAMPLE_RESOLVE_DEFAULT = 0x309A;
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public static final int EGL_MULTISAMPLE_RESOLVE_BOX = 0x309B;
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public static final int EGL_OPENGL_ES_API = 0x30A0;
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public static final int EGL_OPENVG_API = 0x30A1;
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public static final int EGL_OPENGL_API = 0x30A2;
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public static final int EGL_DRAW = 0x3059;
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public static final int EGL_READ = 0x305A;
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public static final int EGL_CORE_NATIVE_ENGINE = 0x305B;
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native private static void _nativeClassInit();
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static {
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_nativeClassInit();
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}
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// C function EGLint eglGetError ( void )
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public static native int eglGetError(
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);
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// C function EGLDisplay eglGetDisplay ( EGLNativeDisplayType display_id )
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public static native EGLDisplay eglGetDisplay(
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int display_id
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);
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/**
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* {@hide}
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*/
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public static native EGLDisplay eglGetDisplay(
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long display_id
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);
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// C function EGLBoolean eglInitialize ( EGLDisplay dpy, EGLint *major, EGLint *minor )
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public static native boolean eglInitialize(
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EGLDisplay dpy,
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int[] major,
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int majorOffset,
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int[] minor,
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int minorOffset
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);
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// C function EGLBoolean eglTerminate ( EGLDisplay dpy )
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public static native boolean eglTerminate(
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EGLDisplay dpy
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);
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// C function const char * eglQueryString ( EGLDisplay dpy, EGLint name )
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public static native String eglQueryString(
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EGLDisplay dpy,
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int name
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);
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// C function EGLBoolean eglGetConfigs ( EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config )
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public static native boolean eglGetConfigs(
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EGLDisplay dpy,
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EGLConfig[] configs,
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int configsOffset,
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int config_size,
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int[] num_config,
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int num_configOffset
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);
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// C function EGLBoolean eglChooseConfig ( EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config )
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public static native boolean eglChooseConfig(
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EGLDisplay dpy,
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int[] attrib_list,
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int attrib_listOffset,
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EGLConfig[] configs,
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int configsOffset,
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int config_size,
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int[] num_config,
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int num_configOffset
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);
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// C function EGLBoolean eglGetConfigAttrib ( EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value )
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public static native boolean eglGetConfigAttrib(
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EGLDisplay dpy,
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EGLConfig config,
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int attribute,
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int[] value,
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int offset
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);
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// C function EGLSurface eglCreateWindowSurface ( EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list )
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private static native EGLSurface _eglCreateWindowSurface(
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EGLDisplay dpy,
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EGLConfig config,
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Object win,
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int[] attrib_list,
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int offset
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);
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private static native EGLSurface _eglCreateWindowSurfaceTexture(
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EGLDisplay dpy,
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EGLConfig config,
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Object win,
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int[] attrib_list,
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int offset
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);
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public static EGLSurface eglCreateWindowSurface(EGLDisplay dpy,
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EGLConfig config,
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Object win,
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int[] attrib_list,
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int offset
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){
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Surface sur = null;
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if (win instanceof SurfaceView) {
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SurfaceView surfaceView = (SurfaceView)win;
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sur = surfaceView.getHolder().getSurface();
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} else if (win instanceof SurfaceHolder) {
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SurfaceHolder holder = (SurfaceHolder)win;
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sur = holder.getSurface();
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} else if (win instanceof Surface) {
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sur = (Surface) win;
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}
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EGLSurface surface;
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if (sur != null) {
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surface = _eglCreateWindowSurface(dpy, config, sur, attrib_list, offset);
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} else if (win instanceof SurfaceTexture) {
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surface = _eglCreateWindowSurfaceTexture(dpy, config,
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win, attrib_list, offset);
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} else {
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throw new java.lang.UnsupportedOperationException(
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"eglCreateWindowSurface() can only be called with an instance of " +
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"Surface, SurfaceView, SurfaceTexture or SurfaceHolder at the moment, " +
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"this will be fixed later.");
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}
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return surface;
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}
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// C function EGLSurface eglCreatePbufferSurface ( EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list )
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public static native EGLSurface eglCreatePbufferSurface(
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EGLDisplay dpy,
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EGLConfig config,
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int[] attrib_list,
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int offset
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);
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// C function EGLSurface eglCreatePixmapSurface ( EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list )
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public static native EGLSurface eglCreatePixmapSurface(
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EGLDisplay dpy,
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EGLConfig config,
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int pixmap,
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int[] attrib_list,
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int offset
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);
