Kobi Cohen Arazi
8ecc90d00d
Add lock before calling initEglImage
...
Without that lock, there is a chance of race condition
where while composing a specific index, requestBuf with
the same index can be executed and touch the
same data that is being used in initEglImage.
(e.g. dirty flag in texture)
2011-04-15 10:38:33 -07:00
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