1bfccb45df
1: index set size was populated with bad value in java, 2: bad error check in uploadToBufferObject. Change-Id: I5946053cdfba0b2fbbaa34d562a9ec53e26ce9f2
480 lines
15 KiB
Java
480 lines
15 KiB
Java
/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.renderscript;
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import java.util.Vector;
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import android.util.Config;
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import android.util.Log;
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/**
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* @hide
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*
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**/
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public class Mesh extends BaseObj {
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Allocation[] mVertexBuffers;
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Allocation[] mIndexBuffers;
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Primitive[] mPrimitives;
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Mesh(int id, RenderScript rs) {
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super(id, rs);
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}
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public int getVertexAllocationCount() {
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if(mVertexBuffers == null) {
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return 0;
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}
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return mVertexBuffers.length;
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}
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public Allocation getVertexAllocation(int slot) {
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return mVertexBuffers[slot];
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}
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public int getPrimitiveCount() {
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if(mIndexBuffers == null) {
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return 0;
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}
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return mIndexBuffers.length;
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}
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public Allocation getIndexAllocation(int slot) {
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return mIndexBuffers[slot];
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}
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public Primitive getPrimitive(int slot) {
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return mPrimitives[slot];
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}
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@Override
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void updateFromNative() {
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mName = mRS.nGetName(mID);
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int vtxCount = mRS.nMeshGetVertexBufferCount(mID);
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int idxCount = mRS.nMeshGetIndexCount(mID);
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int[] vtxIDs = new int[vtxCount];
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int[] idxIDs = new int[idxCount];
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int[] primitives = new int[idxCount];
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mRS.nMeshGetVertices(mID, vtxIDs, vtxCount);
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mRS.nMeshGetIndices(mID, idxIDs, primitives, idxCount);
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mVertexBuffers = new Allocation[vtxCount];
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mIndexBuffers = new Allocation[idxCount];
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mPrimitives = new Primitive[idxCount];
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for(int i = 0; i < vtxCount; i ++) {
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if(vtxIDs[i] != 0) {
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mVertexBuffers[i] = new Allocation(vtxIDs[i], mRS);
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mVertexBuffers[i].updateFromNative();
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}
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}
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for(int i = 0; i < idxCount; i ++) {
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if(idxIDs[i] != 0) {
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mIndexBuffers[i] = new Allocation(idxIDs[i], mRS);
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mIndexBuffers[i].updateFromNative();
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}
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mPrimitives[i] = Primitive.values()[primitives[i]];
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}
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}
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public static class Builder {
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RenderScript mRS;
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class Entry {
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Type t;
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Element e;
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int size;
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Primitive prim;
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}
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int mVertexTypeCount;
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Entry[] mVertexTypes;
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Vector mIndexTypes;
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public Builder(RenderScript rs) {
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mRS = rs;
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mVertexTypeCount = 0;
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mVertexTypes = new Entry[16];
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mIndexTypes = new Vector();
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}
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public int addVertexType(Type t) throws IllegalStateException {
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if (mVertexTypeCount >= mVertexTypes.length) {
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throw new IllegalStateException("Max vertex types exceeded.");
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}
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int addedIndex = mVertexTypeCount;
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mVertexTypes[mVertexTypeCount] = new Entry();
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mVertexTypes[mVertexTypeCount].t = t;
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mVertexTypes[mVertexTypeCount].e = null;
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mVertexTypeCount++;
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return addedIndex;
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}
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public int addVertexType(Element e, int size) throws IllegalStateException {
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if (mVertexTypeCount >= mVertexTypes.length) {
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throw new IllegalStateException("Max vertex types exceeded.");
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}
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int addedIndex = mVertexTypeCount;
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mVertexTypes[mVertexTypeCount] = new Entry();
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mVertexTypes[mVertexTypeCount].t = null;
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mVertexTypes[mVertexTypeCount].e = e;
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mVertexTypes[mVertexTypeCount].size = size;
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mVertexTypeCount++;
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return addedIndex;
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}
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public int addIndexType(Type t, Primitive p) {
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int addedIndex = mIndexTypes.size();
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Entry indexType = new Entry();
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indexType.t = t;
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indexType.e = null;
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indexType.size = 0;
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indexType.prim = p;
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mIndexTypes.addElement(indexType);
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return addedIndex;
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}
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public int addIndexType(Primitive p) {
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int addedIndex = mIndexTypes.size();
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Entry indexType = new Entry();
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indexType.t = null;
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indexType.e = null;
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indexType.size = 0;
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indexType.prim = p;
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mIndexTypes.addElement(indexType);
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return addedIndex;
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}
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public int addIndexType(Element e, int size, Primitive p) {
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int addedIndex = mIndexTypes.size();
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Entry indexType = new Entry();
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indexType.t = null;
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indexType.e = e;
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indexType.size = size;
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indexType.prim = p;
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mIndexTypes.addElement(indexType);
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return addedIndex;
