bug:15598400 Prevent destroying a NULL chunk Change-Id: Iea0ac5311ca8061f60c02669cd9b87eededf1b1d
282 lines
9.7 KiB
Java
282 lines
9.7 KiB
Java
/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.graphics;
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/**
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* The NinePatch class permits drawing a bitmap in nine or more sections.
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* Essentially, it allows the creation of custom graphics that will scale the
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* way that you define, when content added within the image exceeds the normal
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* bounds of the graphic. For a thorough explanation of a NinePatch image,
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* read the discussion in the
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* <a href="{@docRoot}guide/topics/graphics/2d-graphics.html#nine-patch">2D
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* Graphics</a> document.
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* <p>
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* The <a href="{@docRoot}guide/developing/tools/draw9patch.html">Draw 9-Patch</a>
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* tool offers an extremely handy way to create your NinePatch images,
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* using a WYSIWYG graphics editor.
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* </p>
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*/
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public class NinePatch {
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/**
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* Struct of inset information attached to a 9 patch bitmap.
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*
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* Present on a 9 patch bitmap if it optical insets were manually included,
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* or if outline insets were automatically included by aapt.
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*
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* @hide
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*/
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public static class InsetStruct {
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@SuppressWarnings({"UnusedDeclaration"}) // called from JNI
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InsetStruct(int opticalLeft, int opticalTop, int opticalRight, int opticalBottom,
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int outlineLeft, int outlineTop, int outlineRight, int outlineBottom,
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float outlineRadius, int outlineAlpha, float decodeScale) {
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opticalRect = new Rect(opticalLeft, opticalTop, opticalRight, opticalBottom);
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outlineRect = new Rect(outlineLeft, outlineTop, outlineRight, outlineBottom);
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if (decodeScale != 1.0f) {
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// if bitmap was scaled when decoded, scale the insets from the metadata values
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opticalRect.scale(decodeScale);
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// round inward while scaling outline, as the outline should always be conservative
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outlineRect.scaleRoundIn(decodeScale);
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}
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this.outlineRadius = outlineRadius * decodeScale;
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this.outlineAlpha = outlineAlpha / 255.0f;
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}
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public final Rect opticalRect;
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public final Rect outlineRect;
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public final float outlineRadius;
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public final float outlineAlpha;
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}
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private final Bitmap mBitmap;
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/**
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* Used by native code. This pointer is an instance of Res_png_9patch*.
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*
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* @hide
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*/
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public final long mNativeChunk;
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private Paint mPaint;
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private String mSrcName;
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/**
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* Create a drawable projection from a bitmap to nine patches.
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*
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* @param bitmap The bitmap describing the patches.
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* @param chunk The 9-patch data chunk describing how the underlying bitmap
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* is split apart and drawn.
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*/
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public NinePatch(Bitmap bitmap, byte[] chunk) {
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this(bitmap, chunk, null);
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}
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/**
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* Create a drawable projection from a bitmap to nine patches.
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*
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* @param bitmap The bitmap describing the patches.
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* @param chunk The 9-patch data chunk describing how the underlying
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* bitmap is split apart and drawn.
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* @param srcName The name of the source for the bitmap. Might be null.
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*/
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public NinePatch(Bitmap bitmap, byte[] chunk, String srcName) {
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mBitmap = bitmap;
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mSrcName = srcName;
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mNativeChunk = validateNinePatchChunk(mBitmap.ni(), chunk);
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}
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/**
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* @hide
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*/
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public NinePatch(NinePatch patch) {
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mBitmap = patch.mBitmap;
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mSrcName = patch.mSrcName;
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if (patch.mPaint != null) {
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mPaint = new Paint(patch.mPaint);
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}
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// No need to validate the 9patch chunk again, it was done by
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// the instance we're copying from
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mNativeChunk = patch.mNativeChunk;
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}
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@Override
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protected void finalize() throws Throwable {
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try {
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if (mNativeChunk != 0) {
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// only attempt to destroy correctly initilized chunks
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nativeFinalize(mNativeChunk);
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}
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} finally {
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super.finalize();
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}
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}
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/**
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* Returns the name of this NinePatch object if one was specified
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* when calling the constructor.
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*/
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public String getName() {
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return mSrcName;
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}
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/**
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* Returns the paint used to draw this NinePatch. The paint can be null.
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*
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* @see #setPaint(Paint)
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* @see #draw(Canvas, Rect)
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* @see #draw(Canvas, RectF)
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*/
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public Paint getPaint() {
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return mPaint;
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}
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/**
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* Sets the paint to use when drawing the NinePatch.
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*
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* @param p The paint that will be used to draw this NinePatch.
