9a7c192ebe
This is colliding with ag/13519705 and causing build issues. So replace the macros with constexpr's which are better Bug: 179047472 Test: make Change-Id: Icf7c38077ef608ec97e737d47d3d6c25246190bf
171 lines
6.8 KiB
C++
171 lines
6.8 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "LayerDrawable.h"
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#include <utils/MathUtils.h>
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#include "GrBackendSurface.h"
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#include "SkColorFilter.h"
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#include "SkSurface.h"
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#include "gl/GrGLTypes.h"
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namespace android {
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namespace uirenderer {
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namespace skiapipeline {
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void LayerDrawable::onDraw(SkCanvas* canvas) {
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Layer* layer = mLayerUpdater->backingLayer();
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if (layer) {
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DrawLayer(canvas->recordingContext(), canvas, layer, nullptr, nullptr, true);
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}
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}
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static inline SkScalar isIntegerAligned(SkScalar x) {
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return MathUtils::isZero(roundf(x) - x);
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}
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// Disable filtering when there is no scaling in screen coordinates and the corners have the same
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// fraction (for translate) or zero fraction (for any other rect-to-rect transform).
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static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) {
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if (!matrix.rectStaysRect()) return true;
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SkRect dstDevRect = matrix.mapRect(dstRect);
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float dstW, dstH;
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if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) {
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// Has a 90 or 270 degree rotation, although total matrix may also have scale factors
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// in m10 and m01. Those scalings are automatically handled by mapRect so comparing
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// dimensions is sufficient, but swap width and height comparison.
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dstW = dstDevRect.height();
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dstH = dstDevRect.width();
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} else {
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// Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but
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// dimensions are still safe to compare directly.
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dstW = dstDevRect.width();
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dstH = dstDevRect.height();
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}
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if (!(MathUtils::areEqual(dstW, srcRect.width()) &&
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MathUtils::areEqual(dstH, srcRect.height()))) {
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return true;
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}
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// Device rect and source rect should be integer aligned to ensure there's no difference
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// in how nearest-neighbor sampling is resolved.
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return !(isIntegerAligned(srcRect.x()) &&
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isIntegerAligned(srcRect.y()) &&
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isIntegerAligned(dstDevRect.x()) &&
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isIntegerAligned(dstDevRect.y()));
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}
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// TODO: Context arg probably doesn't belong here – do debug check at callsite instead.
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bool LayerDrawable::DrawLayer(GrRecordingContext* context,
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SkCanvas* canvas,
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Layer* layer,
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const SkRect* srcRect,
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const SkRect* dstRect,
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bool useLayerTransform) {
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if (context == nullptr) {
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SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface"));
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return false;
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}
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// transform the matrix based on the layer
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SkMatrix layerTransform = layer->getTransform();
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sk_sp<SkImage> layerImage = layer->getImage();
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const int layerWidth = layer->getWidth();
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const int layerHeight = layer->getHeight();
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if (layerImage) {
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SkMatrix textureMatrixInv;
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textureMatrixInv = layer->getTexTransform();
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// TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed
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// use bottom left origin and remove flipV and invert transformations.
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SkMatrix flipV;
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flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1);
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textureMatrixInv.preConcat(flipV);
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textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight);
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textureMatrixInv.postScale(layerImage->width(), layerImage->height());
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SkMatrix textureMatrix;
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if (!textureMatrixInv.invert(&textureMatrix)) {
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textureMatrix = textureMatrixInv;
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}
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SkMatrix matrix;
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if (useLayerTransform) {
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matrix = SkMatrix::Concat(layerTransform, textureMatrix);
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} else {
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matrix = textureMatrix;
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}
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SkPaint paint;
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paint.setAlpha(layer->getAlpha());
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paint.setBlendMode(layer->getMode());
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paint.setColorFilter(layer->getColorFilter());
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const bool nonIdentityMatrix = !matrix.isIdentity();
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if (nonIdentityMatrix) {
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canvas->save();
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canvas->concat(matrix);
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}
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const SkMatrix& totalMatrix = canvas->getTotalMatrix();
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if (dstRect || srcRect) {
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SkMatrix matrixInv;
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if (!matrix.invert(&matrixInv)) {
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matrixInv = matrix;
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}
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SkRect skiaSrcRect;
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if (srcRect) {
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skiaSrcRect = *srcRect;
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} else {
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skiaSrcRect = SkRect::MakeIWH(layerWidth, layerHeight);
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}
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matrixInv.mapRect(&skiaSrcRect);
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SkRect skiaDestRect;
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if (dstRect) {
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skiaDestRect = *dstRect;
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} else {
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skiaDestRect = SkRect::MakeIWH(layerWidth, layerHeight);
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}
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matrixInv.mapRect(&skiaDestRect);
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// If (matrix is a rect-to-rect transform)
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// and (src/dst buffers size match in screen coordinates)
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// and (src/dst corners align fractionally),
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// then use nearest neighbor, otherwise use bilerp sampling.
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// Skia TextureOp has the above logic build-in, but not NonAAFillRectOp. TextureOp works
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// only for SrcOver blending and without color filter (readback uses Src blending).
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SkSamplingOptions sampling(SkFilterMode::kNearest);
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if (layer->getForceFilter() ||
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shouldFilterRect(totalMatrix, skiaSrcRect, skiaDestRect)) {
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sampling = SkSamplingOptions(SkFilterMode::kLinear);
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}
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canvas->drawImageRect(layerImage.get(), skiaSrcRect, skiaDestRect, sampling, &paint,
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SkCanvas::kFast_SrcRectConstraint);
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} else {
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SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height());
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SkSamplingOptions sampling(SkFilterMode::kNearest);
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if (layer->getForceFilter() || shouldFilterRect(totalMatrix, imageRect, imageRect)) {
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sampling = SkSamplingOptions(SkFilterMode::kLinear);
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}
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canvas->drawImage(layerImage.get(), 0, 0, sampling, &paint);
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}
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// restore the original matrix
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if (nonIdentityMatrix) {
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canvas->restore();
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}
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}
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return layerImage != nullptr;
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}
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} // namespace skiapipeline
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} // namespace uirenderer
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} // namespace android
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