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}
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Type newType(Element e, int size) {
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Type.Builder tb = new Type.Builder(mRS, e);
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tb.add(Dimension.X, size);
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return tb.create();
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}
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static synchronized Mesh internalCreate(RenderScript rs, Builder b) {
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int id = rs.nMeshCreate(b.mVertexTypeCount, b.mIndexTypes.size());
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Mesh newMesh = new Mesh(id, rs);
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newMesh.mIndexBuffers = new Allocation[b.mIndexTypes.size()];
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newMesh.mPrimitives = new Primitive[b.mIndexTypes.size()];
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newMesh.mVertexBuffers = new Allocation[b.mVertexTypeCount];
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for(int ct = 0; ct < b.mIndexTypes.size(); ct ++) {
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Allocation alloc = null;
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Entry entry = (Entry)b.mIndexTypes.elementAt(ct);
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if (entry.t != null) {
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alloc = Allocation.createTyped(rs, entry.t);
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}
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else if(entry.e != null) {
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alloc = Allocation.createSized(rs, entry.e, entry.size);
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}
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int allocID = (alloc == null) ? 0 : alloc.getID();
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rs.nMeshBindIndex(id, allocID, entry.prim.mID, ct);
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newMesh.mIndexBuffers[ct] = alloc;
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newMesh.mPrimitives[ct] = entry.prim;
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}
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for(int ct = 0; ct < b.mVertexTypeCount; ct ++) {
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Allocation alloc = null;
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Entry entry = b.mVertexTypes[ct];
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if (entry.t != null) {
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alloc = Allocation.createTyped(rs, entry.t);
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} else if(entry.e != null) {
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alloc = Allocation.createSized(rs, entry.e, entry.size);
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}
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rs.nMeshBindVertex(id, alloc.getID(), ct);
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newMesh.mVertexBuffers[ct] = alloc;
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}
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return newMesh;
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}
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public Mesh create() {
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mRS.validate();
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Mesh sm = internalCreate(mRS, this);
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return sm;
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}
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}
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public static class AllocationBuilder {
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RenderScript mRS;
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class Entry {
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Allocation a;
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Primitive prim;
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}
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int mVertexTypeCount;
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Entry[] mVertexTypes;
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Vector mIndexTypes;
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public AllocationBuilder(RenderScript rs) {
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mRS = rs;
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mVertexTypeCount = 0;
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mVertexTypes = new Entry[16];
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mIndexTypes = new Vector();
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}
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public int addVertexAllocation(Allocation a) throws IllegalStateException {
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if (mVertexTypeCount >= mVertexTypes.length) {
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throw new IllegalStateException("Max vertex types exceeded.");
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}
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int addedIndex = mVertexTypeCount;
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mVertexTypes[mVertexTypeCount] = new Entry();
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mVertexTypes[mVertexTypeCount].a = a;
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mVertexTypeCount++;
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return addedIndex;
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}
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public int addIndexAllocation(Allocation a, Primitive p) {
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int addedIndex = mIndexTypes.size();
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Entry indexType = new Entry();
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indexType.a = a;
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indexType.prim = p;
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mIndexTypes.addElement(indexType);
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return addedIndex;
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}
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public int addIndexType(Primitive p) {
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int addedIndex = mIndexTypes.size();
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Entry indexType = new Entry();
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indexType.a = null;
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indexType.prim = p;
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mIndexTypes.addElement(indexType);
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return addedIndex;
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}
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static synchronized Mesh internalCreate(RenderScript rs, AllocationBuilder b) {
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int id = rs.nMeshCreate(b.mVertexTypeCount, b.mIndexTypes.size());
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Mesh newMesh = new Mesh(id, rs);
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newMesh.mIndexBuffers = new Allocation[b.mIndexTypes.size()];
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newMesh.mPrimitives = new Primitive[b.mIndexTypes.size()];
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newMesh.mVertexBuffers = new Allocation[b.mVertexTypeCount];
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for(int ct = 0; ct < b.mIndexTypes.size(); ct ++) {
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Entry entry = (Entry)b.mIndexTypes.elementAt(ct);
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int allocID = (entry.a == null) ? 0 : entry.a.getID();
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rs.nMeshBindIndex(id, allocID, entry.prim.mID, ct);
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newMesh.mIndexBuffers[ct] = entry.a;
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newMesh.mPrimitives[ct] = entry.prim;
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}
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for(int ct = 0; ct < b.mVertexTypeCount; ct ++) {
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Entry entry = b.mVertexTypes[ct];
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rs.nMeshBindVertex(id, entry.a.mID, ct);
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newMesh.mVertexBuffers[ct] = entry.a;
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}
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return newMesh;
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}
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public Mesh create() {
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mRS.validate();
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Mesh sm = internalCreate(mRS, this);
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return sm;
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}
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}
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public static class TriangleMeshBuilder {
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float mVtxData[];
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int mVtxCount;
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short mIndexData[];
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int mIndexCount;
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RenderScript mRS;
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Element mElement;
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float mNX = 0;
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float mNY = 0;
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float mNZ = -1;
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float mS0 = 0;
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float mT0 = 0;
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float mR = 1;
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float mG = 1;
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float mB = 1;
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float mA = 1;
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int mVtxSize;
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int mFlags;
