This includes AndroidRuntime and core_jni_helper.h Bug: 137655431 Test: CtsUiRenderingTestCases Change-Id: If3d26f41eaf4981505ee47634097f3645fd563fd
561 lines
24 KiB
C++
561 lines
24 KiB
C++
/* libs/android_runtime/android/graphics/Path.cpp
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**
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** Copyright 2006, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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// This file was generated from the C++ include file: SkPath.h
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// Any changes made to this file will be discarded by the build.
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// To change this file, either edit the include, or device/tools/gluemaker/main.cpp,
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// or one of the auxilary file specifications in device/tools/gluemaker.
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#include "GraphicsJNI.h"
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#include "SkPath.h"
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#include "SkPathOps.h"
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#include "SkGeometry.h" // WARNING: Internal Skia Header
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#include <vector>
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#include <map>
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namespace android {
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class SkPathGlue {
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public:
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static void finalizer(SkPath* obj) {
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delete obj;
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}
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// ---------------- Regular JNI -----------------------------
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static jlong init(JNIEnv* env, jclass clazz) {
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return reinterpret_cast<jlong>(new SkPath());
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}
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static jlong init_Path(JNIEnv* env, jclass clazz, jlong valHandle) {
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SkPath* val = reinterpret_cast<SkPath*>(valHandle);
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return reinterpret_cast<jlong>(new SkPath(*val));
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}
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static jlong getFinalizer(JNIEnv* env, jclass clazz) {
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return static_cast<jlong>(reinterpret_cast<uintptr_t>(&finalizer));
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}
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static void set(JNIEnv* env, jclass clazz, jlong dstHandle, jlong srcHandle) {
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SkPath* dst = reinterpret_cast<SkPath*>(dstHandle);
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const SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
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*dst = *src;
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}
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static void computeBounds(JNIEnv* env, jclass clazz, jlong objHandle, jobject jbounds) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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const SkRect& bounds = obj->getBounds();
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GraphicsJNI::rect_to_jrectf(bounds, env, jbounds);
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}
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static void incReserve(JNIEnv* env, jclass clazz, jlong objHandle, jint extraPtCount) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->incReserve(extraPtCount);
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}
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static void moveTo__FF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x, jfloat y) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->moveTo(x, y);
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}
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static void rMoveTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx, jfloat dy) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->rMoveTo(dx, dy);
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}
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static void lineTo__FF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x, jfloat y) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->lineTo(x, y);
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}
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static void rLineTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx, jfloat dy) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->rLineTo(dx, dy);
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}
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static void quadTo__FFFF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1,
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jfloat x2, jfloat y2) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->quadTo(x1, y1, x2, y2);
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}
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static void rQuadTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx1, jfloat dy1,
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jfloat dx2, jfloat dy2) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->rQuadTo(dx1, dy1, dx2, dy2);
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}
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static void cubicTo__FFFFFF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1,
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jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->cubicTo(x1, y1, x2, y2, x3, y3);
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}
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static void rCubicTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1,
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jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->rCubicTo(x1, y1, x2, y2, x3, y3);
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}
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static void arcTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat left, jfloat top,
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jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle,
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jboolean forceMoveTo) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
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obj->arcTo(oval, startAngle, sweepAngle, forceMoveTo);
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}
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static void close(JNIEnv* env, jclass clazz, jlong objHandle) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->close();
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}
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static void addRect(JNIEnv* env, jclass clazz, jlong objHandle,
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jfloat left, jfloat top, jfloat right, jfloat bottom, jint dirHandle) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkPathDirection dir = static_cast<SkPathDirection>(dirHandle);
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obj->addRect(left, top, right, bottom, dir);
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}
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static void addOval(JNIEnv* env, jclass clazz, jlong objHandle,
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jfloat left, jfloat top, jfloat right, jfloat bottom, jint dirHandle) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkPathDirection dir = static_cast<SkPathDirection>(dirHandle);
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SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
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obj->addOval(oval, dir);
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}
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static void addCircle(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x, jfloat y,
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jfloat radius, jint dirHandle) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkPathDirection dir = static_cast<SkPathDirection>(dirHandle);
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obj->addCircle(x, y, radius, dir);
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}
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static void addArc(JNIEnv* env, jclass clazz, jlong objHandle, jfloat left, jfloat top,
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jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle) {
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SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->addArc(oval, startAngle, sweepAngle);
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}
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static void addRoundRectXY(JNIEnv* env, jclass clazz, jlong objHandle, jfloat left, jfloat top,
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jfloat right, jfloat bottom, jfloat rx, jfloat ry, jint dirHandle) {
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SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkPathDirection dir = static_cast<SkPathDirection>(dirHandle);
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obj->addRoundRect(rect, rx, ry, dir);
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}
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static void addRoundRect8(JNIEnv* env, jclass clazz, jlong objHandle, jfloat left, jfloat top,
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jfloat right, jfloat bottom, jfloatArray array, jint dirHandle) {
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SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkPathDirection dir = static_cast<SkPathDirection>(dirHandle);
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AutoJavaFloatArray afa(env, array, 8);
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#ifdef SK_SCALAR_IS_FLOAT
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const float* src = afa.ptr();
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#else
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#error Need to convert float array to SkScalar array before calling the following function.
