Nicolas Catania 20cb94eeb5 Direct api to the native media player.
MediaPlayer.java has 3 new methods:
* newRequest creates a Parcel that can be used to send data to the
  native player using invoke.
* invoke issues synchronous calls to the native player using opaque
  parcels for the request and reply.

IMediaPlayer.h has 1 new abstract method:
* invoke

The Midi and Vorbis players have a stub for these. So far only PV
makes use of that new feature.

To avoid any copy overhead, the JNI interface uses Parcel as a java
object (no serialization/copy happens at the JNI layer).

The remote interface token is inserted when the Parcel is constructed
in java. That way the parcel is already routable when it reaches
 IMediaPlayer.cpp (proxy). No extra copy is needed there.
2009-06-24 08:22:52 -07:00

242 lines
9.7 KiB
C++

/*
**
** Copyright 2008, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_MEDIAPLAYERSERVICE_H
#define ANDROID_MEDIAPLAYERSERVICE_H
#include <utils/Log.h>
#include <utils/threads.h>
#include <utils/List.h>
#include <utils/Errors.h>
#include <utils/KeyedVector.h>
#include <ui/SurfaceComposerClient.h>
#include <media/IMediaPlayerService.h>
#include <media/MediaPlayerInterface.h>
namespace android {
class IMediaRecorder;
class IMediaMetadataRetriever;
#define CALLBACK_ANTAGONIZER 0
#if CALLBACK_ANTAGONIZER
class Antagonizer {
public:
Antagonizer(notify_callback_f cb, void* client);
void start() { mActive = true; }
void stop() { mActive = false; }
void kill();
private:
static const int interval;
Antagonizer();
static int callbackThread(void* cookie);
Mutex mLock;
Condition mCondition;
bool mExit;
bool mActive;
void* mClient;
notify_callback_f mCb;
};
#endif
class MediaPlayerService : public BnMediaPlayerService
{
class Client;
class AudioOutput : public MediaPlayerBase::AudioSink
{
public:
AudioOutput();
virtual ~AudioOutput();
virtual bool ready() const { return mTrack != NULL; }
virtual bool realtime() const { return true; }
virtual ssize_t bufferSize() const;
virtual ssize_t frameCount() const;
virtual ssize_t channelCount() const;
virtual ssize_t frameSize() const;
virtual uint32_t latency() const;
virtual float msecsPerFrame() const;
virtual status_t open(uint32_t sampleRate, int channelCount, int format, int bufferCount=4);
virtual void start();
virtual ssize_t write(const void* buffer, size_t size);
virtual void stop();
virtual void flush();
virtual void pause();
virtual void close();
void setAudioStreamType(int streamType) { mStreamType = streamType; }
void setVolume(float left, float right);
virtual status_t dump(int fd, const Vector<String16>& args) const;
static bool isOnEmulator();
static int getMinBufferCount();
private:
static void setMinBufferCount();
AudioTrack* mTrack;
int mStreamType;
float mLeftVolume;
float mRightVolume;
float mMsecsPerFrame;
uint32_t mLatency;
// TODO: Find real cause of Audio/Video delay in PV framework and remove this workaround
static const uint32_t kAudioVideoDelayMs;
static bool mIsOnEmulator;
static int mMinBufferCount; // 12 for emulator; otherwise 4
};
class AudioCache : public MediaPlayerBase::AudioSink
{
public:
AudioCache(const char* name);
virtual ~AudioCache() {}
virtual bool ready() const { return (mChannelCount > 0) && (mHeap->getHeapID() > 0); }
virtual bool realtime() const { return false; }
virtual ssize_t bufferSize() const { return frameSize() * mFrameCount; }
virtual ssize_t frameCount() const { return mFrameCount; }
virtual ssize_t channelCount() const { return (ssize_t)mChannelCount; }
virtual ssize_t frameSize() const { return ssize_t(mChannelCount * ((mFormat == AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(u_int8_t))); }
