c3566d0642
bug:8037003 The reordering enables similar operations to draw together, minimizing the OpenGL state change operations that go inbetween draws. Eventually, multiple complete canvas draw operations will be merged (into a single glDrawArrays call, for example) Reorders DisplayList draw operations when: -They can move backwards in the command stream to be after similar operations without violating draw ordering -The OpenGLRenderer is in a simple, replayable state (no complex clip, or filter/shadow etc) Also adds two system properties to control the deferral/reordering: "debug.hwui.disable_draw_defer" "debug.hwui.disable_draw_reorder" which can be set to "true" to control the display list manipulation Change-Id: I5e89f3cb0ea2d2afd3e15c64d7f32b8406777a32
75 lines
1.8 KiB
Makefile
75 lines
1.8 KiB
Makefile
LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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# Only build libhwui when USE_OPENGL_RENDERER is
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# defined in the current device/board configuration
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ifeq ($(USE_OPENGL_RENDERER),true)
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LOCAL_SRC_FILES:= \
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utils/SortedListImpl.cpp \
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font/CacheTexture.cpp \
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font/Font.cpp \
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FontRenderer.cpp \
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GammaFontRenderer.cpp \
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Caches.cpp \
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DisplayList.cpp \
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DeferredDisplayList.cpp \
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DisplayListLogBuffer.cpp \
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DisplayListRenderer.cpp \
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Dither.cpp \
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Extensions.cpp \
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FboCache.cpp \
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GradientCache.cpp \
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Layer.cpp \
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LayerCache.cpp \
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LayerRenderer.cpp \
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Matrix.cpp \
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OpenGLRenderer.cpp \
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Patch.cpp \
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PatchCache.cpp \
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PathCache.cpp \
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PathTessellator.cpp \
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Program.cpp \
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ProgramCache.cpp \
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RenderBufferCache.cpp \
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ResourceCache.cpp \
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ShapeCache.cpp \
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SkiaColorFilter.cpp \
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SkiaShader.cpp \
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Snapshot.cpp \
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Stencil.cpp \
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TextureCache.cpp \
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TextDropShadowCache.cpp
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intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,TARGET,)
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LOCAL_C_INCLUDES += \
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$(JNI_H_INCLUDE) \
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$(LOCAL_PATH)/../../include/utils \
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external/skia/include/core \
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external/skia/include/effects \
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external/skia/include/images \
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external/skia/src/ports \
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external/skia/include/utils \
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$(intermediates) \
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frameworks/rs/cpp \
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frameworks/rs
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LOCAL_CFLAGS += -DUSE_OPENGL_RENDERER -DGL_GLEXT_PROTOTYPES
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LOCAL_MODULE_CLASS := SHARED_LIBRARIES
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LOCAL_SHARED_LIBRARIES := libcutils libutils libGLESv2 libskia libui libRS libRScpp
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LOCAL_MODULE := libhwui
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LOCAL_MODULE_TAGS := optional
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ifndef HWUI_COMPILE_SYMBOLS
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LOCAL_CFLAGS += -fvisibility=hidden
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endif
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ifdef HWUI_COMPILE_FOR_PERF
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LOCAL_CFLAGS += -fno-omit-frame-pointer -marm -mapcs
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endif
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include $(BUILD_SHARED_LIBRARY)
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include $(call all-makefiles-under,$(LOCAL_PATH))
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endif
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