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#endif
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obj->addRoundRect(rect, src, dir);
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}
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static void addPath__PathFF(JNIEnv* env, jclass clazz, jlong objHandle, jlong srcHandle,
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jfloat dx, jfloat dy) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
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obj->addPath(*src, dx, dy);
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}
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static void addPath__Path(JNIEnv* env, jclass clazz, jlong objHandle, jlong srcHandle) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
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obj->addPath(*src);
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}
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static void addPath__PathMatrix(JNIEnv* env, jclass clazz, jlong objHandle, jlong srcHandle,
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jlong matrixHandle) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
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SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
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obj->addPath(*src, *matrix);
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}
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static void offset__FF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx, jfloat dy) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->offset(dx, dy);
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}
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static void setLastPoint(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx, jfloat dy) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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obj->setLastPt(dx, dy);
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}
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static void transform__MatrixPath(JNIEnv* env, jclass clazz, jlong objHandle, jlong matrixHandle,
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jlong dstHandle) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
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SkPath* dst = reinterpret_cast<SkPath*>(dstHandle);
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obj->transform(*matrix, dst);
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}
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static void transform__Matrix(JNIEnv* env, jclass clazz, jlong objHandle, jlong matrixHandle) {
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SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
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SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
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obj->transform(*matrix);
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}
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static jboolean op(JNIEnv* env, jclass clazz, jlong p1Handle, jlong p2Handle, jint opHandle,
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jlong rHandle) {
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SkPath* p1 = reinterpret_cast<SkPath*>(p1Handle);
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SkPath* p2 = reinterpret_cast<SkPath*>(p2Handle);
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SkPathOp op = static_cast<SkPathOp>(opHandle);
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SkPath* r = reinterpret_cast<SkPath*>(rHandle);
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return Op(*p1, *p2, op, r);
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}
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typedef SkPoint (*bezierCalculation)(float t, const SkPoint* points);
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static void addMove(std::vector<SkPoint>& segmentPoints, std::vector<float>& lengths,
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const SkPoint& point) {
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float length = 0;
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if (!lengths.empty()) {
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length = lengths.back();
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}
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segmentPoints.push_back(point);
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lengths.push_back(length);
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}
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static void addLine(std::vector<SkPoint>& segmentPoints, std::vector<float>& lengths,
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const SkPoint& toPoint) {
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if (segmentPoints.empty()) {
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segmentPoints.push_back(SkPoint::Make(0, 0));
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lengths.push_back(0);
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} else if (segmentPoints.back() == toPoint) {
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return; // Empty line
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}
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float length = lengths.back() + SkPoint::Distance(segmentPoints.back(), toPoint);
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segmentPoints.push_back(toPoint);
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lengths.push_back(length);
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}
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static float cubicCoordinateCalculation(float t, float p0, float p1, float p2, float p3) {
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float oneMinusT = 1 - t;
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float oneMinusTSquared = oneMinusT * oneMinusT;
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float oneMinusTCubed = oneMinusTSquared * oneMinusT;
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float tSquared = t * t;
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float tCubed = tSquared * t;
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return (oneMinusTCubed * p0) + (3 * oneMinusTSquared * t * p1)
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+ (3 * oneMinusT * tSquared * p2) + (tCubed * p3);
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}
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static SkPoint cubicBezierCalculation(float t, const SkPoint* points) {
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float x = cubicCoordinateCalculation(t, points[0].x(), points[1].x(),
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points[2].x(), points[3].x());
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float y = cubicCoordinateCalculation(t, points[0].y(), points[1].y(),
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points[2].y(), points[3].y());
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return SkPoint::Make(x, y);
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}
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static float quadraticCoordinateCalculation(float t, float p0, float p1, float p2) {
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float oneMinusT = 1 - t;
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return oneMinusT * ((oneMinusT * p0) + (t * p1)) + t * ((oneMinusT * p1) + (t * p2));
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}
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static SkPoint quadraticBezierCalculation(float t, const SkPoint* points) {
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float x = quadraticCoordinateCalculation(t, points[0].x(), points[1].x(), points[2].x());
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float y = quadraticCoordinateCalculation(t, points[0].y(), points[1].y(), points[2].y());
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return SkPoint::Make(x, y);
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}
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// Subdivide a section of the Bezier curve, set the mid-point and the mid-t value.