virtual uint32_t latency() const;
virtual float msecsPerFrame() const;
virtual status_t open(uint32_t sampleRate, int channelCount, int format, int bufferCount=1);
virtual void start() {}
virtual ssize_t write(const void* buffer, size_t size);
virtual void stop() {}
virtual void flush() {}
virtual void pause() {}
virtual void close() {}
void setAudioStreamType(int streamType) {}
void setVolume(float left, float right) {}
uint32_t sampleRate() const { return mSampleRate; }
uint32_t format() const { return (uint32_t)mFormat; }
size_t size() const { return mSize; }
status_t wait();
sp<IMemoryHeap> getHeap() const { return mHeap; }
static void notify(void* cookie, int msg, int ext1, int ext2);
virtual status_t dump(int fd, const Vector<String16>& args) const;
private:
AudioCache();
Mutex mLock;
Condition mSignal;
sp<MemoryHeapBase> mHeap;
float mMsecsPerFrame;
uint16_t mChannelCount;
uint16_t mFormat;
ssize_t mFrameCount;
uint32_t mSampleRate;
uint32_t mSize;
int mError;
bool mCommandComplete;
};
public:
static void instantiate();
// IMediaPlayerService interface
virtual sp<IMediaRecorder> createMediaRecorder(pid_t pid);
virtual sp<IMediaMetadataRetriever> createMetadataRetriever(pid_t pid);
// House keeping for media player clients
virtual sp<IMediaPlayer> create(pid_t pid, const sp<IMediaPlayerClient>& client, const char* url);
virtual sp<IMediaPlayer> create(pid_t pid, const sp<IMediaPlayerClient>& client, int fd, int64_t offset, int64_t length);
virtual sp<IMemory> decode(const char* url, uint32_t *pSampleRate, int* pNumChannels, int* pFormat);
virtual sp<IMemory> decode(int fd, int64_t offset, int64_t length, uint32_t *pSampleRate, int* pNumChannels, int* pFormat);
virtual status_t dump(int fd, const Vector<String16>& args);
void removeClient(wp<Client> client);
private:
class Client : public BnMediaPlayer {
// IMediaPlayer interface
virtual void disconnect();
virtual status_t setVideoSurface(const sp<ISurface>& surface);
virtual status_t prepareAsync();
virtual status_t start();
virtual status_t stop();
virtual status_t pause();
virtual status_t isPlaying(bool* state);
virtual status_t seekTo(int msec);
virtual status_t getCurrentPosition(int* msec);
virtual status_t getDuration(int* msec);
virtual status_t reset();
virtual status_t setAudioStreamType(int type);
virtual status_t setLooping(int loop);
virtual status_t setVolume(float leftVolume, float rightVolume);
virtual status_t invoke(const Parcel& request, Parcel *reply);
sp<MediaPlayerBase> createPlayer(player_type playerType);
status_t setDataSource(const char *url);
status_t setDataSource(int fd, int64_t offset, int64_t length);
static void notify(void* cookie, int msg, int ext1, int ext2);
pid_t pid() const { return mPid; }
virtual status_t dump(int fd, const Vector<String16>& args) const;
private:
friend class MediaPlayerService;
Client( const sp<MediaPlayerService>& service,
pid_t pid,
int32_t connId,
const sp<IMediaPlayerClient>& client);
Client();
virtual ~Client();
void deletePlayer();
sp<MediaPlayerBase> getPlayer() const { Mutex::Autolock lock(mLock); return mPlayer; }
mutable Mutex mLock;
sp<MediaPlayerBase> mPlayer;
sp<MediaPlayerService> mService;
sp<IMediaPlayerClient> mClient;
sp<AudioOutput> mAudioOutput;
pid_t mPid;
status_t mStatus;
bool mLoop;
int32_t mConnId;
#if CALLBACK_ANTAGONIZER
Antagonizer* mAntagonizer;
#endif
};
// ----------------------------------------------------------------------------
MediaPlayerService();
virtual ~MediaPlayerService();
mutable Mutex mLock;
SortedVector< wp<Client> > mClients;
int32_t mNextConnId;
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_MEDIAPLAYERSERVICE_H