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public static final int COLOR = 0x0001;
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public static final int NORMAL = 0x0002;
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public static final int TEXTURE_0 = 0x0100;
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public TriangleMeshBuilder(RenderScript rs, int vtxSize, int flags) {
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mRS = rs;
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mVtxCount = 0;
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mIndexCount = 0;
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mVtxData = new float[128];
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mIndexData = new short[128];
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mVtxSize = vtxSize;
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mFlags = flags;
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if (vtxSize < 2 || vtxSize > 3) {
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throw new IllegalArgumentException("Vertex size out of range.");
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}
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}
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private void makeSpace(int count) {
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if ((mVtxCount + count) >= mVtxData.length) {
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float t[] = new float[mVtxData.length * 2];
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System.arraycopy(mVtxData, 0, t, 0, mVtxData.length);
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mVtxData = t;
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}
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}
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private void latch() {
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if ((mFlags & COLOR) != 0) {
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makeSpace(4);
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mVtxData[mVtxCount++] = mR;
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mVtxData[mVtxCount++] = mG;
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mVtxData[mVtxCount++] = mB;
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mVtxData[mVtxCount++] = mA;
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}
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if ((mFlags & TEXTURE_0) != 0) {
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makeSpace(2);
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mVtxData[mVtxCount++] = mS0;
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mVtxData[mVtxCount++] = mT0;
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}
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if ((mFlags & NORMAL) != 0) {
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makeSpace(3);
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mVtxData[mVtxCount++] = mNX;
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mVtxData[mVtxCount++] = mNY;
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mVtxData[mVtxCount++] = mNZ;
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}
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}
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public void addVertex(float x, float y) {
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if (mVtxSize != 2) {
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throw new IllegalStateException("add mistmatch with declared components.");
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}
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makeSpace(2);
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mVtxData[mVtxCount++] = x;
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mVtxData[mVtxCount++] = y;
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latch();
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}
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public void addVertex(float x, float y, float z) {
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if (mVtxSize != 3) {
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throw new IllegalStateException("add mistmatch with declared components.");
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}
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makeSpace(3);
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mVtxData[mVtxCount++] = x;
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mVtxData[mVtxCount++] = y;
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mVtxData[mVtxCount++] = z;
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latch();
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}
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public void setTexture(float s, float t) {
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if ((mFlags & TEXTURE_0) == 0) {
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throw new IllegalStateException("add mistmatch with declared components.");
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}
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mS0 = s;
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mT0 = t;
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}
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public void setNormal(float x, float y, float z) {
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if ((mFlags & NORMAL) == 0) {
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throw new IllegalStateException("add mistmatch with declared components.");
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}
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mNX = x;
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mNY = y;
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mNZ = z;
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}
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public void setColor(float r, float g, float b, float a) {
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if ((mFlags & COLOR) == 0) {
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throw new IllegalStateException("add mistmatch with declared components.");
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}
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mR = r;
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mG = g;
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mB = b;
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mA = a;
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}
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public void addTriangle(int idx1, int idx2, int idx3) {
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if((idx1 >= mVtxCount) || (idx1 < 0) ||
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(idx2 >= mVtxCount) || (idx2 < 0) ||
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(idx3 >= mVtxCount) || (idx3 < 0)) {
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throw new IllegalStateException("Index provided greater than vertex count.");
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}
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if ((mIndexCount + 3) >= mIndexData.length) {
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short t[] = new short[mIndexData.length * 2];
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System.arraycopy(mIndexData, 0, t, 0, mIndexData.length);
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mIndexData = t;
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}
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mIndexData[mIndexCount++] = (short)idx1;
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mIndexData[mIndexCount++] = (short)idx2;
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mIndexData[mIndexCount++] = (short)idx3;
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}
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public Mesh create(boolean uploadToBufferObject) {
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Element.Builder b = new Element.Builder(mRS);
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int floatCount = mVtxSize;
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b.add(Element.createVector(mRS,
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Element.DataType.FLOAT_32,
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mVtxSize), "position");
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if ((mFlags & COLOR) != 0) {
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floatCount += 4;
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b.add(Element.F32_4(mRS), "color");
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}
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if ((mFlags & TEXTURE_0) != 0) {
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floatCount += 2;
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b.add(Element.F32_2(mRS), "texture0");
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}
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if ((mFlags & NORMAL) != 0) {
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floatCount += 3;
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b.add(Element.F32_3(mRS), "normal");
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}
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mElement = b.create();
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Builder smb = new Builder(mRS);
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smb.addVertexType(mElement, mVtxCount / floatCount);
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smb.addIndexType(Element.U16(mRS), mIndexCount, Primitive.TRIANGLE);
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Mesh sm = smb.create();
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sm.getVertexAllocation(0).data(mVtxData);
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if(uploadToBufferObject) {
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sm.getVertexAllocation(0).uploadToBufferObject();
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}
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sm.getIndexAllocation(0).data(mIndexData);
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sm.getIndexAllocation(0).uploadToBufferObject();
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return sm;
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}
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}
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}
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