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// Returns true if further subdivision is necessary as defined by errorSquared.
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static bool subdividePoints(const SkPoint* points, bezierCalculation bezierFunction,
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float t0, const SkPoint &p0, float t1, const SkPoint &p1,
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float& midT, SkPoint &midPoint, float errorSquared) {
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midT = (t1 + t0) / 2;
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float midX = (p1.x() + p0.x()) / 2;
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float midY = (p1.y() + p0.y()) / 2;
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midPoint = (*bezierFunction)(midT, points);
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float xError = midPoint.x() - midX;
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float yError = midPoint.y() - midY;
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float midErrorSquared = (xError * xError) + (yError * yError);
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return midErrorSquared > errorSquared;
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}
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// Divides Bezier curves until linear interpolation is very close to accurate, using
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// errorSquared as a metric. Cubic Bezier curves can have an inflection point that improperly
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// short-circuit subdivision. If you imagine an S shape, the top and bottom points being the
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// starting and end points, linear interpolation would mark the center where the curve places
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// the point. It is clearly not the case that we can linearly interpolate at that point.
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// doubleCheckDivision forces a second examination between subdivisions to ensure that linear
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// interpolation works.
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static void addBezier(const SkPoint* points,
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bezierCalculation bezierFunction, std::vector<SkPoint>& segmentPoints,
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std::vector<float>& lengths, float errorSquared, bool doubleCheckDivision) {
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typedef std::map<float, SkPoint> PointMap;
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PointMap tToPoint;
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tToPoint[0] = (*bezierFunction)(0, points);
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tToPoint[1] = (*bezierFunction)(1, points);
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PointMap::iterator iter = tToPoint.begin();
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PointMap::iterator next = iter;
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++next;
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while (next != tToPoint.end()) {
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bool needsSubdivision = true;
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SkPoint midPoint;
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do {
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float midT;
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needsSubdivision = subdividePoints(points, bezierFunction, iter->first,
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iter->second, next->first, next->second, midT, midPoint, errorSquared);
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if (!needsSubdivision && doubleCheckDivision) {
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SkPoint quarterPoint;
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float quarterT;
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needsSubdivision = subdividePoints(points, bezierFunction, iter->first,
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iter->second, midT, midPoint, quarterT, quarterPoint, errorSquared);
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if (needsSubdivision) {
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// Found an inflection point. No need to double-check.
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doubleCheckDivision = false;
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}
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}
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if (needsSubdivision) {
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next = tToPoint.insert(iter, PointMap::value_type(midT, midPoint));
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}
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} while (needsSubdivision);
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iter = next;
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next++;
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}
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// Now that each division can use linear interpolation with less than the allowed error
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for (iter = tToPoint.begin(); iter != tToPoint.end(); ++iter) {
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addLine(segmentPoints, lengths, iter->second);
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}
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}
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static void createVerbSegments(const SkPath::Iter& pathIter, SkPath::Verb verb,
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const SkPoint* points, std::vector<SkPoint>& segmentPoints,
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std::vector<float>& lengths, float errorSquared, float errorConic) {
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switch (verb) {
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case SkPath::kMove_Verb:
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addMove(segmentPoints, lengths, points[0]);
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break;
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case SkPath::kClose_Verb:
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addLine(segmentPoints, lengths, points[0]);
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break;
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case SkPath::kLine_Verb:
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addLine(segmentPoints, lengths, points[1]);
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break;
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case SkPath::kQuad_Verb:
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addBezier(points, quadraticBezierCalculation, segmentPoints, lengths,
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errorSquared, false);
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break;
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case SkPath::kCubic_Verb:
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addBezier(points, cubicBezierCalculation, segmentPoints, lengths,
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errorSquared, true);
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break;
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case SkPath::kConic_Verb: {
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SkAutoConicToQuads converter;
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const SkPoint* quads = converter.computeQuads(
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points, pathIter.conicWeight(), errorConic);
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for (int i = 0; i < converter.countQuads(); i++) {
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// Note: offset each subsequent quad by 2, since end points are shared
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const SkPoint* quad = quads + i * 2;
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addBezier(quad, quadraticBezierCalculation, segmentPoints, lengths,
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errorConic, false);
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}
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break;
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}
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default:
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static_assert(SkPath::kMove_Verb == 0
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&& SkPath::kLine_Verb == 1
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&& SkPath::kQuad_Verb == 2
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&& SkPath::kConic_Verb == 3
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&& SkPath::kCubic_Verb == 4
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&& SkPath::kClose_Verb == 5
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&& SkPath::kDone_Verb == 6,
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"Path enum changed, new types may have been added.");
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break;
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}
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}
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// Returns a float[] with each point along the path represented by 3 floats
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// * fractional length along the path that the point resides
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// * x coordinate
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// * y coordinate
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// Note that more than one point may have the same length along the path in
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// the case of a move.