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*
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* @see #getPaint()
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* @see #draw(Canvas, Rect)
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* @see #draw(Canvas, RectF)
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*/
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public void setPaint(Paint p) {
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mPaint = p;
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}
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/**
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* Returns the bitmap used to draw this NinePatch.
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*/
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public Bitmap getBitmap() {
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return mBitmap;
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}
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/**
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* Draws the NinePatch. This method will use the paint returned by {@link #getPaint()}.
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*
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* @param canvas A container for the current matrix and clip used to draw the NinePatch.
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* @param location Where to draw the NinePatch.
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*/
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public void draw(Canvas canvas, RectF location) {
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canvas.drawPatch(this, location, mPaint);
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}
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/**
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* Draws the NinePatch. This method will use the paint returned by {@link #getPaint()}.
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*
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* @param canvas A container for the current matrix and clip used to draw the NinePatch.
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* @param location Where to draw the NinePatch.
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*/
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public void draw(Canvas canvas, Rect location) {
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canvas.drawPatch(this, location, mPaint);
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}
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/**
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* Draws the NinePatch. This method will ignore the paint returned
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* by {@link #getPaint()} and use the specified paint instead.
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*
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* @param canvas A container for the current matrix and clip used to draw the NinePatch.
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* @param location Where to draw the NinePatch.
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* @param paint The Paint to draw through.
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*/
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public void draw(Canvas canvas, Rect location, Paint paint) {
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canvas.drawPatch(this, location, paint);
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}
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void drawSoftware(Canvas canvas, RectF location, Paint paint) {
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nativeDraw(canvas.getNativeCanvasWrapper(), location, mBitmap.ni(), mNativeChunk,
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paint != null ? paint.mNativePaint : 0, canvas.mDensity, mBitmap.mDensity);
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}
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void drawSoftware(Canvas canvas, Rect location, Paint paint) {
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nativeDraw(canvas.getNativeCanvasWrapper(), location, mBitmap.ni(), mNativeChunk,
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paint != null ? paint.mNativePaint : 0, canvas.mDensity, mBitmap.mDensity);
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}
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/**
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* Return the underlying bitmap's density, as per
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* {@link Bitmap#getDensity() Bitmap.getDensity()}.
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*/
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public int getDensity() {
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return mBitmap.mDensity;
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}
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/**
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* Returns the intrinsic width, in pixels, of this NinePatch. This is equivalent
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* to querying the width of the underlying bitmap returned by {@link #getBitmap()}.
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*/
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public int getWidth() {
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return mBitmap.getWidth();
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}
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/**
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* Returns the intrinsic height, in pixels, of this NinePatch. This is equivalent
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* to querying the height of the underlying bitmap returned by {@link #getBitmap()}.
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*/
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public int getHeight() {
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return mBitmap.getHeight();
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}
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/**
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* Indicates whether this NinePatch contains transparent or translucent pixels.
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* This is equivalent to calling <code>getBitmap().hasAlpha()</code> on this
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* NinePatch.
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*/
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public final boolean hasAlpha() {
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return mBitmap.hasAlpha();
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}
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/**
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* Returns a {@link Region} representing the parts of the NinePatch that are
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* completely transparent.
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*
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* @param bounds The location and size of the NinePatch.
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*
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* @return null if the NinePatch has no transparent region to
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* report, else a {@link Region} holding the parts of the specified bounds
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* that are transparent.
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*/
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public final Region getTransparentRegion(Rect bounds) {
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long r = nativeGetTransparentRegion(mBitmap.ni(), mNativeChunk, bounds);
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return r != 0 ? new Region(r) : null;
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}
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/**
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* Verifies that the specified byte array is a valid 9-patch data chunk.
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*
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* @param chunk A byte array representing a 9-patch data chunk.
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*
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* @return True if the specified byte array represents a 9-patch data chunk,
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* false otherwise.
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*/
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public native static boolean isNinePatchChunk(byte[] chunk);
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/**
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* Validates the 9-patch chunk and throws an exception if the chunk is invalid.
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* If validation is successful, this method returns a native Res_png_9patch*
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* object used by the renderers.
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*/
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private static native long validateNinePatchChunk(long bitmap, byte[] chunk);
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private static native void nativeFinalize(long chunk);
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private static native void nativeDraw(long canvas_instance, RectF loc, long bitmap_instance,
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long c, long paint_instance_or_null, int destDensity, int srcDensity);
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private static native void nativeDraw(long canvas_instance, Rect loc, long bitmap_instance,
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long c, long paint_instance_or_null, int destDensity, int srcDensity);
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private static native long nativeGetTransparentRegion(long bitmap, long chunk, Rect location);
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}
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