Romain Guy 19d4dd8599 Take text scale/skew into account only when rendering into a layer
3D rotations can undo scale/skew transforms; since FreeType only accepts
2x2 matrices we can end up generating very large glyphs that are drawn
at a 1:1 scale on screen. For instance, if the current transform has a
scale of 2000 set on both X and Y axis and a perspective Z factor set to
Z, the actual scale factor on screen ends up being 1. We would however
generate glyphs with a scale factor of 2000 causing the font renderer
to blow up.

Change-Id: Ia5c3618d36644e817825cb9c89e2f53aece2074e
2013-03-04 13:48:43 -08:00
2013-02-15 12:47:40 -08:00
2013-02-14 12:06:51 -08:00
2012-12-12 11:27:44 +08:00
2013-02-25 16:48:44 -08:00
2012-04-04 11:37:35 -07:00
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