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// NULL can be returned if the Path is empty.
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static jfloatArray approximate(JNIEnv* env, jclass clazz, jlong pathHandle,
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float acceptableError) {
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SkPath* path = reinterpret_cast<SkPath*>(pathHandle);
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SkASSERT(path);
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SkPath::Iter pathIter(*path, false);
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SkPath::Verb verb;
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SkPoint points[4];
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std::vector<SkPoint> segmentPoints;
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std::vector<float> lengths;
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float errorSquared = acceptableError * acceptableError;
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float errorConic = acceptableError / 2; // somewhat arbitrary
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while ((verb = pathIter.next(points)) != SkPath::kDone_Verb) {
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createVerbSegments(pathIter, verb, points, segmentPoints, lengths,
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errorSquared, errorConic);
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}
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if (segmentPoints.empty()) {
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int numVerbs = path->countVerbs();
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if (numVerbs == 1) {
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addMove(segmentPoints, lengths, path->getPoint(0));
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} else {
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// Invalid or empty path. Fall back to point(0,0)
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addMove(segmentPoints, lengths, SkPoint());
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}
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}
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|
float totalLength = lengths.back();
|
|
if (totalLength == 0) {
|
|
// Lone Move instructions should still be able to animate at the same value.
|
|
segmentPoints.push_back(segmentPoints.back());
|
|
lengths.push_back(1);
|
|
totalLength = 1;
|
|
}
|
|
|
|
size_t numPoints = segmentPoints.size();
|
|
size_t approximationArraySize = numPoints * 3;
|
|
|
|
float* approximation = new float[approximationArraySize];
|
|
|
|
int approximationIndex = 0;
|
|
for (size_t i = 0; i < numPoints; i++) {
|
|
const SkPoint& point = segmentPoints[i];
|
|
approximation[approximationIndex++] = lengths[i] / totalLength;
|
|
approximation[approximationIndex++] = point.x();
|
|
approximation[approximationIndex++] = point.y();
|
|
}
|
|
|
|
jfloatArray result = env->NewFloatArray(approximationArraySize);
|
|
env->SetFloatArrayRegion(result, 0, approximationArraySize, approximation);
|
|
delete[] approximation;
|
|
return result;
|
|
}
|
|
|
|
// ---------------- @FastNative -----------------------------
|
|
|
|
static jboolean isRect(JNIEnv* env, jclass clazz, jlong objHandle, jobject jrect) {
|
|
SkRect rect;
|
|
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
|
|
jboolean result = obj->isRect(&rect);
|
|
if (jrect) {
|
|
GraphicsJNI::rect_to_jrectf(rect, env, jrect);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// ---------------- @CriticalNative -------------------------
|
|
|
|
static void reset(CRITICAL_JNI_PARAMS_COMMA jlong objHandle) {
|
|
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