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// C function EGLBoolean eglDestroySurface ( EGLDisplay dpy, EGLSurface surface )
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public static native boolean eglDestroySurface(
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EGLDisplay dpy,
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EGLSurface surface
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);
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// C function EGLBoolean eglQuerySurface ( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value )
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public static native boolean eglQuerySurface(
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EGLDisplay dpy,
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EGLSurface surface,
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int attribute,
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int[] value,
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int offset
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);
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// C function EGLBoolean eglBindAPI ( EGLenum api )
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public static native boolean eglBindAPI(
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int api
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);
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// C function EGLenum eglQueryAPI ( void )
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public static native int eglQueryAPI(
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);
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// C function EGLBoolean eglWaitClient ( void )
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public static native boolean eglWaitClient(
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);
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// C function EGLBoolean eglReleaseThread ( void )
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public static native boolean eglReleaseThread(
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);
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// C function EGLSurface eglCreatePbufferFromClientBuffer ( EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list )
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// TODO Deprecate the below method
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public static native EGLSurface eglCreatePbufferFromClientBuffer(
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EGLDisplay dpy,
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int buftype,
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int buffer,
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EGLConfig config,
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int[] attrib_list,
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int offset
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);
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// TODO Unhide the below method
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/**
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* {@hide}
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*/
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public static native EGLSurface eglCreatePbufferFromClientBuffer(
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EGLDisplay dpy,
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int buftype,
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long buffer,
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EGLConfig config,
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int[] attrib_list,
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int offset
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);
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// C function EGLBoolean eglSurfaceAttrib ( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value )
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public static native boolean eglSurfaceAttrib(
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EGLDisplay dpy,
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EGLSurface surface,
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int attribute,
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int value
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);
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// C function EGLBoolean eglBindTexImage ( EGLDisplay dpy, EGLSurface surface, EGLint buffer )
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public static native boolean eglBindTexImage(
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EGLDisplay dpy,
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EGLSurface surface,
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int buffer
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);
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// C function EGLBoolean eglReleaseTexImage ( EGLDisplay dpy, EGLSurface surface, EGLint buffer )
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public static native boolean eglReleaseTexImage(
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EGLDisplay dpy,
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EGLSurface surface,
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int buffer
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);
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// C function EGLBoolean eglSwapInterval ( EGLDisplay dpy, EGLint interval )
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public static native boolean eglSwapInterval(
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EGLDisplay dpy,
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int interval
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);
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// C function EGLContext eglCreateContext ( EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list )
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public static native EGLContext eglCreateContext(
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EGLDisplay dpy,
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EGLConfig config,
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EGLContext share_context,
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int[] attrib_list,
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int offset
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);
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// C function EGLBoolean eglDestroyContext ( EGLDisplay dpy, EGLContext ctx )
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public static native boolean eglDestroyContext(
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EGLDisplay dpy,
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EGLContext ctx
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);
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// C function EGLBoolean eglMakeCurrent ( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx )
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public static native boolean eglMakeCurrent(
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EGLDisplay dpy,
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EGLSurface draw,
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EGLSurface read,
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EGLContext ctx
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);
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// C function EGLContext eglGetCurrentContext ( void )
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public static native EGLContext eglGetCurrentContext(
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);
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// C function EGLSurface eglGetCurrentSurface ( EGLint readdraw )
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public static native EGLSurface eglGetCurrentSurface(
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int readdraw
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);
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// C function EGLDisplay eglGetCurrentDisplay ( void )
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public static native EGLDisplay eglGetCurrentDisplay(
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);
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// C function EGLBoolean eglQueryContext ( EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value )
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public static native boolean eglQueryContext(
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EGLDisplay dpy,
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EGLContext ctx,
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int attribute,
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int[] value,
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int offset
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);
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// C function EGLBoolean eglWaitGL ( void )
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public static native boolean eglWaitGL(
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);
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// C function EGLBoolean eglWaitNative ( EGLint engine )
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public static native boolean eglWaitNative(
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int engine
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);
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// C function EGLBoolean eglSwapBuffers ( EGLDisplay dpy, EGLSurface surface )
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public static native boolean eglSwapBuffers(
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EGLDisplay dpy,
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EGLSurface surface
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);
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// C function EGLBoolean eglCopyBuffers ( EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target )
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public static native boolean eglCopyBuffers(
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EGLDisplay dpy,
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EGLSurface surface,
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int target
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);
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}
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