|
|
obj->reset();
|
|
}
|
|
|
|
static void rewind(CRITICAL_JNI_PARAMS_COMMA jlong objHandle) {
|
|
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
|
|
obj->rewind();
|
|
}
|
|
|
|
static jboolean isEmpty(CRITICAL_JNI_PARAMS_COMMA jlong objHandle) {
|
|
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
|
|
return obj->isEmpty();
|
|
}
|
|
|
|
static jboolean isConvex(CRITICAL_JNI_PARAMS_COMMA jlong objHandle) {
|
|
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
|
|
return obj->isConvex();
|
|
}
|
|
|
|
static jint getFillType(CRITICAL_JNI_PARAMS_COMMA jlong objHandle) {
|
|
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
|
|
return static_cast<int>(obj->getFillType());
|
|
}
|
|
|
|
static void setFillType(CRITICAL_JNI_PARAMS_COMMA jlong pathHandle, jint ftHandle) {;
|
|
SkPath* path = reinterpret_cast<SkPath*>(pathHandle);
|
|
SkPathFillType ft = static_cast<SkPathFillType>(ftHandle);
|
|
path->setFillType(ft);
|
|
}
|
|
};
|
|
|
|
static const JNINativeMethod methods[] = {
|
|
{"nInit","()J", (void*) SkPathGlue::init},
|
|
{"nInit","(J)J", (void*) SkPathGlue::init_Path},
|
|
{"nGetFinalizer", "()J", (void*) SkPathGlue::getFinalizer},
|
|
{"nSet","(JJ)V", (void*) SkPathGlue::set},
|
|
{"nComputeBounds","(JLandroid/graphics/RectF;)V", (void*) SkPathGlue::computeBounds},
|
|
{"nIncReserve","(JI)V", (void*) SkPathGlue::incReserve},
|
|
{"nMoveTo","(JFF)V", (void*) SkPathGlue::moveTo__FF},
|
|
{"nRMoveTo","(JFF)V", (void*) SkPathGlue::rMoveTo},
|
|
{"nLineTo","(JFF)V", (void*) SkPathGlue::lineTo__FF},
|
|
{"nRLineTo","(JFF)V", (void*) SkPathGlue::rLineTo},
|
|
{"nQuadTo","(JFFFF)V", (void*) SkPathGlue::quadTo__FFFF},
|
|
{"nRQuadTo","(JFFFF)V", (void*) SkPathGlue::rQuadTo},
|
|
{"nCubicTo","(JFFFFFF)V", (void*) SkPathGlue::cubicTo__FFFFFF},
|
|
{"nRCubicTo","(JFFFFFF)V", (void*) SkPathGlue::rCubicTo},
|
|
{"nArcTo","(JFFFFFFZ)V", (void*) SkPathGlue::arcTo},
|
|
{"nClose","(J)V", (void*) SkPathGlue::close},
|
|
{"nAddRect","(JFFFFI)V", (void*) SkPathGlue::addRect},
|
|
{"nAddOval","(JFFFFI)V", (void*) SkPathGlue::addOval},
|
|
{"nAddCircle","(JFFFI)V", (void*) SkPathGlue::addCircle},
|
|
{"nAddArc","(JFFFFFF)V", (void*) SkPathGlue::addArc},
|
|
{"nAddRoundRect","(JFFFFFFI)V", (void*) SkPathGlue::addRoundRectXY},
|
|
{"nAddRoundRect","(JFFFF[FI)V", (void*) SkPathGlue::addRoundRect8},
|
|
{"nAddPath","(JJFF)V", (void*) SkPathGlue::addPath__PathFF},
|
|
{"nAddPath","(JJ)V", (void*) SkPathGlue::addPath__Path},
|
|
{"nAddPath","(JJJ)V", (void*) SkPathGlue::addPath__PathMatrix},
|
|
{"nOffset","(JFF)V", (void*) SkPathGlue::offset__FF},
|
|
{"nSetLastPoint","(JFF)V", (void*) SkPathGlue::setLastPoint},
|
|
{"nTransform","(JJJ)V", (void*) SkPathGlue::transform__MatrixPath},
|
|
{"nTransform","(JJ)V", (void*) SkPathGlue::transform__Matrix},
|
|
{"nOp","(JJIJ)Z", (void*) SkPathGlue::op},
|
|
{"nApproximate", "(JF)[F", (void*) SkPathGlue::approximate},
|
|
|
|
// ------- @FastNative below here ----------------------
|
|
{"nIsRect","(JLandroid/graphics/RectF;)Z", (void*) SkPathGlue::isRect},
|
|
|
|
// ------- @CriticalNative below here ------------------
|
|
{"nReset","(J)V", (void*) SkPathGlue::reset},
|
|
{"nRewind","(J)V", (void*) SkPathGlue::rewind},
|
|
{"nIsEmpty","(J)Z", (void*) SkPathGlue::isEmpty},
|
|
{"nIsConvex","(J)Z", (void*) SkPathGlue::isConvex},
|
|
{"nGetFillType","(J)I", (void*) SkPathGlue::getFillType},
|
|
{"nSetFillType","(JI)V", (void*) SkPathGlue::setFillType},
|
|
};
|
|
|
|
int register_android_graphics_Path(JNIEnv* env) {
|
|
return RegisterMethodsOrDie(env, "android/graphics/Path", methods, NELEM(methods));
|
|
|
|
static_assert(0 == (int)SkPathDirection::kCW, "direction_mismatch");
|
|
static_assert(1 == (int)SkPathDirection::kCCW, "direction_mismatch");
|
|
}
|
|
|
|
}
|